Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold II
Dies2Nox
Chaac
Gold II
Level 121
God Stats
6W - 7L
1,215 SR
Queue Stats
316W - 319L
1,604 MMR
Solo
Sobek
Sobek
Gold II
Swørd3116
Sobek
Gold II
Level 158
God Stats
7W - 6L
1,430 SR
Queue Stats
347W - 342L
1,616 MMR
Solo
Janus
Janus
Gold II
bankai-negra
Janus
Gold II
Level 107
God Stats
5W - 9L
1,245 SR
Queue Stats
295W - 316L
1,650 MMR
Solo
Surtr
Surtr
Gold V
storybox6198
Surtr
Gold V
Level 125
God Stats
1W - 0L
1,754 SR
Queue Stats
11W - 9L
1,652 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,429 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,618 SR
1,598 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
Ahocarvarini
Kukulkan
Silver I
Level 49
God Stats
1W - 4L
1,485 SR
Queue Stats
43W - 47L
1,629 MMR
Solo
Loki
Loki
Gold IV
HYDRE Sky973
Loki
Gold IV
Level 125
God Stats
3W - 3L
1,716 SR
Queue Stats
26W - 25L
1,674 MMR
Solo
Anubis
Anubis
Gold II
Rustrianj7
Anubis
Gold II
Level 105
God Stats
25W - 21L
1,782 SR
Queue Stats
138W - 132L
1,600 MMR
Solo
Bacchus
Bacchus
Platinum V
Teej420blazeit
Bacchus
Platinum V
Level 186
God Stats
15W - 10L
1,604 SR
Queue Stats
240W - 230L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
5 / 2 / 2
7,454
621
7,126
5,946
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Dies2Nox
Chaac
13
5 / 1 / 0
6,682
557
6,097
6,608
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sobek
11
1 / 0 / 7
6,584
549
3,446
6,570
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 1
7,095
591
2,473
3,430
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 1 / 2
5,920
493
2,994
9,050
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
MercuryAresSun WukongBellona

VS

Bans
BastetThorMulanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 7 / 1
5,773
481
4,102
8,373
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Ahocarvarini
Kukulkan
14
1 / 2 / 0
7,352
613
1,609
4,205
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 0
6,349
529
3,632
8,614
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
Rustrianj7
Anubis
11
1 / 4 / 0
6,503
542
5,534
7,144
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 1
6,146
512
3,003
5,684
5,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
5
5
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
2
3
L
Neith
 
Neith
1
7
1
0.21
L
Kukulkan
Ahocarvarini
Kukulkan
1
2
0
0.5
W
Chaac
Dies2Nox
Chaac
5
1
0
5
L
2
1
0
2
L
Anubis
Rustrianj7
Anubis
1
4
0
0.25
W
Sobek
1
0
7
4.5
L
0
0
1
0.5
W
2
1
1
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,136
Damage
17,880
31,604
Taken
34,020
18,176
Mitigated
15,137
8,501
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,126
3,144
0
762
5,946
1,983
0
1,052
4,894
0
53,983
L
Neith
 
Neith
4,102
717
0
280
8,373
2,537
0
1,554
6,819
0
30,315
L
Kukulkan
Ahocarvarini
Kukulkan
1,609
181
0
494
4,205
1,401
0
1,162
2,933
60,540
2,603
W
Chaac
Dies2Nox
Chaac
6,097
970
0
1,265
6,608
3,841
0
1,133
5,412
0
49,703
L
3,632
644
0
6,168
8,614
2,451
0
769
7,763
0
58,703
L
Anubis
Rustrianj7
Anubis
5,534
359
0
1,738
7,144
2,964
0
1,601
5,062
42,673
1,054
W
Sobek
3,446
156
0
3,406
6,570
5,304
0
1,536
4,996
13,134
0
L
3,003
215
0
2,466
5,684
5,784
0
707
4,977
23,462
0
W
2,473
88
0
712
3,430
968
416
1,744
1,644
49,563
0
W
2,994
697
0
2,356
9,050
6,080
28
3,836
4,548
803
32,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
32,123
362
Minions Killed
403
0
Camps Cleared
0
1,284,651
Distance Traveled
1,164,879
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,454
621
108
9
0
236,411
4
L
Neith
5,773
481
53
4
0
203,935
0
L
Kukulkan
7,352
613
127
11
0
241,674
0
W
Chaac
6,682
557
72
6
0
298,472
0
L
Loki
6,349
529
97
8
0
286,646
0
L
Anubis
6,503
542
93
8
0
192,495
6
W
Sobek
6,584
549
9
1
0
252,997
6
L
Bacchus
6,146
512
33
3
0
240,129
3
W
Janus
7,095
591
111
9
0
245,487
1
W
Surtr
5,920
493
62
5
0
251,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role