Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
A1_Sauce_GoD-
Arachne
Level 157
God Stats
81W - 59L
1,604 SR
Queue Stats
300W - 303L
1,511 Elo+
Solo
Danzaburou
Danzaburou
DXKOTX
Danzaburou
Level 140
God Stats
4W - 4L
1,742 SR
Queue Stats
207W - 180L
1,631 Elo+
Solo
Team Averages
Level 141
1,615 SR
1,547 Elo+

VS

Team Averages
Level 127
1,507 SR
1,527 Elo+
Surtr
Surtr
AlistonR
Surtr
Level 113
God Stats
17W - 14L
1,573 SR
Queue Stats
27W - 17L
1,610 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImNotChrisRock
Ah Muzen Cab
Level 213
God Stats
6W - 10L
1,410 SR
Queue Stats
1,205W - 1,234L
1,498 Elo+
Solo
Janus
Janus
SMS Void
Janus
Level 55
God Stats
14W - 22L
1,537 SR
Queue Stats
177W - 160L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 0 / 7
8,418
842
8,382
7,906
6,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
12
6 / 0 / 1
8,499
850
4,905
5,849
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Danzaburou
DXKOTX
Danzaburou
13
1 / 1 / 7
8,137
814
7,922
5,696
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AlistonR
Surtr
10
0 / 4 / 1
6,086
609
5,582
12,085
8,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
ImNotChrisRock
Ah Muzen Cab
9
1 / 1 / 0
6,215
622
2,694
4,693
1,347
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
SMS Void
Janus
10
0 / 6 / 1
6,275
628
3,357
7,707
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
7
7.5
W
Arachne
6
0
1
6.5
L
Surtr
AlistonR
Surtr
0
4
1
0.13
W
Danzaburou
DXKOTX
Danzaburou
1
1
7
4.5
L
Ah Muzen Cab
ImNotChrisRock
Ah Muzen Cab
1
1
0
1
L
Janus
SMS Void
Janus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,209
Damage
11,633
19,451
Taken
24,485
11,098
Mitigated
12,187
6,308
Healing
2,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,382
804
246
1,030
7,906
6,248
273
1,374
6,532
28,779
548
W
Arachne
4,905
3,856
0
2,574
5,849
2,814
140
1,372
4,477
0
29,247
L
Surtr
AlistonR
Surtr
5,582
1,972
0
1,254
12,085
8,761
0
3,683
7,910
419
16,927
W
Danzaburou
DXKOTX
Danzaburou
7,922
3,009
0
2,458
5,696
2,036
2,111
983
4,713
0
37,829
L
Ah Muzen Cab
ImNotChrisRock
Ah Muzen Cab
2,694
740
0
500
4,693
1,347
0
1,512
3,025
0
14,428
L
Janus
SMS Void
Janus
3,357
116
0
461
7,707
2,079
0
1,995
5,402
24,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
18,576
191
Minions Killed
118
0
Camps Cleared
0
593,170
Distance Traveled
430,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,418
842
56
6
0
204,818
0
W
Arachne
8,499
850
44
4
0
204,213
0
L
Surtr
6,086
609
34
3
0
154,537
0
W
Danzaburou
8,137
814
91
9
0
184,139
0
L
Ah Muzen Cab
6,215
622
43
4
0
119,902
0
L
Janus
6,275
628
41
4
0
156,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role