Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Drodex235
Scylla
Level 103
God Stats
13W - 16L
1,546 SR
Queue Stats
580W - 551L
1,500 Elo+
Solo
Neith
Neith
Raven4k
Neith
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 31L
1,338 Elo+
Party 2
Horus
Horus
SliserReidez
Horus
Level 142
God Stats
3W - 7L
1,556 SR
Queue Stats
619W - 642L
1,483 Elo+
Solo
Hades
Hades
Sztrájk
Hades
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,338 Elo+
Party 2
Team Averages
Level 127
1,520 SR
1,432 Elo+

VS

Team Averages
Level 131
1,367 SR
1,486 Elo+
Vulcan
Vulcan
 
Vulcan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BarlyPL
Anhur
Level 87
God Stats
1W - 6L
1,500 SR
Queue Stats
292W - 287L
1,504 Elo+
Solo
Merlin
Merlin
Donims
Merlin
Level 176
God Stats
10W - 3L
1,234 SR
Queue Stats
473W - 440L
1,481 Elo+
Solo
Odin
Odin
Vortunes
Odin
Level 128
God Stats
3W - 4L
1,099 SR
Queue Stats
178W - 150L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 2 / 7
8,142
905
13,296
10,599
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Drodex235
Scylla
11
1 / 5 / 5
6,957
773
5,249
6,283
1,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Raven4k
Neith
15
3 / 3 / 2
7,888
876
6,587
7,557
2,528
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 2 / 4
7,498
833
3,116
12,554
5,308
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Sztrájk
Hades
12
1 / 6 / 5
7,330
814
2,556
10,079
4,231
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
3 / 1 / 8
8,824
980
15,742
3,726
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
 
Ix Chel
15
6 / 3 / 6
8,761
973
7,040
8,731
3,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
BarlyPL
Anhur
11
1 / 6 / 7
7,090
788
1,977
10,042
3,277
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Donims
Merlin
15
5 / 2 / 8
8,697
966
11,861
7,581
3,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odin
14
3 / 0 / 10
8,264
918
5,547
5,596
4,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
11
Kills
18
18
Deaths
12
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
2
7
4.25
W
Vulcan
 
Vulcan
3
1
8
7
W
Ix Chel
 
Ix Chel
6
3
6
3
W
Anhur
BarlyPL
Anhur
1
6
7
0.75
W
Merlin
Donims
Merlin
5
2
8
4.5
L
Scylla
Drodex235
Scylla
1
5
5
0.7
L
Neith
Raven4k
Neith
3
3
2
1.33
L
1
2
4
1.5
L
Hades
Sztrájk
Hades
1
6
5
0.58
W
Odin
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,804
Damage
42,167
47,072
Taken
35,676
20,475
Mitigated
16,692
18,236
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,296
463
375
1,920
10,599
6,639
0
7,692
2,900
0
25,480
W
Vulcan
 
Vulcan
15,742
126
361
349
3,726
1,630
369
393
3,333
32,471
0
W
Ix Chel
 
Ix Chel
7,040
1,360
1,903
2,117
8,731
3,499
720
2,380
6,351
16,099
0
W
Anhur
BarlyPL
Anhur
1,977
997
0
2,260
10,042
3,277
74
2,429
7,613
0
8,852
W
Merlin
Donims
Merlin
11,861
178
733
2,346
7,581
3,313
0
1,441
6,140
18,205
499
L
Scylla
Drodex235
Scylla
5,249
46
201
652
6,283
1,769
0
4,341
1,867
9,846
0
L
Neith
Raven4k
Neith
6,587
232
482
1,577
7,557
2,528
0
5,747
1,681
0
23,694
L
3,116
1,123
4,499
6,915
12,554
5,308
0
8,964
3,388
0
8,812
L
Hades
Sztrájk
Hades
2,556
0
468
1,147
10,079
4,231
0
7,099
2,721
9,615
0
W
Odin
5,547
666
2,196
1,940
5,596
4,973
0
1,162
4,434
0
11,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
41,636
102
Minions Killed
107
0
Camps Cleared
0
908,139
Distance Traveled
950,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,142
905
20
2
0
219,057
0
W
Vulcan
8,824
980
38
4
0
192,070
0
W
Ix Chel
8,761
973
13
1
0
193,998
0
W
Anhur
7,090
788
17
2
0
157,349
0
W
Merlin
8,697
966
18
2
0
174,166
0
L
Scylla
6,957
773
10
1
0
127,942
0
L
Neith
7,888
876
39
4
0
179,372
0
L
Horus
7,498
833
12
1
0
216,536
0
L
Hades
7,330
814
21
2
0
165,232
0
W
Odin
8,264
918
21
2
0
232,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role