Player Matchup

Morgan Le Fay
Morgan Le Fay
BilySaW
Morgan Le Fay
Level 78
God Stats
2W - 2L
1,444 SR
Queue Stats
25W - 35L
1,375 Elo+
Solo
Athena
Athena
InterstellarDome
Athena
Level 109
God Stats
123W - 110L
1,500 SR
Queue Stats
334W - 314L
1,436 Elo+
Solo
Bastet
Bastet
KnowYourRole262
Bastet
Level 144
God Stats
10W - 9L
1,590 SR
Queue Stats
212W - 207L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
PaqitoPotente
Zhong Kui
Level 100
God Stats
1W - 1L
1,623 SR
Queue Stats
12W - 18L
1,396 Elo+
Party 1
Apollo
Apollo
eljavivu
Apollo
Level 27
God Stats
3W - 1L
1,729 SR
Queue Stats
11W - 16L
1,404 Elo+
Party 1
Team Averages
Level 92
1,577 SR
1,417 Elo+

VS

Team Averages
Level 90
1,488 SR
1,448 Elo+
Agni
Agni
Hymunt
Agni
Level 120
God Stats
155W - 128L
1,567 SR
Queue Stats
303W - 309L
1,419 Elo+
Solo
Loki
Loki
Matt_2_Ser
Loki
Level 58
God Stats
13W - 6L
1,545 SR
Queue Stats
225W - 236L
1,434 Elo+
Solo
Artemis
Artemis
SINS_Loki
Artemis
Level 69
God Stats
3W - 2L
1,248 SR
Queue Stats
50W - 50L
1,444 Elo+
Solo
Maui
Maui
alexLAkydd
Maui
Level 88
God Stats
5W - 3L
1,556 SR
Queue Stats
20W - 17L
1,470 Elo+
Solo
Achilles
Achilles
antonioynoita27
Achilles
Level 113
God Stats
9W - 6L
1,522 SR
Queue Stats
227W - 206L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BilySaW
Morgan Le Fay
9
2 / 6 / 0
5,567
557
3,090
7,419
2,374
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 5
5,858
586
3,555
6,054
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 1
6,248
625
3,285
6,117
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
PaqitoPotente
Zhong Kui
9
0 / 5 / 1
5,717
572
5,486
7,177
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
eljavivu
Apollo
9
3 / 3 / 1
5,246
525
4,678
6,225
1,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hymunt
Agni
13
5 / 1 / 2
7,141
714
6,274
4,972
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 4
5,727
573
4,215
7,420
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
SINS_Loki
Artemis
9
1 / 3 / 3
4,920
492
4,964
4,630
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

9
2 / 2 / 1
5,388
539
2,591
8,984
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
11
4 / 1 / 1
6,426
643
3,736
8,766
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
15
15
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BilySaW
Morgan Le Fay
2
6
0
0.33
W
Agni
Hymunt
Agni
5
1
2
6
L
0
0
5
2.5
L
3
1
1
3.5
W
3
1
4
5
L
Zhong Kui
PaqitoPotente
Zhong Kui
0
5
1
0.1
W
Artemis
SINS_Loki
Artemis
1
3
3
0.83
W
2
2
1
1.25
W
Achilles
4
1
1
4.5
L
Apollo
eljavivu
Apollo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,094
Damage
21,780
32,992
Taken
34,772
16,428
Mitigated
16,065
8,477
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BilySaW
Morgan Le Fay
3,090
92
0
981
7,419
2,374
0
4,836
2,288
23,766
1,886
W
Agni
Hymunt
Agni
6,274
365
0
2,697
4,972
1,510
0
2,939
2,033
45,135
102
L
3,555
1,064
0
3,164
6,054
5,637
0
1,429
4,563
17,759
0
L
3,285
425
0
1,858
6,117
1,748
0
183
5,874
0
41,905
W
4,215
992
0
3,604
7,420
2,133
0
1,200
6,220
0
28,072
L
Zhong Kui
PaqitoPotente
Zhong Kui
5,486
1,209
0
1,373
7,177
4,759
0
0
6,631
27,055
5,694
W
Artemis
SINS_Loki
Artemis
4,964
2,492
0
490
4,630
1,424
0
1,125
3,505
0
27,424
W
2,591
1,038
0
2,551
8,984
5,419
0
2,087
6,897
12,964
0
W
Achilles
3,736
452
0
4,405
8,766
5,579
0
4,387
4,379
0
39,905
L
Apollo
eljavivu
Apollo
4,678
2,232
0
1,101
6,225
1,910
82
1,958
4,225
0
31,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
29,602
260
Minions Killed
286
0
Camps Cleared
0
962,953
Distance Traveled
1,001,021
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,567
557
41
4
0
171,355
0
W
Agni
7,141
714
98
10
0
216,557
3
L
Athena
5,858
586
27
3
0
218,273
0
L
Bastet
6,248
625
81
8
0
219,789
0
W
Loki
5,727
573
61
6
0
241,517
0
L
Zhong Kui
5,717
572
57
6
0
159,675
1
W
Artemis
4,920
492
47
5
0
170,364
0
W
Maui
5,388
539
12
1
0
188,644
2
W
Achilles
6,426
643
68
7
0
183,939
0
L
Apollo
5,246
525
54
5
0
193,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role