Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BABYCRUMB805
Cupid
Level 103
God Stats
4W - 3L
1,632 SR
Queue Stats
153W - 153L
1,508 Elo+
Party 1
Mulan
Mulan
Drixxy_Kills
Mulan
Level 118
God Stats
6W - 6L
1,704 SR
Queue Stats
261W - 245L
1,495 Elo+
Party 1
Awilix
Awilix
Ludyoo
Awilix
Level 200
God Stats
3W - 8L
1,114 SR
Queue Stats
308W - 289L
1,586 Elo+
Solo
Zeus
Zeus
Revelents
Zeus
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 194L
1,495 Elo+
Party 1
Team Averages
Level 125
1,490 SR
1,517 Elo+

VS

Team Averages
Level 101
1,508 SR
1,525 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ericsomething55
Aphrodite
Level 108
God Stats
7W - 9L
1,440 SR
Queue Stats
90W - 80L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
TheDeadBanana01
Sun Wukong
Level 143
God Stats
17W - 19L
1,482 SR
Queue Stats
430W - 394L
1,429 Elo+
Solo
Mulan
Mulan
dcoo99
Mulan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,605 Elo+
Party 2
Charybdis
Charybdis
mincraftlover56
Charybdis
Level 118
God Stats
5W - 4L
1,618 SR
Queue Stats
150W - 132L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 3 / 0
4,222
422
1,320
10,083
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 0
4,253
425
2,160
8,441
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 0
4,763
476
2,563
9,892
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Ludyoo
Awilix
10
2 / 1 / 2
5,334
533
5,507
7,008
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
10
3 / 4 / 0
5,752
575
3,723
4,562
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 4 / 2
5,882
588
2,547
6,386
1,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Ericsomething55
Aphrodite
11
0 / 0 / 8
6,176
618
4,212
3,895
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TheDeadBanana01
Sun Wukong
13
5 / 0 / 2
7,721
772
7,359
7,774
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mulan
dcoo99
Mulan
12
7 / 1 / 2
6,897
690
6,014
5,613
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
mincraftlover56
Charybdis
11
5 / 0 / 2
6,385
639
7,843
6,239
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
18
19
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
W
Janus
 
Janus
1
4
2
0.5
L
0
5
0
0
L
0
6
0
0
W
Aphrodite
Ericsomething55
Aphrodite
0
0
8
4
L
Awilix
Ludyoo
Awilix
2
1
2
3
L
Zeus
3
4
0
0.75
W
Sun Wukong
TheDeadBanana01
Sun Wukong
5
0
2
6
W
Mulan
dcoo99
Mulan
7
1
2
8
W
Charybdis
mincraftlover56
Charybdis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,273
Damage
27,975
39,986
Taken
29,907
14,006
Mitigated
11,074
8,602
Healing
17,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,320
0
229
2,591
10,083
4,129
0
2,365
7,718
12,061
0
W
Janus
 
Janus
2,547
0
0
1,474
6,386
1,460
0
2,224
3,840
38,727
319
L
2,160
1,114
376
1,546
8,441
2,079
0
1,661
6,780
0
18,951
L
2,563
739
0
1,510
9,892
4,655
0
0
9,892
0
28,120
W
Aphrodite
Ericsomething55
Aphrodite
4,212
1,039
2,532
3,138
3,895
2,128
261
624
3,225
21,236
1,045
L
Awilix
Ludyoo
Awilix
5,507
2,203
0
2,350
7,008
2,003
0
675
6,333
0
30,273
L
Zeus
3,723
237
0
0
4,562
1,140
0
1,950
2,612
26,362
0
W
Sun Wukong
TheDeadBanana01
Sun Wukong
7,359
3,193
0
4,155
7,774
3,413
176
0
7,454
0
53,752
W
Mulan
dcoo99
Mulan
6,014
792
0
3,674
5,613
2,179
0
664
4,890
0
47,345
W
Charybdis
mincraftlover56
Charybdis
7,843
4,137
0
2,936
6,239
1,894
823
1,072
5,135
0
47,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,324
Gold Earned
33,061
217
Minions Killed
357
0
Camps Cleared
0
974,522
Distance Traveled
1,024,270
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,222
422
7
1
0
163,588
0
W
Janus
5,882
588
61
6
0
211,911
1
L
Cupid
4,253
425
35
4
0
202,047
1
L
Mulan
4,763
476
59
6
0
170,660
0
W
Aphrodite
6,176
618
37
4
0
202,438
1
L
Awilix
5,334
533
60
6
0
243,245
0
L
Zeus
5,752
575
56
6
0
194,982
1
W
Sun Wukong
7,721
772
96
10
0
192,432
3
W
Mulan
6,897
690
93
9
0
246,452
2
W
Charybdis
6,385
639
70
7
0
171,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role