Player Matchup

Cernunnos
Cernunnos
Itsscience12
Cernunnos
Level 89
God Stats
1W - 6L
1,380 SR
Queue Stats
210W - 214L
1,536 Elo+
Solo
Cliodhna
Cliodhna
PlayedByTheB00K
Cliodhna
Level 108
God Stats
8W - 12L
1,318 SR
Queue Stats
556W - 569L
1,420 Elo+
Solo
Ix Chel
Ix Chel
alsaqueen
Ix Chel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
gasolinechugger
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 308L
1,448 Elo+
Solo
Raijin
Raijin
yHideki
Raijin
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
354W - 375L
1,500 Elo+
Solo
Team Averages
Level 77
1,440 SR
1,481 Elo+

VS

Team Averages
Level 88
1,560 SR
1,464 Elo+
Neith
Neith
Echo_pr35
Neith
Level 105
God Stats
4W - 0L
1,286 SR
Queue Stats
246W - 262L
1,392 Elo+
Solo
Thoth
Thoth
MusseVwayy
Thoth
Level 78
God Stats
3W - 3L
1,558 SR
Queue Stats
120W - 108L
1,496 Elo+
Solo
Horus
Horus
PostCalzone416
Horus
Level 69
God Stats
8W - 9L
1,737 SR
Queue Stats
567W - 559L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
SealSquirrel5
Zhong Kui
Level 106
God Stats
1W - 1L
1,686 SR
Queue Stats
50W - 47L
1,480 Elo+
Solo
Sol
Sol
blakestiger870
Sol
Level 80
God Stats
1W - 1L
1,532 SR
Queue Stats
37W - 43L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Itsscience12
Cernunnos
14
3 / 4 / 1
6,373
910
5,952
7,383
2,102
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
5
0 / 1 / 1
4,861
694
1,379
1,289
390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
alsaqueen
Ix Chel
7
0 / 3 / 2
5,216
745
1,123
2,882
867
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 7 / 2
6,861
980
6,917
10,177
5,715
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
yHideki
Raijin
12
2 / 7 / 3
6,339
906
2,404
7,145
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Echo_pr35
Neith
14
5 / 1 / 12
8,344
1,192
6,121
5,189
1,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
11
2 / 3 / 9
7,064
1,009
3,135
4,151
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 3 / 6
6,225
889
456
5,369
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SealSquirrel5
Zhong Kui
15
8 / 2 / 11
8,992
1,285
9,306
8,257
6,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 8
7,930
1,133
7,184
5,174
1,241
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
8
Kills
22
22
Deaths
10
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
Echo_pr35
Neith
5
1
12
11
L
Cernunnos
Itsscience12
Cernunnos
3
4
1
0.88
W
Thoth
2
3
9
2.17
L
Cliodhna
0
1
1
0.5
W
0
3
6
1
W
Zhong Kui
SealSquirrel5
Zhong Kui
8
2
11
6.75
L
Ix Chel
alsaqueen
Ix Chel
0
3
2
0.33
W
7
1
8
11
L
3
7
2
0.57
L
Raijin
yHideki
Raijin
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,775
Damage
26,202
28,876
Taken
28,140
11,252
Mitigated
14,830
3,470
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Echo_pr35
Neith
6,121
2,950
147
1,658
5,189
1,671
1,021
1,696
3,493
0
15,806
L
Cernunnos
Itsscience12
Cernunnos
5,952
1,800
252
1,235
7,383
2,102
0
6,083
1,300
0
14,590
W
Thoth
3,135
231
183
207
4,151
1,026
1,168
513
3,638
6,377
0
L
Cliodhna
1,379
0
104
117
1,289
390
0
871
418
0
1,379
W
456
155
1,092
854
5,369
4,612
344
416
4,953
0
678
W
Zhong Kui
SealSquirrel5
Zhong Kui
9,306
518
376
2,651
8,257
6,280
1,610
514
7,743
23,492
598
L
Ix Chel
alsaqueen
Ix Chel
1,123
159
268
0
2,882
867
0
1,794
1,055
1,393
0
W
7,184
1,645
303
2,706
5,174
1,241
1,420
388
4,786
15,659
0
L
6,917
736
0
1,494
10,177
5,715
0
5,860
4,247
0
14,496
L
Raijin
yHideki
Raijin
2,404
275
0
0
7,145
2,178
0
4,888
2,257
6,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,650
Gold Earned
38,555
43
Minions Killed
84
0
Camps Cleared
0
417,648
Distance Traveled
620,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,344
1,192
26
4
0
130,775
0
L
Cernunnos
6,373
910
19
3
0
122,381
0
W
Thoth
7,064
1,009
15
2
0
131,372
0
L
Cliodhna
4,861
694
0
0
0
35,275
0
W
Horus
6,225
889
0
0
0
81,979
0
W
Zhong Kui
8,992
1,285
31
4
0
135,768
0
L
Ix Chel
5,216
745
3
0
0
68,893
0
W
Sol
7,930
1,133
12
2
0
140,800
0
L
Pele
6,861
980
12
2
0
118,840
0
L
Raijin
6,339
906
9
1
0
72,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role