Player Matchup

Yu Huang
Yu Huang
BlueSharpi
Yu Huang
Level 79
God Stats
1W - 1L
1,796 SR
Queue Stats
35W - 28L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
Comiac
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,650 Elo+
Solo
Cerberus
Cerberus
Dereshishishishi
Cerberus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 145L
1,539 Elo+
Solo
Bacchus
Bacchus
Krimmyy
Bacchus
Level 155
God Stats
2W - 3L
1,654 SR
Queue Stats
269W - 276L
1,495 Elo+
Solo
Athena
Athena
Lumardrian
Athena
Level 139
God Stats
0W - 1L
1,951 SR
Queue Stats
45W - 43L
1,519 Elo+
Party 2
Team Averages
Level 124
1,680 SR
1,552 Elo+

VS

Team Averages
Level 182
1,769 SR
1,859 Elo+
Ratatoskr
Ratatoskr
NeriTheBerry
Ratatoskr
Level 231
God Stats
1W - 0L
1,935 SR
Queue Stats
87W - 29L
1,809 Elo+
Party 1
Sol
Sol
Shαx
Sol
Level 166
God Stats
4W - 1L
1,943 SR
Queue Stats
324W - 44L
1,938 Elo+
Party 1
Ra
Ra
Zeleth
Ra
Level 185
God Stats
5W - 0L
1,774 SR
Queue Stats
307W - 34L
1,990 Elo+
Party 1
Amaterasu
Amaterasu
Zõrya
Amaterasu
Level 173
God Stats
1W - 0L
1,694 SR
Queue Stats
25W - 8L
1,751 Elo+
Party 1
Tyr
Tyr
xTrueee
Tyr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BlueSharpi
Yu Huang
13
5 / 5 / 8
8,076
808
17,791
8,787
4,903
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Comiac
Sylvanus
13
4 / 7 / 5
7,757
776
8,703
12,312
8,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 6 / 11
8,131
813
6,753
17,259
20,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bacchus
Krimmyy
Bacchus
14
2 / 5 / 7
7,928
793
7,863
14,283
22,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Lumardrian
Athena
13
2 / 7 / 8
7,491
749
7,937
15,466
20,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
NeriTheBerry
Ratatoskr
14
4 / 6 / 18
8,747
875
8,488
11,346
13,165
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sol
Shαx
Sol
17
7 / 2 / 17
9,889
989
19,930
12,965
4,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ra
15
3 / 3 / 20
8,649
865
8,209
11,096
5,739
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Zõrya
Amaterasu
16
5 / 2 / 24
9,977
998
8,524
15,492
13,749
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyr
16
11 / 3 / 13
10,211
1,021
13,617
12,891
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
122
15
Kills
30
30
Deaths
16
39
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BlueSharpi
Yu Huang
5
5
8
1.8
L
Sylvanus
Comiac
Sylvanus
4
7
5
0.93
L
2
6
11
1.25
L
Bacchus
Krimmyy
Bacchus
2
5
7
1.1
L
Athena
Lumardrian
Athena
2
7
8
0.86
W
Ratatoskr
NeriTheBerry
Ratatoskr
4
6
18
2.17
W
Sol
Shαx
Sol
7
2
17
7.75
W
Ra
3
3
20
4.33
W
Amaterasu
Zõrya
Amaterasu
5
2
24
8.5
W
Tyr
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,047
Damage
58,768
68,107
Taken
63,790
76,955
Mitigated
46,250
17,010
Healing
31,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BlueSharpi
Yu Huang
17,791
2,814
453
757
8,787
4,903
23
2,923
5,864
31,011
0
L
Sylvanus
Comiac
Sylvanus
8,703
939
3,540
1,765
12,312
8,357
0
4,757
7,299
15,321
476
L
6,753
299
352
4,826
17,259
20,907
0
7,143
9,790
11,131
0
L
Bacchus
Krimmyy
Bacchus
7,863
735
707
3,060
14,283
22,621
0
6,568
7,309
16,073
0
L
Athena
Lumardrian
Athena
7,937
1,385
441
1,109
15,466
20,167
0
6,448
9,018
13,817
394
W
Ratatoskr
NeriTheBerry
Ratatoskr
8,488
2,111
192
948
11,346
13,165
740
9,137
2,142
0
13,514
W
Sol
Shαx
Sol
19,930
11,156
997
4,807
12,965
4,880
1,742
9,461
3,387
45,049
0
W
Ra
8,209
1,325
10,893
5,128
11,096
5,739
237
9,939
1,004
17,232
0
W
Amaterasu
Zõrya
Amaterasu
8,524
2,935
566
6,001
15,492
13,749
428
10,509
4,831
0
10,315
W
Tyr
13,617
1,095
0
1,824
12,891
8,717
78
8,871
3,780
0
17,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,383
Gold Earned
47,473
69
Minions Killed
111
0
Camps Cleared
0
791,620
Distance Traveled
991,188
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,076
808
19
2
0
157,542
0
L
Sylvanus
7,757
776
15
2
0
132,901
0
L
Cerberus
8,131
813
10
1
0
158,978
0
L
Bacchus
7,928
793
17
2
0
172,874
0
L
Athena
7,491
749
8
1
0
169,325
0
W
Ratatoskr
8,747
875
11
1
0
180,332
0
W
Sol
9,889
989
68
7
0
181,931
0
W
Ra
8,649
865
19
2
0
210,962
2
W
Amaterasu
9,977
998
8
1
0
209,694
0
W
Tyr
10,211
1,021
5
1
0
208,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role