Player Matchup

Scylla
Scylla
Diamond IV
DarkDommqe
Scylla
Diamond IV
Level 143
God Stats
2W - 0L
1,747 SR
Queue Stats
57W - 42L
2,028 MMR
Solo
Cerberus
Cerberus
Diamond IV
Hazz Nemesis
Cerberus
Diamond IV
Level 176
God Stats
13W - 7L
1,711 SR
Queue Stats
327W - 329L
2,047 MMR
Solo
Ymir
Ymir
Diamond V
Recrz
Ymir
Diamond V
Level 127
God Stats
27W - 29L
1,587 SR
Queue Stats
372W - 358L
2,003 MMR
Solo
Izanami
Izanami
Platinum V
Rockau
Izanami
Platinum V
Level 133
God Stats
1W - 0L
1,711 SR
Queue Stats
26W - 15L
1,952 MMR
Solo
Susano
Susano
Platinum I
ZeceTsuron
Susano
Platinum I
Level 68
God Stats
6W - 6L
1,490 SR
Queue Stats
130W - 128L
2,064 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,649 SR
2,019 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,605 SR
2,028 MMR
Charon
Charon
Platinum I
Bryzerker
Charon
Platinum I
Level 189
God Stats
9W - 8L
1,686 SR
Queue Stats
79W - 71L
1,928 MMR
Solo
Chang'e
Chang'e
Diamond III
ChuckleBro
Chang'e
Diamond III
Level 195
God Stats
12W - 11L
1,602 SR
Queue Stats
211W - 194L
2,159 MMR
Party 1
Hun Batz
Hun Batz
Diamond III
ChuckleBroski
Hun Batz
Diamond III
Level 153
God Stats
1W - 2L
1,733 SR
Queue Stats
109W - 94L
2,200 MMR
Party 1
Poseidon
Poseidon
Platinum II
GxxG
Poseidon
Platinum II
Level 183
God Stats
8W - 10L
1,502 SR
Queue Stats
176W - 172L
1,914 MMR
Solo
Achilles
Achilles
Platinum I
TheGreat33
Achilles
Platinum I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkDommqe
Scylla
12
1 / 0 / 0
6,625
663
1,470
2,357
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Hazz Nemesis
Cerberus
12
1 / 0 / 0
7,193
719
814
4,739
1,868
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Recrz
Ymir
9
1 / 0 / 4
5,775
578
2,308
7,076
3,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
Rockau
Izanami
11
3 / 0 / 2
6,654
665
4,012
4,103
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Susano
ZeceTsuron
Susano
10
1 / 1 / 2
5,322
532
2,487
7,423
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
MulanThothAo KuangMedusa

VS

Bans
ThanatosBake KujiraPeleAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bryzerker
Charon
9
0 / 0 / 0
5,163
516
1,832
3,211
1,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
ChuckleBro
Chang'e
7
1 / 1 / 0
4,634
463
1,755
3,468
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
ChuckleBroski
Hun Batz
6
0 / 0 / 1
4,258
426
1,410
4,266
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
GxxG
Poseidon
9
0 / 5 / 0
4,888
489
2,425
6,060
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Achilles
TheGreat33
Achilles
7
0 / 1 / 0
4,195
420
1,576
3,659
1,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
Bryzerker
Charon
0
0
0
0
L
Chang'e
ChuckleBro
Chang'e
1
1
0
1
L
Hun Batz
ChuckleBroski
Hun Batz
0
0
1
0.5
W
Scylla
DarkDommqe
Scylla
1
0
0
1
L
Poseidon
GxxG
Poseidon
0
5
0
0
W
Cerberus
Hazz Nemesis
Cerberus
1
0
0
1
W
Ymir
Recrz
Ymir
1
0
4
3
W
Izanami
Rockau
Izanami
3
0
2
4
L
Achilles
TheGreat33
Achilles
0
1
0
0
W
Susano
ZeceTsuron
Susano
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,091
Damage
8,998
25,698
Taken
20,664
9,658
Mitigated
6,927
11,348
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Bryzerker
Charon
1,832
530
0
1,290
3,211
1,943
0
580
2,631
14,496
590
L
Chang'e
ChuckleBro
Chang'e
1,755
92
80
1,546
3,468
890
0
1,151
2,317
15,124
0
L
Hun Batz
ChuckleBroski
Hun Batz
1,410
719
0
3,118
4,266
1,025
0
577
3,689
0
21,456
W
Scylla
DarkDommqe
Scylla
1,470
430
0
900
2,357
621
0
465
1,824
56,410
2,140
L
Poseidon
GxxG
Poseidon
2,425
851
0
1,225
6,060
1,403
0
1,445
4,615
27,648
3,047
W
Cerberus
Hazz Nemesis
Cerberus
814
93
0
3,195
4,739
1,868
1,066
0
4,624
45,634
4,128
W
Ymir
Recrz
Ymir
2,308
230
0
2,201
7,076
3,962
0
2,734
4,342
15,240
0
W
Izanami
Rockau
Izanami
4,012
2,454
0
1,496
4,103
1,206
0
1,244
2,859
0
51,643
L
Achilles
TheGreat33
Achilles
1,576
579
0
1,038
3,659
1,666
0
753
2,906
0
10,557
W
Susano
ZeceTsuron
Susano
2,487
377
0
3,556
7,423
2,001
0
1,300
5,987
0
31,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
23,138
425
Minions Killed
195
0
Camps Cleared
0
995,409
Distance Traveled
773,672
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,163
516
19
2
0
170,293
0
L
Chang'e
4,634
463
37
4
0
129,542
2
L
Hun Batz
4,258
426
48
5
0
145,633
0
W
Scylla
6,625
663
113
11
0
198,201
2
L
Poseidon
4,888
489
71
7
0
178,200
0
W
Cerberus
7,193
719
146
15
0
160,849
0
W
Ymir
5,775
578
17
2
0
207,092
2
W
Izanami
6,654
665
97
10
0
193,094
2
L
Achilles
4,195
420
20
2
0
150,004
0
W
Susano
5,322
532
52
5
0
236,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role