Player Matchup

Thanatos
Thanatos
DKSameer
Thanatos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,384 Elo+
Party 2
Medusa
Medusa
SniperLyfeSebby
Medusa
Level 128
God Stats
3W - 3L
1,881 SR
Queue Stats
216W - 214L
1,522 Elo+
Solo
Raijin
Raijin
Terminatorams
Raijin
Level 156
God Stats
4W - 2L
1,728 SR
Queue Stats
224W - 188L
1,521 Elo+
Party 2
Chaac
Chaac
xXBasaraToujouX
Chaac
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 90L
1,440 Elo+
Party 3
Awilix
Awilix
x_CH_xGuardian
Awilix
Level 157
God Stats
2W - 1L
1,449 SR
Queue Stats
89W - 131L
1,441 Elo+
Party 3
Team Averages
Level 116
1,612 SR
1,462 Elo+

VS

Team Averages
Level 135
1,651 SR
1,506 Elo+
Yu Huang
Yu Huang
AGS730
Yu Huang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
407W - 391L
1,520 Elo+
Party 1
Odin
Odin
Grefu1000
Odin
Level 89
God Stats
2W - 2L
1,692 SR
Queue Stats
98W - 87L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
Rulasotnf
Jormungandr
Level 180
God Stats
11W - 10L
1,445 SR
Queue Stats
679W - 648L
1,476 Elo+
Solo
Mercury
Mercury
blas03rp
Mercury
Level 108
God Stats
4W - 1L
1,844 SR
Queue Stats
41W - 41L
1,497 Elo+
Party 1
Freya
Freya
corncakethepie
Freya
Level 140
God Stats
1W - 1L
1,776 SR
Queue Stats
68W - 71L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DKSameer
Thanatos
8
1 / 5 / 4
5,102
510
1,945
8,389
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 0 / 4
7,457
746
7,577
3,677
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
9 / 3 / 4
7,198
720
9,208
7,243
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 0
6,090
609
3,317
8,167
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
5 / 1 / 9
7,405
741
7,419
8,732
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AGS730
Yu Huang
11
3 / 4 / 3
6,036
604
5,731
6,676
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
8
1 / 3 / 2
5,206
521
2,173
9,024
4,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Rulasotnf
Jormungandr
12
2 / 1 / 1
6,929
693
5,912
8,122
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
blas03rp
Mercury
10
4 / 6 / 0
5,690
569
2,702
9,026
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 8 / 1
4,890
489
3,601
8,306
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
10
10
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AGS730
Yu Huang
3
4
3
1.13
W
Thanatos
DKSameer
Thanatos
1
5
4
0.6
L
Odin
1
3
2
0.67
L
Jormungandr
Rulasotnf
Jormungandr
2
1
1
2.5
W
6
0
4
8
W
9
3
4
3.67
L
Mercury
blas03rp
Mercury
4
6
0
0.67
L
0
8
1
0.06
W
1
1
0
1
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,466
Damage
20,119
36,208
Taken
41,154
14,843
Mitigated
17,862
11,052
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AGS730
Yu Huang
5,731
841
0
500
6,676
2,121
0
4,027
2,279
37,896
1,116
W
Thanatos
DKSameer
Thanatos
1,945
529
0
3,192
8,389
2,921
0
2,744
5,627
0
18,665
L
Odin
2,173
329
0
1,483
9,024
4,660
0
1,906
6,802
0
6,966
L
Jormungandr
Rulasotnf
Jormungandr
5,912
1,796
0
3,535
8,122
5,976
0
0
8,122
40,364
3,903
W
7,577
2,713
0
1,101
3,677
1,279
0
1,623
1,863
0
52,411
W
9,208
908
0
2,364
7,243
2,333
88
2,953
4,290
36,276
379
L
Mercury
blas03rp
Mercury
2,702
874
0
475
9,026
3,114
0
2,162
6,614
0
30,838
L
3,601
758
0
727
8,306
1,991
0
139
8,155
20,936
0
W
3,317
634
0
2,538
8,167
4,075
0
4,291
3,876
0
37,163
W
7,419
2,099
0
1,857
8,732
4,235
0
2,503
5,891
0
29,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,252
Gold Earned
28,751
319
Minions Killed
256
0
Camps Cleared
0
1,048,202
Distance Traveled
1,051,769
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,036
604
75
8
0
196,259
0
W
Thanatos
5,102
510
40
4
0
233,755
0
L
Odin
5,206
521
12
1
0
212,614
0
L
Jormungandr
6,929
693
78
8
0
182,106
2
W
Medusa
7,457
746
94
9
0
195,223
2
W
Raijin
7,198
720
72
7
0
189,529
0
L
Mercury
5,690
569
53
5
0
256,876
0
L
Freya
4,890
489
38
4
0
203,914
0
W
Chaac
6,090
609
77
8
0
187,811
0
W
Awilix
7,405
741
36
4
0
241,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role