Player Matchup

Atlas
Atlas
 
Atlas
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Jabbadabs
Cupid
Level 107
God Stats
4W - 6L
1,587 SR
Queue Stats
240W - 191L
1,573 Elo+
Solo
Bacchus
Bacchus
MaiqTheLiar-39
Bacchus
Level 166
God Stats
26W - 19L
1,681 SR
Queue Stats
632W - 610L
1,528 Elo+
Solo
Thanatos
Thanatos
Misanthroptomist
Thanatos
Level 182
God Stats
16W - 13L
1,619 SR
Queue Stats
1,300W - 1,309L
1,504 Elo+
Solo
Poseidon
Poseidon
jaz7z7z
Poseidon
Level 137
God Stats
296W - 316L
1,505 SR
Queue Stats
336W - 355L
1,495 Elo+
Solo
Team Averages
Level 152
1,578 SR
1,520 Elo+

VS

Team Averages
Level 142
1,527 SR
1,522 Elo+
Thor
Thor
IKB x Shadows
Thor
Level 159
God Stats
1W - 1L
1,472 SR
Queue Stats
108W - 89L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
Kinglet
Baron Samedi
Level 126
God Stats
5W - 6L
1,789 SR
Queue Stats
282W - 274L
1,448 Elo+
Solo
Zeus
Zeus
NotRevognah
Zeus
Level 158
God Stats
6W - 3L
1,416 SR
Queue Stats
243W - 222L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
PolioBoy
Danzaburou
Level 134
God Stats
2W - 2L
1,391 SR
Queue Stats
145W - 140L
1,524 Elo+
Solo
Thanatos
Thanatos
UGHailong08
Thanatos
Level 135
God Stats
7W - 9L
1,565 SR
Queue Stats
295W - 261L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 4 / 5
6,616
509
4,438
12,577
8,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Jabbadabs
Cupid
12
5 / 4 / 0
7,043
542
10,484
10,572
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 0
6,506
500
6,210
12,061
9,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
1 / 6 / 0
4,929
379
1,420
5,402
1,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
jaz7z7z
Poseidon
11
0 / 4 / 1
6,423
494
4,624
8,522
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,373
644
7,535
10,124
5,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Kinglet
Baron Samedi
12
0 / 2 / 10
7,265
559
3,866
10,309
7,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 0 / 4
10,091
776
12,557
9,297
2,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PolioBoy
Danzaburou
14
5 / 3 / 0
8,568
659
8,871
10,006
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
UGHailong08
Thanatos
13
3 / 2 / 11
7,631
587
3,693
9,512
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
22
22
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
5
0.63
W
3
0
2
4
L
Cupid
Jabbadabs
Cupid
5
4
0
1.25
W
Baron Samedi
Kinglet
Baron Samedi
0
2
10
2.5
L
1
4
0
0.25
L
1
6
0
0.17
W
11
0
4
13
W
Danzaburou
PolioBoy
Danzaburou
5
3
0
1.67
W
Thanatos
UGHailong08
Thanatos
3
2
11
4.25
L
Poseidon
jaz7z7z
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,176
Damage
36,522
49,134
Taken
49,248
24,557
Mitigated
22,645
10,706
Healing
22,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,438
1,491
0
1,681
12,577
8,221
0
3,004
9,573
24,458
0
W
7,535
2,104
0
2,739
10,124
5,341
388
3,786
5,908
161
56,993
L
Cupid
Jabbadabs
Cupid
10,484
5,996
252
4,373
10,572
3,124
0
3,411
7,116
0
46,402
W
Baron Samedi
Kinglet
Baron Samedi
3,866
238
458
3,414
10,309
7,251
54
2,679
7,616
17,808
953
L
6,210
933
0
1,360
12,061
9,191
0
2,633
8,948
31,905
2,402
L
1,420
235
0
743
5,402
1,646
0
3,557
1,845
0
5,207
W
12,557
709
0
6,233
9,297
2,987
804
3,859
5,314
74,327
1,487
W
Danzaburou
PolioBoy
Danzaburou
8,871
5,210
0
4,784
10,006
3,449
0
2,519
7,487
0
71,735
W
Thanatos
UGHailong08
Thanatos
3,693
1,236
0
5,214
9,512
3,617
0
1,809
7,583
0
40,594
L
Poseidon
jaz7z7z
Poseidon
4,624
553
0
2,297
8,522
2,375
0
3,804
4,673
56,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
41,928
295
Minions Killed
454
0
Camps Cleared
0
1,142,768
Distance Traveled
1,289,296
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,616
509
18
1
0
253,466
0
W
Thor
8,373
644
109
8
0
246,359
0
L
Cupid
7,043
542
103
8
0
237,928
0
W
Baron Samedi
7,265
559
26
2
0
248,567
1
L
Bacchus
6,506
500
65
5
0
248,941
1
L
Thanatos
4,929
379
7
1
0
134,278
0
W
Zeus
10,091
776
127
10
0
257,533
0
W
Danzaburou
8,568
659
118
9
0
242,161
1
W
Thanatos
7,631
587
74
6
0
294,676
0
L
Poseidon
6,423
494
102
8
0
268,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role