Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AnciientHunterr
Surtr
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 135L
1,541 Elo+
Solo
Hercules
Hercules
Catlovefoodyaya
Hercules
Level 99
God Stats
48W - 38L
1,572 SR
Queue Stats
997W - 909L
1,582 Elo+
Solo
Neith
Neith
jnelly23969
Neith
Level 131
God Stats
11W - 11L
1,651 SR
Queue Stats
176W - 174L
1,486 Elo+
Solo
Sylvanus
Sylvanus
МаgnusTheRed
Sylvanus
Level 65
God Stats
3W - 4L
1,555 SR
Queue Stats
54W - 73L
1,527 Elo+
Solo
Team Averages
Level 129
1,556 SR
1,527 Elo+

VS

Team Averages
Level 99
1,665 SR
1,527 Elo+
Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BicentennialMan5
Guan Yu
Level 163
God Stats
13W - 15L
1,634 SR
Queue Stats
545W - 517L
1,455 Elo+
Solo
Chang'e
Chang'e
BrenK2000
Chang'e
Level 128
God Stats
10W - 7L
1,865 SR
Queue Stats
265W - 246L
1,594 Elo+
Party 1
Chronos
Chronos
SlickPickleRick-
Chronos
Level 60
God Stats
15W - 12L
1,581 SR
Queue Stats
26W - 23L
1,508 Elo+
Solo
Mulan
Mulan
zxhawk
Mulan
Level 53
God Stats
26W - 18L
1,743 SR
Queue Stats
168W - 155L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 1 / 1
6,422
714
2,313
5,581
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 1
5,898
655
4,954
8,380
4,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Hercules
10
3 / 1 / 2
5,608
623
5,055
6,554
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,435
604
2,413
4,352
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
10
1 / 0 / 2
6,070
674
3,629
5,939
3,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 4 / 2
4,759
529
2,565
7,181
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 0
4,676
520
2,815
8,758
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
BrenK2000
Chang'e
11
2 / 1 / 0
5,600
622
3,489
5,601
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,835
204
0
0
0
Mulan
zxhawk
Mulan
9
4 / 3 / 1
5,475
608
6,599
8,768
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
7
7
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
1
2.5
L
Thor
 
Thor
0
4
2
0.25
W
3
4
1
0.88
L
1
1
0
1
L
Chang'e
BrenK2000
Chang'e
2
1
0
2
W
Hercules
3
1
2
4
L
0
0
0
0
W
0
1
1
0.5
L
Mulan
zxhawk
Mulan
4
3
1
1.5
W
Sylvanus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
15,468
30,806
Taken
30,308
13,967
Mitigated
11,494
10,990
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,313
131
268
2,299
5,581
1,589
0
2,301
3,036
45,204
0
L
Thor
 
Thor
2,565
539
0
270
7,181
2,328
0
1,913
5,228
0
24,999
W
4,954
1,856
0
2,551
8,380
4,460
21
132
8,237
1,329
29,235
L
2,815
416
68
3,136
8,758
4,004
0
1,456
7,302
0
24,201
L
Chang'e
BrenK2000
Chang'e
3,489
213
328
1,443
5,601
1,308
0
1,712
3,675
30,691
924
W
Hercules
5,055
1,905
0
1,226
6,554
2,962
0
570
5,888
0
27,605
L
0
0
0
0
0
0
0
0
0
0
0
W
2,413
1,018
0
1,665
4,352
1,261
21
0
4,352
0
38,926
L
Mulan
zxhawk
Mulan
6,599
748
0
2,102
8,768
3,854
0
723
8,005
0
28,958
W
Sylvanus
3,629
1,084
293
2,688
5,939
3,695
14
0
5,939
21,156
1,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,433
Gold Earned
22,345
284
Minions Killed
223
0
Camps Cleared
0
935,527
Distance Traveled
793,872
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,422
714
93
10
0
184,775
0
L
Thor
4,759
529
66
7
0
199,339
1
W
Surtr
5,898
655
56
6
0
184,721
0
L
Guan Yu
4,676
520
45
5
0
198,477
0
L
Chang'e
5,600
622
61
7
0
210,425
0
W
Hercules
5,608
623
42
5
0
219,122
0
L
Chronos
1,835
204
0
0
0
0
0
W
Neith
5,435
604
53
6
0
171,596
0
L
Mulan
5,475
608
51
6
0
185,631
0
W
Sylvanus
6,070
674
40
4
0
175,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role