Player Matchup

Chang'e
Chang'e
Silver III
 
Chang'e
Silver III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver IV
FetalKoala
Horus
Silver IV
Level 140
God Stats
5W - 9L
1,599 SR
Queue Stats
309W - 352L
772 MMR
Solo
Anubis
Anubis
Silver IV
JINYUNASEO
Anubis
Silver IV
Level 100
God Stats
56W - 48L
1,468 SR
Queue Stats
640W - 669L
755 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
OfficialGoated_J
Ao Kuang
Silver IV
Level 64
God Stats
1W - 2L
1,415 SR
Queue Stats
123W - 137L
874 MMR
Solo
Fenrir
Fenrir
Silver IV
Shorebud
Fenrir
Silver IV
Level 67
God Stats
3W - 1L
1,624 SR
Queue Stats
57W - 67L
727 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,521 SR
926 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,473 SR
898 MMR
Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver IV
L4dyDiana
Artemis
Silver IV
Level 136
God Stats
25W - 22L
1,502 SR
Queue Stats
158W - 192L
652 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze V
LMM HULK
Kumbhakarna
Bronze V
Level 92
God Stats
0W - 1L
1,297 SR
Queue Stats
26W - 53L
768 MMR
Solo
Ra
Ra
Silver V
Rage Amun Ra
Ra
Silver V
Level 132
God Stats
61W - 93L
1,511 SR
Queue Stats
109W - 173L
675 MMR
Solo
Lancelot
Lancelot
Silver III
TrellTheGoat631
Lancelot
Silver III
Level 106
God Stats
27W - 25L
1,552 SR
Queue Stats
181W - 201L
897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
2 / 0 / 1
4,439
740
1,679
2,611
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
6
1 / 2 / 3
3,805
634
1,260
4,784
2,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
JINYUNASEO
Anubis
6
1 / 3 / 3
3,909
652
4,857
4,641
1,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
0 / 1 / 0
3,821
637
1,022
3,621
929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
Shorebud
Fenrir
7
4 / 0 / 1
4,214
702
2,660
4,140
1,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
BastetNu WaBellonaMedusa

VS

Bans
ScyllaBake KujiraCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 1 / 0
3,695
616
1,527
3,112
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
L4dyDiana
Artemis
6
2 / 2 / 1
3,560
593
3,824
3,728
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
LMM HULK
Kumbhakarna
6
2 / 2 / 3
4,068
678
1,172
5,685
1,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,363
561
1,598
3,745
957
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
2
0 / 2 / 0
2,789
465
522
2,019
441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
6
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
1
2.5
L
Baron Samedi
 
Baron Samedi
1
1
0
1
W
Horus
1
2
3
1.25
W
Anubis
JINYUNASEO
Anubis
1
3
3
0.83
L
Artemis
L4dyDiana
Artemis
2
2
1
1.25
L
Kumbhakarna
LMM HULK
Kumbhakarna
2
2
3
1.75
W
0
1
0
0
L
0
1
0
0
W
Fenrir
Shorebud
Fenrir
4
0
1
4.5
L
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,478
Damage
8,643
19,797
Taken
18,289
7,133
Mitigated
4,560
8,433
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,679
264
280
2,067
2,611
619
0
723
1,888
18,442
0
L
Baron Samedi
 
Baron Samedi
1,527
285
0
729
3,112
892
0
975
2,137
13,223
0
W
Horus
1,260
823
400
1,308
4,784
2,420
0
93
4,691
0
7,153
W
Anubis
JINYUNASEO
Anubis
4,857
818
0
1,793
4,641
1,790
0
1,079
3,562
23,317
0
L
Artemis
L4dyDiana
Artemis
3,824
1,412
0
998
3,728
631
0
2,374
1,354
0
13,685
L
Kumbhakarna
LMM HULK
Kumbhakarna
1,172
206
0
1,794
5,685
1,639
0
2,483
3,202
7,698
0
W
1,022
362
0
1,587
3,621
929
0
1,332
2,289
14,002
1,048
L
1,598
397
48
1,858
3,745
957
0
1,155
2,422
13,663
1,636
W
Fenrir
Shorebud
Fenrir
2,660
763
0
998
4,140
1,375
0
996
3,144
0
20,835
L
Lancelot
522
270
0
504
2,019
441
0
304
1,663
0
3,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,188
Gold Earned
17,475
154
Minions Killed
88
0
Camps Cleared
0
565,091
Distance Traveled
525,918
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,439
740
41
7
0
115,589
0
L
Baron Samedi
3,695
616
27
5
0
111,169
2
W
Horus
3,805
634
9
2
0
108,575
1
W
Anubis
3,909
652
36
6
0
101,586
0
L
Artemis
3,560
593
17
3
0
110,628
0
L
Kumbhakarna
4,068
678
8
1
0
125,385
0
W
Ao Kuang
3,821
637
24
4
0
97,381
0
L
Ra
3,363
561
25
4
0
130,007
4
W
Fenrir
4,214
702
44
7
0
141,960
0
L
Lancelot
2,789
465
11
2
0
48,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role