Player Matchup

Sylvanus
Sylvanus
CacFlow
Sylvanus
Level 125
God Stats
22W - 21L
1,479 SR
Queue Stats
102W - 128L
1,373 Elo+
Party 3
Ra
Ra
TangoDown1312
Ra
Level 183
God Stats
2W - 1L
1,542 SR
Queue Stats
212W - 213L
1,447 Elo+
Party 3
Arachne
Arachne
WarriorCadiz
Arachne
Level 120
God Stats
1W - 0L
1,822 SR
Queue Stats
126W - 135L
1,374 Elo+
Party 3
Izanami
Izanami
hienomies1245
Izanami
Level 68
God Stats
4W - 4L
1,512 SR
Queue Stats
151W - 141L
1,434 Elo+
Solo
Poseidon
Poseidon
suicides7
Poseidon
Level 104
God Stats
12W - 14L
1,442 SR
Queue Stats
186W - 214L
1,499 Elo+
Solo
Team Averages
Level 120
1,559 SR
1,426 Elo+

VS

Team Averages
Level 61
1,491 SR
1,351 Elo+
Set
Set
 
Set
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AnimesoulEdward
Chang'e
Level 18
God Stats
1W - 2L
1,744 SR
Queue Stats
13W - 35L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
Br0wn0226
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,358 Elo+
Party 1
Medusa
Medusa
TheSimps4
Medusa
Level 62
God Stats
0W - 3L
1,224 SR
Queue Stats
3W - 12L
1,214 Elo+
Party 1
Sobek
Sobek
marmotakiller1
Sobek
Level 64
God Stats
3W - 2L
1,490 SR
Queue Stats
37W - 49L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CacFlow
Sylvanus
9
0 / 2 / 0
5,525
553
1,653
4,344
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 3
7,066
707
5,443
3,914
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
WarriorCadiz
Arachne
10
2 / 4 / 2
6,110
611
3,188
8,352
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
11
2 / 1 / 1
6,161
616
3,833
5,320
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
suicides7
Poseidon
11
3 / 3 / 3
6,218
622
5,462
6,694
1,653
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
4 / 2 / 2
5,936
594
5,151
8,070
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 2
5,293
529
1,405
5,978
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Cthulhu
Br0wn0226
Cthulhu
10
2 / 2 / 2
5,811
581
3,373
8,710
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
TheSimps4
Medusa
8
0 / 1 / 1
4,339
434
2,068
5,272
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 1 / 1
5,054
505
1,275
5,111
2,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
8
10
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
2
2
2.5
L
0
4
2
0.25
L
Cthulhu
Br0wn0226
Cthulhu
2
2
2
1.5
W
Sylvanus
CacFlow
Sylvanus
0
2
0
0
W
3
0
3
4.5
L
Medusa
TheSimps4
Medusa
0
1
1
0.5
W
Arachne
WarriorCadiz
Arachne
2
4
2
0.75
W
Izanami
2
1
1
2.5
L
2
1
1
2.5
W
Poseidon
suicides7
Poseidon
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
13,272
28,624
Taken
33,141
9,301
Mitigated
14,539
9,380
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,151
2,237
0
1,660
8,070
3,663
0
1,546
6,429
0
36,885
L
1,405
250
40
1,030
5,978
1,608
0
2,334
3,378
22,069
1,518
L
Cthulhu
Br0wn0226
Cthulhu
3,373
481
150
2,502
8,710
4,974
0
3,598
4,888
26,753
0
W
Sylvanus
CacFlow
Sylvanus
1,653
794
84
861
4,344
1,830
655
1,084
3,260
19,133
4,736
W
5,443
873
648
1,710
3,914
1,283
206
1,445
2,341
36,973
1,010
L
Medusa
TheSimps4
Medusa
2,068
854
0
500
5,272
1,315
0
1,891
3,381
0
22,411
W
Arachne
WarriorCadiz
Arachne
3,188
2,323
0
2,036
8,352
2,841
170
809
7,465
0
29,176
W
Izanami
3,833
2,571
0
1,984
5,320
1,694
288
1,230
4,090
0
46,613
L
1,275
120
0
2,393
5,111
2,979
0
1,873
3,134
16,460
1,724
W
Poseidon
suicides7
Poseidon
5,462
806
0
2,057
6,694
1,653
0
1,158
5,536
33,856
252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
26,433
318
Minions Killed
213
0
Camps Cleared
0
1,010,109
Distance Traveled
885,380
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,936
594
51
5
0
214,222
0
L
Chang'e
5,293
529
55
6
0
156,617
0
L
Cthulhu
5,811
581
47
5
0
203,596
0
W
Sylvanus
5,525
553
40
4
0
156,857
1
W
Ra
7,066
707
82
8
0
225,492
4
L
Medusa
4,339
434
35
4
0
192,462
2
W
Arachne
6,110
611
55
6
0
231,610
0
W
Izanami
6,161
616
81
8
0
200,100
5
L
Sobek
5,054
505
25
3
0
118,483
2
W
Poseidon
6,218
622
60
6
0
196,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role