Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AE CruZzFry
Medusa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,449 Elo+
Solo
Ymir
Ymir
LUNAbluev
Ymir
Level 89
God Stats
4W - 8L
1,627 SR
Queue Stats
152W - 153L
1,486 Elo+
Solo
Nu Wa
Nu Wa
LosGrande27
Nu Wa
Level 120
God Stats
0W - 2L
1,302 SR
Queue Stats
79W - 109L
1,415 Elo+
Solo
Mercury
Mercury
gabecdm
Mercury
Level 140
God Stats
3W - 3L
1,273 SR
Queue Stats
34W - 49L
1,351 Elo+
Solo
Team Averages
Level 117
1,440 SR
1,440 Elo+

VS

Team Averages
Level 140
1,540 SR
1,508 Elo+
Jing Wei
Jing Wei
Appa999
Jing Wei
Level 122
God Stats
7W - 11L
1,504 SR
Queue Stats
118W - 138L
1,495 Elo+
Solo
Zeus
Zeus
FUPAYMi
Zeus
Level 108
God Stats
28W - 24L
1,581 SR
Queue Stats
261W - 241L
1,507 Elo+
Solo
Chang'e
Chang'e
Lotus_Unfolding
Chang'e
Level 144
God Stats
205W - 227L
1,526 SR
Queue Stats
318W - 322L
1,484 Elo+
Solo
Geb
Geb
Misanthroptomist
Geb
Level 182
God Stats
5W - 6L
1,365 SR
Queue Stats
1,300W - 1,309L
1,483 Elo+
Solo
Surtr
Surtr
xTALST4Rx
Surtr
Level 143
God Stats
1W - 0L
1,722 SR
Queue Stats
20W - 12L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
4 / 0 / 2
8,433
767
7,287
7,105
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
7
0 / 0 / 0
4,629
421
932
1,360
330
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
10
4 / 0 / 0
6,243
568
3,303
7,530
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 2
5,793
527
6,559
3,998
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
gabecdm
Mercury
10
0 / 2 / 1
5,429
494
1,726
8,039
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Appa999
Jing Wei
13
0 / 0 / 0
6,934
630
1,764
4,047
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
FUPAYMi
Zeus
11
3 / 0 / 0
6,267
570
3,700
4,079
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 0
5,773
525
2,049
8,483
5,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

9
0 / 2 / 0
5,102
464
693
7,344
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
xTALST4Rx
Surtr
10
0 / 5 / 1
5,829
530
2,649
10,205
7,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
4
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
0
2
5
L
Medusa
0
0
0
0
W
Jing Wei
Appa999
Jing Wei
0
0
0
0
W
Zeus
FUPAYMi
Zeus
3
0
0
3
L
Ymir
4
0
0
4
L
0
2
2
0.5
W
0
2
0
0
W
0
2
0
0
L
Mercury
gabecdm
Mercury
0
2
1
0.25
W
Surtr
xTALST4Rx
Surtr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
10,855
28,032
Taken
34,158
11,614
Mitigated
17,803
8,111
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,287
1,552
0
3,811
7,105
2,971
0
388
6,478
0
78,131
L
Medusa
932
43
0
0
1,360
330
0
96
1,264
0
19,279
W
Jing Wei
Appa999
Jing Wei
1,764
1,017
0
2,180
4,047
1,212
2,654
1,191
2,856
0
56,862
W
Zeus
FUPAYMi
Zeus
3,700
587
0
1,000
4,079
1,063
0
2,381
1,698
40,905
0
L
Ymir
3,303
625
0
2,110
7,530
4,307
0
1,423
6,075
28,649
1,566
L
6,559
1,270
0
936
3,998
1,173
119
3,185
813
37,569
0
W
2,049
253
1,203
4,415
8,483
5,686
240
3,983
4,500
21,920
2,118
W
693
62
0
2,740
7,344
2,454
0
1,411
5,933
26,782
0
L
Mercury
gabecdm
Mercury
1,726
296
0
1,254
8,039
2,833
0
1,368
6,671
0
45,358
W
Surtr
xTALST4Rx
Surtr
2,649
1,169
0
1,773
10,205
7,388
0
857
9,348
1,428
29,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,527
Gold Earned
29,905
366
Minions Killed
331
0
Camps Cleared
0
1,002,606
Distance Traveled
1,017,150
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,433
767
158
14
0
230,780
4
L
Medusa
4,629
421
33
3
0
134,638
3
W
Jing Wei
6,934
630
99
9
0
200,856
1
W
Zeus
6,267
570
82
7
0
181,182
0
L
Ymir
6,243
568
41
4
0
187,507
0
L
Nu Wa
5,793
527
61
6
0
209,374
0
W
Chang'e
5,773
525
36
3
0
221,249
2
W
Geb
5,102
464
53
5
0
221,986
0
L
Mercury
5,429
494
73
7
0
240,307
1
W
Surtr
5,829
530
61
6
0
191,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role