Player Matchup

Pele
Pele
 
Pele
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Norler
Bakasura
Level 148
God Stats
0W - 1L
1,176 SR
Queue Stats
9W - 15L
1,448 Elo+
Solo
Poseidon
Poseidon
OrionHorus
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,742 Elo+
Solo
Freya
Freya
Phillllll
Freya
Level 194
God Stats
4W - 4L
1,470 SR
Queue Stats
642W - 696L
1,492 Elo+
Solo
Fenrir
Fenrir
jona7u7r
Fenrir
Level 145
God Stats
0W - 3L
1,504 SR
Queue Stats
57W - 67L
1,520 Elo+
Solo
Team Averages
Level 156
1,430 SR
1,540 Elo+

VS

Team Averages
Level 147
1,516 SR
1,545 Elo+
Hades
Hades
 
Hades
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Collinssss
Fafnir
Level 141
God Stats
6W - 5L
1,588 SR
Queue Stats
151W - 137L
1,594 Elo+
Solo
Sol
Sol
Harupk
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,640 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SH1NKI
Ah Muzen Cab
Level 148
God Stats
4W - 1L
1,494 SR
Queue Stats
130W - 109L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 3 / 2
4,958
992
1,718
4,644
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
Norler
Bakasura
7
0 / 1 / 1
4,424
885
1,250
2,485
1,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
OrionHorus
Poseidon
10
1 / 4 / 0
5,545
1,109
1,886
5,028
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Phillllll
Freya
8
0 / 1 / 2
4,542
908
961
2,103
585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
jona7u7r
Fenrir
9
0 / 3 / 1
4,503
901
1,267
4,054
1,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 0 / 7
6,646
1,329
3,269
3,731
3,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
 
Osiris
10
2 / 2 / 5
5,930
1,186
2,127
3,488
3,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Collinssss
Fafnir
11
2 / 0 / 9
6,480
1,296
2,341
3,430
3,295
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
Harupk
Sol
11
2 / 1 / 5
6,145
1,229
4,255
2,883
727
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
SH1NKI
Ah Muzen Cab
11
2 / 0 / 9
6,329
1,266
5,126
1,977
627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
2
Kills
12
12
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
2
0.67
W
Hades
 
Hades
4
0
7
7.5
W
Osiris
 
Osiris
2
2
5
2.25
W
Fafnir
Collinssss
Fafnir
2
0
9
6.5
W
Sol
Harupk
Sol
2
1
5
4.5
L
Bakasura
Norler
Bakasura
0
1
1
0.5
L
Poseidon
OrionHorus
Poseidon
1
4
0
0.25
L
Freya
Phillllll
Freya
0
1
2
1
W
Ah Muzen Cab
SH1NKI
Ah Muzen Cab
2
0
9
6.5
L
Fenrir
jona7u7r
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,082
Damage
17,118
18,314
Taken
15,509
7,176
Mitigated
10,990
4,382
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,718
146
23
740
4,644
1,397
0
2,214
2,353
0
3,971
W
Hades
 
Hades
3,269
297
841
2,202
3,731
3,038
611
230
3,313
11,396
201
W
Osiris
 
Osiris
2,127
322
241
424
3,488
3,303
579
1,323
2,096
0
2,888
W
Fafnir
Collinssss
Fafnir
2,341
246
413
1,165
3,430
3,295
234
642
2,605
5,367
762
W
Sol
Harupk
Sol
4,255
910
329
680
2,883
727
995
390
2,274
8,776
322
L
Bakasura
Norler
Bakasura
1,250
597
0
1,030
2,485
1,859
0
1,378
1,057
0
814
L
Poseidon
OrionHorus
Poseidon
1,886
113
237
1,145
5,028
1,533
0
2,816
2,133
11,009
0
L
Freya
Phillllll
Freya
961
269
172
529
2,103
585
0
1,087
946
2,864
0
W
Ah Muzen Cab
SH1NKI
Ah Muzen Cab
5,126
364
339
726
1,977
627
1,019
262
1,715
0
13,590
L
Fenrir
jona7u7r
Fenrir
1,267
217
0
506
4,054
1,802
0
1,959
2,053
0
1,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,972
Gold Earned
31,530
32
Minions Killed
54
0
Camps Cleared
0
386,202
Distance Traveled
513,966
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,958
992
3
1
0
82,462
0
W
Hades
6,646
1,329
21
4
0
83,542
0
W
Osiris
5,930
1,186
1
0
0
98,457
0
W
Fafnir
6,480
1,296
8
2
0
96,354
0
W
Sol
6,145
1,229
12
2
0
112,154
0
L
Bakasura
4,424
885
3
1
0
33,652
0
L
Poseidon
5,545
1,109
22
4
0
88,460
0
L
Freya
4,542
908
2
0
0
87,145
1
W
Ah Muzen Cab
6,329
1,266
12
2
0
123,459
0
L
Fenrir
4,503
901
2
0
0
94,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role