Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
CustardBro
Ix Chel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,680 Elo+
Party 1
Bacchus
Bacchus
Haytr
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
StormzyP8438
Ne Zha
Level 67
God Stats
1W - 1L
1,320 SR
Queue Stats
2W - 5L
1,127 Elo+
Party 1
Neith
Neith
usernam0v0
Neith
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,680 Elo+
Party 1
Team Averages
Level 61
1,464 SR
1,497 Elo+

VS

Team Averages
Level 137
1,496 SR
1,447 Elo+
Tsukuyomi
Tsukuyomi
TheFurian
Tsukuyomi
Level 129
God Stats
12W - 12L
1,580 SR
Queue Stats
181W - 170L
1,520 Elo+
Party 2
Agni
Agni
Tino FFA
Agni
Level 141
God Stats
6W - 7L
1,481 SR
Queue Stats
261W - 250L
1,405 Elo+
Solo
Sylvanus
Sylvanus
afterloch
Sylvanus
Level 155
God Stats
28W - 25L
1,574 SR
Queue Stats
115W - 121L
1,389 Elo+
Party 2
Medusa
Medusa
joaosinho
Medusa
Level 151
God Stats
11W - 13L
1,483 SR
Queue Stats
550W - 535L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
nickols30
Gilgamesh
Level 109
God Stats
6W - 11L
1,365 SR
Queue Stats
105W - 109L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
3 / 1 / 0
4,324
865
2,448
2,951
1,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
CustardBro
Ix Chel
6
3 / 2 / 0
3,960
792
3,711
3,235
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Haytr
Bacchus
6
0 / 2 / 0
3,285
657
1,269
3,706
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
6
0 / 1 / 1
3,465
693
514
4,407
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Neith
6
0 / 0 / 0
3,156
631
1,206
2,016
446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TheFurian
Tsukuyomi
6
1 / 2 / 1
3,608
722
2,608
4,816
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
6
2 / 2 / 0
3,676
735
1,390
2,777
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
afterloch
Sylvanus
6
0 / 0 / 3
4,053
811
854
2,816
1,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
joaosinho
Medusa
6
3 / 0 / 0
4,139
828
2,940
2,281
609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
nickols30
Gilgamesh
3
0 / 2 / 0
2,962
592
665
2,581
880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
6
Kills
6
6
Deaths
6
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
0
3
W
Ix Chel
CustardBro
Ix Chel
3
2
0
1.5
W
Bacchus
Haytr
Bacchus
0
2
0
0
W
Ne Zha
0
1
1
0.5
L
Tsukuyomi
TheFurian
Tsukuyomi
1
2
1
0.75
L
Agni
2
2
0
1
L
Sylvanus
afterloch
Sylvanus
0
0
3
1.5
L
Medusa
joaosinho
Medusa
3
0
0
3
L
Gilgamesh
nickols30
Gilgamesh
0
2
0
0
W
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,148
Damage
8,457
16,315
Taken
15,271
6,578
Mitigated
4,258
3,011
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,448
390
0
496
2,951
1,425
0
0
2,808
0
18,788
W
Ix Chel
CustardBro
Ix Chel
3,711
595
50
920
3,235
918
0
632
2,449
14,365
0
W
Bacchus
Haytr
Bacchus
1,269
154
0
759
3,706
2,462
0
308
3,398
6,023
0
W
Ne Zha
514
204
0
466
4,407
1,327
0
504
3,803
0
17,719
L
Tsukuyomi
TheFurian
Tsukuyomi
2,608
639
0
1,943
4,816
1,028
0
939
3,649
0
14,601
L
Agni
1,390
43
0
440
2,777
709
0
1,670
929
12,782
0
L
Sylvanus
afterloch
Sylvanus
854
344
1,022
1,029
2,816
1,032
0
887
1,917
6,998
0
L
Medusa
joaosinho
Medusa
2,940
1,154
0
119
2,281
609
0
1,094
1,143
0
24,220
L
Gilgamesh
nickols30
Gilgamesh
665
193
0
698
2,581
880
0
0
2,408
0
7,324
W
Neith
1,206
518
0
320
2,016
446
0
546
1,470
0
15,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,190
Gold Earned
18,438
148
Minions Killed
122
0
Camps Cleared
0
578,945
Distance Traveled
521,535
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,324
865
35
7
0
117,588
0
W
Ix Chel
3,960
792
37
7
0
104,307
0
W
Bacchus
3,285
657
12
2
0
124,895
0
W
Ne Zha
3,465
693
35
7
0
124,246
0
L
Tsukuyomi
3,608
722
29
6
0
124,306
0
L
Agni
3,676
735
29
6
0
125,405
0
L
Sylvanus
4,053
811
11
2
0
110,323
1
L
Medusa
4,139
828
40
8
0
104,747
0
L
Gilgamesh
2,962
592
13
3
0
56,754
0
W
Neith
3,156
631
29
6
0
107,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role