Player Matchup

Mulan
Mulan
DarkSage6745
Mulan
Level 155
God Stats
12W - 4L
1,894 SR
Queue Stats
129W - 119L
1,505 Elo+
Party 2
Bacchus
Bacchus
Gsgt Reaper4578
Bacchus
Level 154
God Stats
2W - 1L
1,576 SR
Queue Stats
154W - 146L
1,570 Elo+
Party 2
Apollo
Apollo
NewtJNR
Apollo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 86L
1,569 Elo+
Party 2
Hera
Hera
Tayl0r000
Hera
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 188L
1,554 Elo+
Party 2
Ymir
Ymir
shorty16169
Ymir
Level 141
God Stats
16W - 22L
1,375 SR
Queue Stats
317W - 307L
1,496 Elo+
Solo
Team Averages
Level 147
1,569 SR
1,539 Elo+

VS

Team Averages
Level 150
1,495 SR
1,503 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
TheGatuzoo
Loki
Level 162
God Stats
0W - 3L
1,398 SR
Queue Stats
52W - 63L
1,464 Elo+
Party 1
Medusa
Medusa
treebranch1
Medusa
Level 137
God Stats
52W - 44L
1,578 SR
Queue Stats
642W - 589L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
5,663
708
4,339
5,089
2,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 0 / 0
4,607
576
2,209
4,977
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
NewtJNR
Apollo
9
0 / 1 / 2
4,597
575
3,373
4,139
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
9
0 / 2 / 1
4,987
623
1,749
3,490
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
3 / 1 / 0
4,827
603
2,778
4,325
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
2 / 0 / 2
5,177
647
2,369
4,496
3,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
 
Ra
9
1 / 1 / 1
4,758
595
2,054
3,581
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
 
Camazotz
6
0 / 4 / 0
3,761
470
1,898
5,862
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 4
4,419
552
2,817
5,447
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
9
2 / 1 / 0
4,830
604
3,201
3,793
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
8
Kills
5
5
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
0
2
3
L
Ra
 
Ra
1
1
1
1.5
L
Camazotz
 
Camazotz
0
4
0
0
W
4
1
0
4
W
1
0
0
1
W
Apollo
NewtJNR
Apollo
0
1
2
1
W
Hera
0
2
1
0.25
L
0
2
4
1
W
3
1
0
3
L
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,448
Damage
12,339
22,020
Taken
23,179
10,489
Mitigated
10,396
6,910
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,369
361
0
1,578
4,496
3,545
0
1,370
3,126
9,833
0
L
Ra
 
Ra
2,054
266
377
1,052
3,581
1,300
0
2,523
1,058
30,672
1,351
L
Camazotz
 
Camazotz
1,898
524
0
2,025
5,862
2,852
0
175
5,687
0
15,841
W
4,339
935
0
1,717
5,089
2,471
0
592
4,227
0
27,219
W
2,209
159
0
2,375
4,977
3,838
0
1,166
3,811
8,943
0
W
Apollo
NewtJNR
Apollo
3,373
1,795
0
1,232
4,139
1,203
0
754
3,385
0
27,979
W
Hera
1,749
314
0
928
3,490
1,128
0
1,236
2,254
36,929
0
L
2,817
562
0
2,624
5,447
1,649
0
1,584
3,863
0
28,572
W
2,778
134
0
658
4,325
1,849
0
655
3,670
26,370
0
L
Medusa
3,201
1,039
0
1,281
3,793
1,050
0
1,084
2,709
0
37,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
22,945
251
Minions Killed
207
0
Camps Cleared
0
814,320
Distance Traveled
772,871
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,177
647
14
2
0
158,543
0
L
Ra
4,758
595
57
7
0
178,411
0
L
Camazotz
3,761
470
24
3
0
93,921
0
W
Mulan
5,663
708
50
6
0
149,665
0
W
Bacchus
4,607
576
13
2
0
177,245
2
W
Apollo
4,597
575
53
7
0
159,997
0
W
Hera
4,987
623
91
11
0
147,486
0
L
Loki
4,419
552
56
7
0
180,989
0
W
Ymir
4,827
603
44
6
0
179,927
0
L
Medusa
4,830
604
56
7
0
161,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role