Player Matchup

Tsukuyomi
Tsukuyomi
Electricscout
Tsukuyomi
Level 25
God Stats
11W - 20L
1,470 SR
Queue Stats
13W - 36L
1,258 Elo+
Party 1
Horus
Horus
FluffyMantis
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,283 Elo+
Party 1
Amaterasu
Amaterasu
Hatty08
Amaterasu
Level 27
God Stats
3W - 15L
1,286 SR
Queue Stats
4W - 26L
1,107 Elo+
Party 1
Ix Chel
Ix Chel
StickMutch
Ix Chel
Level 65
God Stats
0W - 3L
1,307 SR
Queue Stats
14W - 42L
1,233 Elo+
Party 1
Nut
Nut
wxngy
Nut
Level 15
God Stats
1W - 6L
1,522 SR
Queue Stats
8W - 21L
1,152 Elo+
Party 1
Team Averages
Level 31
1,417 SR
1,207 Elo+

VS

Team Averages
Level 117
1,529 SR
1,466 Elo+
Xing Tian
Xing Tian
Dairo8
Xing Tian
Level 149
God Stats
162W - 155L
1,444 SR
Queue Stats
255W - 245L
1,437 Elo+
Solo
King Arthur
King Arthur
Rodpache
King Arthur
Level 121
God Stats
36W - 32L
1,529 SR
Queue Stats
474W - 454L
1,467 Elo+
Solo
Poseidon
Poseidon
derSaas
Poseidon
Level 89
God Stats
5W - 5L
1,649 SR
Queue Stats
106W - 107L
1,458 Elo+
Solo
Thor
Thor
gamer123169
Thor
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Neith
Neith
sobredosis91
Neith
Level 107
God Stats
26W - 26L
1,523 SR
Queue Stats
166W - 166L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Electricscout
Tsukuyomi
12
2 / 6 / 1
7,054
543
7,629
13,465
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 4
6,993
538
2,611
14,472
9,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Hatty08
Amaterasu
11
0 / 5 / 2
6,433
495
4,669
11,652
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
StickMutch
Ix Chel
11
1 / 7 / 1
6,558
504
5,065
10,511
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
wxngy
Nut
11
3 / 5 / 2
6,493
499
9,306
14,402
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dairo8
Xing Tian
11
2 / 4 / 5
6,453
496
7,379
11,874
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Rodpache
King Arthur
14
7 / 0 / 3
8,912
686
13,171
12,153
10,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
derSaas
Poseidon
15
8 / 1 / 1
9,088
699
10,359
9,748
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 2
7,325
563
2,633
9,066
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 3
7,442
572
12,203
7,063
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
24
24
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dairo8
Xing Tian
2
4
5
1.13
L
Tsukuyomi
Electricscout
Tsukuyomi
2
6
1
0.42
L
2
1
4
4
L
Amaterasu
Hatty08
Amaterasu
0
5
2
0.2
W
King Arthur
Rodpache
King Arthur
7
0
3
8.5
L
Ix Chel
StickMutch
Ix Chel
1
7
1
0.21
W
Poseidon
derSaas
Poseidon
8
1
1
8.5
W
3
1
2
4
W
4
2
3
2.75
L
Nut
wxngy
Nut
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,280
Damage
45,745
64,502
Taken
49,904
29,513
Mitigated
22,935
25,081
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dairo8
Xing Tian
7,379
414
0
1,326
11,874
5,009
0
320
11,522
22,056
2,160
L
Tsukuyomi
Electricscout
Tsukuyomi
7,629
2,601
0
5,446
13,465
4,756
0
4,558
8,907
0
39,911
L
2,611
1,753
3,640
6,763
14,472
9,902
50
3,371
10,888
0
14,324
L
Amaterasu
Hatty08
Amaterasu
4,669
2,802
0
1,316
11,652
5,093
0
502
11,150
0
29,461
W
King Arthur
Rodpache
King Arthur
13,171
1,682
0
4,323
12,153
10,395
15
884
11,188
0
60,434
L
Ix Chel
StickMutch
Ix Chel
5,065
181
247
2,871
10,511
3,920
0
6,309
4,202
35,497
0
W
Poseidon
derSaas
Poseidon
10,359
3,007
0
5,479
9,748
2,556
2,120
2,128
7,264
71,580
2,115
W
2,633
959
0
5,594
9,066
2,781
0
1,046
7,802
0
55,092
W
12,203
3,686
0
2,691
7,063
2,194
0
0
7,063
0
50,763
L
Nut
wxngy
Nut
9,306
6,037
0
4,798
14,402
5,842
300
2,565
11,639
0
47,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,531
Gold Earned
39,220
299
Minions Killed
401
0
Camps Cleared
0
1,268,929
Distance Traveled
1,349,297
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,453
496
32
2
0
265,846
0
L
Tsukuyomi
7,054
543
70
5
0
287,449
2
L
Horus
6,993
538
29
2
0
250,507
0
L
Amaterasu
6,433
495
53
4
0
254,769
0
W
King Arthur
8,912
686
81
6
0
261,006
0
L
Ix Chel
6,558
504
75
6
0
246,376
0
W
Poseidon
9,088
699
124
10
0
285,008
6
W
Thor
7,325
563
95
7
0
288,269
4
W
Neith
7,442
572
69
5
0
249,168
0
L
Nut
6,493
499
72
6
0
229,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role