Player Matchup

Heimdallr
Heimdallr
Corallina97
Heimdallr
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 91L
1,444 Elo+
Party 2
Chang'e
Chang'e
Daytona030
Chang'e
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 134L
1,507 Elo+
Solo
Da Ji
Da Ji
KaspiB
Da Ji
Level 24
God Stats
1W - 3L
1,398 SR
Queue Stats
61W - 72L
1,454 Elo+
Solo
Medusa
Medusa
Lidd_971
Medusa
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 63L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
lorddemon113
Jing Wei
Level 85
God Stats
6W - 5L
1,551 SR
Queue Stats
251W - 242L
1,499 Elo+
Solo
Team Averages
Level 91
1,490 SR
1,481 Elo+

VS

Team Averages
Level 98
1,546 SR
1,475 Elo+
Khepri
Khepri
Diuralis
Khepri
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 150L
1,448 Elo+
Party 1
Ix Chel
Ix Chel
UnstoppableGorg
Ix Chel
Level 126
God Stats
3W - 3L
1,749 SR
Queue Stats
217W - 199L
1,400 Elo+
Party 1
Hera
Hera
VaNKocH21
Hera
Level 122
God Stats
4W - 4L
1,482 SR
Queue Stats
325W - 350L
1,483 Elo+
Solo
Nut
Nut
loAR21
Nut
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,543 Elo+
Solo
Jormungandr
Jormungandr
terrazor
Jormungandr
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Corallina97
Heimdallr
18
3 / 6 / 6
10,278
791
6,950
12,289
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Daytona030
Chang'e
16
0 / 5 / 8
8,629
664
7,580
13,744
5,025
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
KaspiB
Da Ji
17
4 / 8 / 6
10,996
846
9,112
11,166
5,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Lidd_971
Medusa
16
4 / 6 / 7
10,225
787
12,163
12,053
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
lorddemon113
Jing Wei
17
3 / 7 / 4
10,348
796
11,541
13,453
4,744
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Diuralis
Khepri
16
4 / 3 / 16
10,653
819
5,710
18,620
27,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
8 / 3 / 19
10,850
835
11,862
11,325
6,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
16
9 / 3 / 15
10,559
812
11,151
9,491
5,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nut
loAR21
Nut
17
6 / 3 / 19
10,755
827
16,975
12,632
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
terrazor
Jormungandr
17
5 / 2 / 24
10,760
828
10,693
15,300
19,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
125
14
Kills
32
32
Deaths
14
31
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Corallina97
Heimdallr
3
6
6
1
L
Chang'e
Daytona030
Chang'e
0
5
8
0.8
W
Khepri
Diuralis
Khepri
4
3
16
4
L
Da Ji
KaspiB
Da Ji
4
8
6
0.88
L
Medusa
Lidd_971
Medusa
4
6
7
1.25
W
8
3
19
5.83
W
Hera
9
3
15
5.5
W
Nut
loAR21
Nut
6
3
19
5.17
L
Jing Wei
lorddemon113
Jing Wei
3
7
4
0.71
W
Jormungandr
terrazor
Jormungandr
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,346
Damage
56,391
62,705
Taken
67,368
24,444
Mitigated
66,268
14,801
Healing
27,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Corallina97
Heimdallr
6,950
1,445
421
905
12,289
4,511
600
8,154
3,948
0
27,545
L
Chang'e
Daytona030
Chang'e
7,580
441
2,310
5,733
13,744
5,025
0
7,231
6,197
15,300
0
W
Khepri
Diuralis
Khepri
5,710
245
4,147
2,727
18,620
27,029
272
1,887
16,733
10,617
933
L
Da Ji
KaspiB
Da Ji
9,112
1,360
1,187
1,034
11,166
5,623
234
6,554
4,317
0
14,926
L
Medusa
Lidd_971
Medusa
12,163
3,586
358
767
12,053
4,541
0
7,808
4,057
0
29,715
W
11,862
1,809
9,131
3,546
11,325
6,659
1,391
1,259
10,066
24,196
0
W
Hera
11,151
2,845
1,024
1,068
9,491
5,184
1,127
440
9,051
25,638
0
W
Nut
loAR21
Nut
16,975
6,944
424
2,402
12,632
7,551
2,662
1,304
11,328
0
38,548
L
Jing Wei
lorddemon113
Jing Wei
11,541
7,616
256
1,830
13,453
4,744
693
7,022
6,372
0
28,796
W
Jormungandr
terrazor
Jormungandr
10,693
1,424
1,034
2,209
15,300
19,845
893
2,690
12,610
24,421
1,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
53,577
128
Minions Killed
140
0
Camps Cleared
0
1,144,510
Distance Traveled
1,262,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,278
791
41
3
0
201,569
0
L
Chang'e
8,629
664
17
1
0
251,547
0
W
Khepri
10,653
819
11
1
0
266,922
0
L
Da Ji
10,996
846
8
1
0
238,950
0
L
Medusa
10,225
787
35
3
0
247,431
0
W
Ix Chel
10,850
835
24
2
0
251,607
0
W
Hera
10,559
812
21
2
0
236,747
0
W
Nut
10,755
827
50
4
0
250,908
0
L
Jing Wei
10,348
796
27
2
0
205,013
0
W
Jormungandr
10,760
828
34
3
0
256,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role