Player Matchup

Chang'e
Chang'e
BillyDaFilthy-
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 205L
1,497 Elo+
Solo
Neith
Neith
Chiefg
Neith
Level 89
God Stats
2W - 6L
1,300 SR
Queue Stats
91W - 71L
1,671 Elo+
Party 1
Thanatos
Thanatos
Dreamtown264
Thanatos
Level 119
God Stats
6W - 4L
1,333 SR
Queue Stats
15W - 13L
1,488 Elo+
Party 1
Bacchus
Bacchus
SR1E0N
Bacchus
Level 47
God Stats
5W - 3L
1,672 SR
Queue Stats
77W - 77L
1,444 Elo+
Party 3
Shiva
Shiva
Salmoncito
Shiva
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 75L
1,536 Elo+
Party 3
Team Averages
Level 105
1,461 SR
1,527 Elo+

VS

Team Averages
Level 71
1,520 SR
1,486 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
F7wubby
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,510 Elo+
Party 2
Kuzenbo
Kuzenbo
KapnvonKrunch
Kuzenbo
Level 63
God Stats
1W - 3L
1,569 SR
Queue Stats
2W - 3L
1,761 Elo+
Solo
Tsukuyomi
Tsukuyomi
MikeyGBoomin
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,228 Elo+
Solo
Mulan
Mulan
Youy420
Mulan
Level 33
God Stats
19W - 18L
1,533 SR
Queue Stats
77W - 86L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,558
596
2,630
5,042
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Chiefg
Neith
12
5 / 0 / 2
6,984
635
8,262
5,953
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Dreamtown264
Thanatos
10
3 / 0 / 3
6,152
559
2,523
7,823
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
SR1E0N
Bacchus
8
1 / 1 / 5
5,798
527
1,769
6,367
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
12
2 / 0 / 1
7,210
655
4,337
8,075
5,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 0
5,925
539
1,724
3,010
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
F7wubby
Charybdis
10
1 / 4 / 0
5,385
490
3,300
8,938
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
6
0 / 3 / 1
4,650
423
1,676
5,604
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
MikeyGBoomin
Tsukuyomi
10
0 / 2 / 1
5,264
479
3,618
7,294
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
Youy420
Mulan
9
0 / 3 / 0
5,018
456
2,953
7,411
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
W
1
1
1
1.5
W
Neith
Chiefg
Neith
5
0
2
6
W
Thanatos
Dreamtown264
Thanatos
3
0
3
4.5
L
Charybdis
F7wubby
Charybdis
1
4
0
0.25
L
Kuzenbo
0
3
1
0.17
L
Tsukuyomi
MikeyGBoomin
Tsukuyomi
0
2
1
0.25
W
Bacchus
SR1E0N
Bacchus
1
1
5
3.5
W
Shiva
2
0
1
2.5
L
Mulan
Youy420
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,521
Damage
13,271
33,260
Taken
32,257
14,666
Mitigated
12,783
17,315
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,724
188
0
1,069
3,010
652
0
1,754
1,256
37,809
203
W
2,630
53
0
2,225
5,042
1,358
0
1,025
3,895
43,106
102
W
Neith
Chiefg
Neith
8,262
2,973
0
3,016
5,953
1,893
125
533
5,420
0
52,526
W
Thanatos
Dreamtown264
Thanatos
2,523
466
0
7,494
7,823
2,226
0
659
7,164
0
40,657
L
Charybdis
F7wubby
Charybdis
3,300
1,962
0
4,269
8,938
2,537
0
683
8,255
0
35,954
L
Kuzenbo
1,676
625
0
1,103
5,604
4,149
0
1,266
4,338
8,767
0
L
Tsukuyomi
MikeyGBoomin
Tsukuyomi
3,618
706
0
4,312
7,294
2,009
0
453
6,841
0
36,685
W
Bacchus
SR1E0N
Bacchus
1,769
381
0
1,894
6,367
3,651
0
1,012
5,319
10,973
0
W
Shiva
4,337
869
110
2,576
8,075
5,538
93
47
7,767
0
50,233
L
Mulan
Youy420
Mulan
2,953
514
0
1,027
7,411
3,436
0
243
7,168
47
25,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
26,242
361
Minions Killed
286
0
Camps Cleared
0
1,094,083
Distance Traveled
1,060,521
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,925
539
99
9
0
213,522
0
W
Chang'e
6,558
596
89
8
0
209,894
0
W
Neith
6,984
635
88
8
0
222,899
2
W
Thanatos
6,152
559
76
7
0
242,129
0
L
Charybdis
5,385
490
70
6
0
187,686
3
L
Kuzenbo
4,650
423
9
1
0
203,090
5
L
Tsukuyomi
5,264
479
62
6
0
241,329
0
W
Bacchus
5,798
527
12
1
0
219,584
8
W
Shiva
7,210
655
96
9
0
199,577
2
L
Mulan
5,018
456
46
4
0
214,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role