Player Matchup

Sobek
Sobek
 
Sobek
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlubberBernd1965
Neith
Level 54
God Stats
50W - 63L
1,478 SR
Queue Stats
103W - 115L
1,427 Elo+
Party 2
Mulan
Mulan
GoennFreispiele
Mulan
Level 43
God Stats
22W - 20L
1,499 SR
Queue Stats
44W - 52L
1,432 Elo+
Party 2
Camazotz
Camazotz
kaptavuu
Camazotz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 116L
1,452 Elo+
Solo
Chang'e
Chang'e
xHE6POx
Chang'e
Level 87
God Stats
2W - 8L
1,335 SR
Queue Stats
246W - 240L
1,441 Elo+
Solo
Team Averages
Level 72
1,462 SR
1,451 Elo+

VS

Team Averages
Level 90
1,552 SR
1,451 Elo+
Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gitjuh Cheetoh
Thor
Level 108
God Stats
0W - 4L
1,189 SR
Queue Stats
137W - 156L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
JeSuLyToCrM
Sun Wukong
Level 80
God Stats
0W - 4L
1,596 SR
Queue Stats
1W - 12L
993 Elo+
Solo
Khepri
Khepri
Pausemachen
Khepri
Level 74
God Stats
3W - 1L
1,832 SR
Queue Stats
5W - 3L
1,842 Elo+
Party 1
Freya
Freya
minko239
Freya
Level 149
God Stats
17W - 11L
1,645 SR
Queue Stats
436W - 442L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 0 / 5
5,597
560
2,759
7,685
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 3 / 3
5,758
576
8,427
6,124
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 1 / 0
7,361
736
5,410
6,946
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
kaptavuu
Camazotz
10
2 / 1 / 10
6,035
604
3,811
8,366
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
xHE6POx
Chang'e
13
8 / 0 / 2
7,625
763
7,034
6,211
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
3 / 3 / 1
4,928
493
8,237
7,267
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 5 / 0
4,652
465
2,252
8,902
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
JeSuLyToCrM
Sun Wukong
8
0 / 5 / 0
4,253
425
1,985
7,419
3,469
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
7
0 / 4 / 3
4,901
490
2,797
10,496
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
minko239
Freya
8
1 / 4 / 0
5,078
508
2,577
5,642
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
5
5
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
5
4.5
L
Neith
 
Neith
3
3
1
1.17
W
4
3
3
1.83
L
1
5
0
0.2
W
5
1
0
5
L
Sun Wukong
JeSuLyToCrM
Sun Wukong
0
5
0
0
L
Khepri
0
4
3
0.38
W
Camazotz
kaptavuu
Camazotz
2
1
10
7
L
Freya
minko239
Freya
1
4
0
0.25
W
Chang'e
xHE6POx
Chang'e
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,441
Damage
17,848
35,332
Taken
39,726
15,502
Mitigated
14,210
13,309
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,759
755
0
1,803
7,685
5,896
0
1,686
5,999
10,048
0
L
Neith
 
Neith
8,237
3,530
0
2,270
7,267
1,977
0
1,538
5,683
0
21,817
W
8,427
4,065
0
1,566
6,124
1,762
0
899
5,225
0
27,791
L
2,252
689
0
1,379
8,902
2,763
0
1,470
7,268
0
22,300
W
5,410
765
0
3,135
6,946
2,987
0
2,225
4,369
0
49,156
L
Sun Wukong
JeSuLyToCrM
Sun Wukong
1,985
473
0
110
7,419
3,469
60
4,041
2,950
0
14,482
L
Khepri
2,797
128
200
2,448
10,496
4,575
0
1,999
8,479
12,730
0
W
Camazotz
kaptavuu
Camazotz
3,811
1,252
0
3,186
8,366
2,872
0
212
8,118
0
29,527
L
Freya
minko239
Freya
2,577
776
0
966
5,642
1,426
0
0
5,642
17,488
0
W
Chang'e
xHE6POx
Chang'e
7,034
704
434
3,185
6,211
1,985
325
0
6,139
56,793
1,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
23,812
304
Minions Killed
138
0
Camps Cleared
0
986,264
Distance Traveled
908,885
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,597
560
9
1
0
202,997
0
L
Neith
4,928
493
27
3
0
174,519
0
W
Neith
5,758
576
45
5
0
176,242
4
L
Thor
4,652
465
41
4
0
202,503
0
W
Mulan
7,361
736
90
9
0
163,551
0
L
Sun Wukong
4,253
425
20
2
0
176,390
0
L
Khepri
4,901
490
15
2
0
178,360
0
W
Camazotz
6,035
604
48
5
0
229,612
2
L
Freya
5,078
508
35
4
0
177,113
0
W
Chang'e
7,625
763
112
11
0
213,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role