Player Matchup

Mercury
Mercury
Gold V
BussyHolocst
Mercury
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,626 MMR
Solo
Artemis
Artemis
Bronze III
JATA187556
Artemis
Bronze III
Level 136
God Stats
1W - 1L
1,607 SR
Queue Stats
43W - 51L
1,573 MMR
Solo
Agni
Agni
Gold II
Manquito25
Agni
Gold II
Level 98
God Stats
0W - 1L
1,836 SR
Queue Stats
46W - 39L
1,632 MMR
Solo
Nu Wa
Nu Wa
Gold II
TeeDuckMan
Nu Wa
Gold II
Level 118
God Stats
28W - 23L
1,673 SR
Queue Stats
428W - 443L
1,597 MMR
Solo
Mulan
Mulan
Gold II
VX0 Rush 0XV
Mulan
Gold II
Level 119
God Stats
24W - 17L
1,486 SR
Queue Stats
103W - 101L
1,635 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,620 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,601 SR
1,613 MMR
Charybdis
Charybdis
Platinum V
Coldfire06
Charybdis
Platinum V
Level 138
God Stats
1W - 1L
1,718 SR
Queue Stats
40W - 29L
1,815 MMR
Party 1
Bacchus
Bacchus
Gold II
ProfessorBeak
Bacchus
Gold II
Level 151
God Stats
4W - 2L
1,722 SR
Queue Stats
201W - 191L
1,561 MMR
Solo
Achilles
Achilles
Gold IV
ViciousAlien
Achilles
Gold IV
Level 129
God Stats
7W - 11L
1,391 SR
Queue Stats
73W - 74L
1,457 MMR
Party 1
Neith
Neith
Gold II
ZIZIFO
Neith
Gold II
Level 156
God Stats
7W - 5L
1,741 SR
Queue Stats
74W - 84L
1,576 MMR
Solo
Chang'e
Chang'e
Platinum IV
lS3RGl
Chang'e
Platinum IV
Level 196
God Stats
4W - 7L
1,434 SR
Queue Stats
208W - 215L
1,654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BussyHolocst
Mercury
8
1 / 5 / 0
4,810
481
1,570
8,148
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
JATA187556
Artemis
7
0 / 5 / 0
4,401
440
2,523
5,117
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
4,976
498
4,215
5,439
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
9
0 / 3 / 1
4,730
473
4,388
4,633
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,917
492
1,947
6,632
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bans
MedusaSurtrLancelotLoki

VS

Bans
AwilixThorSerqetMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Coldfire06
Charybdis
12
7 / 0 / 2
7,282
728
5,300
6,415
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
10
3 / 0 / 4
5,871
587
2,664
7,118
5,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
ViciousAlien
Achilles
12
3 / 0 / 3
6,653
665
4,466
7,675
6,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ZIZIFO
Neith
11
1 / 1 / 3
5,724
572
3,887
4,953
1,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
lS3RGl
Chang'e
11
4 / 0 / 3
5,881
588
3,307
6,690
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
18
18
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
BussyHolocst
Mercury
1
5
0
0.2
W
Charybdis
Coldfire06
Charybdis
7
0
2
8
L
Artemis
JATA187556
Artemis
0
5
0
0
L
0
2
0
0
W
Bacchus
3
0
4
5
L
Nu Wa
0
3
1
0.17
L
0
3
0
0
W
Achilles
ViciousAlien
Achilles
3
0
3
4.5
W
Neith
ZIZIFO
Neith
1
1
3
2.5
W
Chang'e
lS3RGl
Chang'e
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,643
Damage
19,624
29,969
Taken
32,851
8,044
Mitigated
18,048
4,127
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BussyHolocst
Mercury
1,570
441
0
625
8,148
2,444
0
1,560
6,510
0
27,353
W
Charybdis
Coldfire06
Charybdis
5,300
2,617
0
3,604
6,415
2,042
270
1,324
5,091
0
51,231
L
Artemis
JATA187556
Artemis
2,523
583
0
607
5,117
1,070
0
630
4,487
0
18,480
L
4,215
127
0
1,334
5,439
1,336
0
1,802
3,594
31,226
1,126
W
Bacchus
2,664
239
0
2,053
7,118
5,720
0
1,946
5,172
13,485
0
L
Nu Wa
4,388
1,480
0
242
4,633
1,049
0
1,240
3,393
29,143
0
L
1,947
41
0
1,319
6,632
2,145
0
739
5,598
0
22,087
W
Achilles
ViciousAlien
Achilles
4,466
696
0
3,057
7,675
6,717
0
786
6,889
0
39,699
W
Neith
ZIZIFO
Neith
3,887
1,457
0
1,044
4,953
1,560
0
3,004
1,949
0
39,124
W
Chang'e
lS3RGl
Chang'e
3,307
569
400
5,107
6,690
2,009
0
1,639
5,051
37,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,834
Gold Earned
31,411
239
Minions Killed
322
0
Camps Cleared
0
903,801
Distance Traveled
982,755
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,810
481
47
5
0
196,088
0
W
Charybdis
7,282
728
90
9
0
191,564
0
L
Artemis
4,401
440
28
3
0
188,514
0
L
Agni
4,976
498
62
6
0
186,800
0
W
Bacchus
5,871
587
19
2
0
217,298
5
L
Nu Wa
4,730
473
47
5
0
192,966
0
L
Mulan
4,917
492
55
6
0
139,433
0
W
Achilles
6,653
665
64
6
0
185,695
0
W
Neith
5,724
572
79
8
0
178,121
0
W
Chang'e
5,881
588
70
7
0
210,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role