Player Matchup

He Bo
He Bo
F1reborn
He Bo
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 222L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
Kcisty42069
Erlang Shen
Level 54
God Stats
2W - 3L
1,692 SR
Queue Stats
121W - 135L
1,486 Elo+
Solo
Anubis
Anubis
Taschengelddieb2
Anubis
Level 66
God Stats
35W - 18L
1,558 SR
Queue Stats
113W - 89L
1,460 Elo+
Solo
Artemis
Artemis
mohasamy
Artemis
Level 83
God Stats
1W - 0L
1,508 SR
Queue Stats
274W - 260L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
valdurenard
Sun Wukong
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 58L
1,335 Elo+
Solo
Team Averages
Level 74
1,552 SR
1,454 Elo+

VS

Team Averages
Level 80
1,503 SR
1,535 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Antiker_Stuhl
Charybdis
Level 86
God Stats
9W - 14L
1,528 SR
Queue Stats
435W - 439L
1,494 Elo+
Solo
Cthulhu
Cthulhu
NeonBUL
Cthulhu
Level 54
God Stats
2W - 1L
1,704 SR
Queue Stats
19W - 26L
1,799 Elo+
Solo
Thoth
Thoth
PAKITO_vGAk
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 98L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
travollta24
Tsukuyomi
Level 66
God Stats
2W - 2L
1,285 SR
Queue Stats
50W - 48L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
F1reborn
He Bo
12
5 / 0 / 6
6,871
687
5,508
6,365
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Kcisty42069
Erlang Shen
10
1 / 5 / 1
6,031
603
3,779
11,275
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
13 / 0 / 2
8,145
815
11,971
5,235
1,995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
mohasamy
Artemis
8
0 / 5 / 0
4,851
485
365
6,134
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
valdurenard
Sun Wukong
9
0 / 3 / 0
5,260
526
1,273
5,394
3,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
5
0 / 5 / 0
4,000
400
159
3,505
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Antiker_Stuhl
Charybdis
12
8 / 2 / 0
7,524
752
8,105
7,791
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NeonBUL
Cthulhu
12
4 / 1 / 2
7,303
730
7,015
7,449
7,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 6 / 0
4,038
404
386
4,275
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
travollta24
Tsukuyomi
9
1 / 6 / 0
5,168
517
2,832
10,948
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
19
Kills
13
13
Deaths
20
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
5
0
0
L
Charybdis
Antiker_Stuhl
Charybdis
8
2
0
4
W
He Bo
F1reborn
He Bo
5
0
6
8
W
Erlang Shen
Kcisty42069
Erlang Shen
1
5
1
0.3
L
Cthulhu
NeonBUL
Cthulhu
4
1
2
5
L
0
6
0
0
W
13
0
2
14
W
Artemis
mohasamy
Artemis
0
5
0
0
L
Tsukuyomi
travollta24
Tsukuyomi
1
6
0
0.17
W
Sun Wukong
valdurenard
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,896
Damage
18,497
34,403
Taken
33,968
15,550
Mitigated
12,489
8,659
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
159
0
28
50
3,505
417
0
3,036
469
1,922
0
L
Charybdis
Antiker_Stuhl
Charybdis
8,105
3,624
0
2,770
7,791
2,087
593
3,629
3,935
0
50,534
W
He Bo
F1reborn
He Bo
5,508
836
0
678
6,365
1,757
46
944
5,421
49,378
0
W
Erlang Shen
Kcisty42069
Erlang Shen
3,779
2,122
0
2,816
11,275
6,690
0
6,306
4,969
0
32,830
L
Cthulhu
NeonBUL
Cthulhu
7,015
1,740
0
2,807
7,449
7,387
0
747
6,702
44,272
0
L
386
62
0
0
4,275
468
0
3,462
813
8,740
0
W
11,971
397
0
3,457
5,235
1,995
328
310
4,925
50,768
799
W
Artemis
mohasamy
Artemis
365
174
0
790
6,134
1,472
574
0
6,134
0
18,347
L
Tsukuyomi
travollta24
Tsukuyomi
2,832
583
0
2,760
10,948
2,130
0
6,523
4,425
0
29,771
W
Sun Wukong
valdurenard
Sun Wukong
1,273
270
0
918
5,394
3,636
0
0
5,394
0
25,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
28,033
297
Minions Killed
239
0
Camps Cleared
0
995,365
Distance Traveled
881,048
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,000
400
4
0
0
131,512
0
L
Charybdis
7,524
752
90
9
0
179,258
2
W
He Bo
6,871
687
90
9
0
219,731
0
W
Erlang Shen
6,031
603
64
6
0
207,559
0
L
Cthulhu
7,303
730
87
9
0
193,796
2
L
Thoth
4,038
404
10
1
0
152,806
0
W
Anubis
8,145
815
67
7
0
189,534
2
W
Artemis
4,851
485
37
4
0
189,583
0
L
Tsukuyomi
5,168
517
48
5
0
223,676
0
W
Sun Wukong
5,260
526
39
4
0
188,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role