Player Matchup

Ra
Ra
Gonmesa
Ra
Level 49
God Stats
46W - 53L
1,473 SR
Queue Stats
46W - 53L
1,380 Elo+
Party 2
Arachne
Arachne
bytex55
Arachne
Level 77
God Stats
8W - 0L
1,925 SR
Queue Stats
51W - 64L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
three uppal kin
Gilgamesh
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,440 Elo+
Solo
Team Averages
Level 82
1,633 SR
1,402 Elo+

VS

Team Averages
Level 131
1,556 SR
1,437 Elo+
Nu Wa
Nu Wa
Ignorance3405
Nu Wa
Level 135
God Stats
151W - 150L
1,484 SR
Queue Stats
574W - 613L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
JeSuLyToCrM
Sun Wukong
Level 80
God Stats
41W - 24L
1,609 SR
Queue Stats
149W - 126L
1,485 Elo+
Solo
Ymir
Ymir
The flegal
Ymir
Level 178
God Stats
39W - 29L
1,574 SR
Queue Stats
283W - 318L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
8,687
724
7,376
6,054
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
bytex55
Arachne
15
5 / 2 / 3
9,231
769
7,126
10,002
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
three uppal kin
Gilgamesh
14
5 / 1 / 5
9,322
777
8,373
14,287
9,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,153
679
13,144
7,944
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
JeSuLyToCrM
Sun Wukong
12
0 / 3 / 2
7,577
631
4,372
9,937
9,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 0
8,192
683
5,466
10,119
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
4
4
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
2
5
1
0.5
L
Sun Wukong
JeSuLyToCrM
Sun Wukong
0
3
2
0.33
L
2
2
0
1
W
Arachne
bytex55
Arachne
5
2
3
3.25
W
Gilgamesh
three uppal kin
Gilgamesh
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
22,982
30,343
Taken
28,000
15,086
Mitigated
21,530
8,227
Healing
1,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,376
254
1,354
2,469
6,054
1,739
0
3,620
2,392
43,327
583
L
13,144
3,958
0
0
7,944
2,324
419
2,541
5,120
39,634
0
L
Sun Wukong
JeSuLyToCrM
Sun Wukong
4,372
657
0
165
9,937
9,019
66
1,626
8,020
0
24,110
L
5,466
62
0
1,194
10,119
10,187
0
2,947
6,792
22,381
0
W
Arachne
bytex55
Arachne
7,126
6,197
0
2,164
10,002
3,726
432
6,086
3,688
0
34,126
W
Gilgamesh
three uppal kin
Gilgamesh
8,373
1,311
0
2,240
14,287
9,621
0
8,326
5,526
0
38,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
23,922
195
Minions Killed
127
0
Camps Cleared
0
677,484
Distance Traveled
593,762
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,687
724
74
6
0
234,920
0
L
Nu Wa
8,153
679
61
5
0
189,868
1
L
Sun Wukong
7,577
631
28
2
0
204,893
0
L
Ymir
8,192
683
38
3
0
199,001
3
W
Arachne
9,231
769
64
5
0
227,817
5
W
Gilgamesh
9,322
777
57
5
0
214,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role