Player Matchup

Sobek
Sobek
Canadiansloth
Sobek
Level 149
God Stats
8W - 5L
1,707 SR
Queue Stats
168W - 155L
1,622 Elo+
Solo
Anhur
Anhur
Felixart
Anhur
Level 80
God Stats
1W - 1L
1,524 SR
Queue Stats
15W - 19L
1,420 Elo+
Solo
Arachne
Arachne
GOAT Artemis
Arachne
Level 155
God Stats
10W - 12L
1,563 SR
Queue Stats
270W - 279L
1,558 Elo+
Solo
Chang'e
Chang'e
ShumiZ
Chang'e
Level 89
God Stats
2W - 2L
1,679 SR
Queue Stats
26W - 19L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
unseasonedbreads
Morgan Le Fay
Level 142
God Stats
1W - 1L
1,679 SR
Queue Stats
90W - 90L
1,508 Elo+
Solo
Team Averages
Level 123
1,630 SR
1,534 Elo+

VS

Team Averages
Level 132
1,494 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BicVaporub
Loki
Level 148
God Stats
30W - 25L
1,590 SR
Queue Stats
142W - 148L
1,489 Elo+
Solo
Hercules
Hercules
BigBadAMCyt
Hercules
Level 102
God Stats
22W - 27L
1,470 SR
Queue Stats
150W - 144L
1,468 Elo+
Solo
Poseidon
Poseidon
BuK-LaU-
Poseidon
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 95L
1,538 Elo+
Solo
Atlas
Atlas
Kyleb4u789
Atlas
Level 149
God Stats
1W - 4L
1,410 SR
Queue Stats
92W - 83L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,096
1,019
2,720
4,497
3,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Felixart
Anhur
10
1 / 3 / 2
5,496
1,099
4,296
4,818
1,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
GOAT Artemis
Arachne
10
2 / 0 / 0
5,531
1,106
2,366
3,967
2,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
ShumiZ
Chang'e
10
0 / 1 / 1
5,197
1,039
2,401
3,988
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Morgan Le Fay
unseasonedbreads
Morgan Le Fay
9
1 / 2 / 2
5,184
1,037
3,527
3,113
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 3
5,667
1,133
2,997
4,825
1,225
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 3
5,707
1,141
1,718
3,116
996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
BigBadAMCyt
Hercules
11
3 / 0 / 1
5,636
1,127
4,136
5,520
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
BuK-LaU-
Poseidon
10
0 / 2 / 2
5,308
1,062
3,404
3,491
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
10
2 / 1 / 3
5,630
1,126
3,018
4,629
2,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
8
8
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
3
2.5
W
2
0
3
3.5
W
Hercules
BigBadAMCyt
Hercules
3
0
1
3.5
W
Poseidon
BuK-LaU-
Poseidon
0
2
2
0.5
L
0
2
1
0.25
L
Anhur
Felixart
Anhur
1
3
2
0.67
L
Arachne
GOAT Artemis
Arachne
2
0
0
2
W
Atlas
2
1
3
3.5
L
Chang'e
ShumiZ
Chang'e
0
1
1
0.5
L
Morgan Le Fay
unseasonedbreads
Morgan Le Fay
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,310
Damage
15,273
20,383
Taken
21,581
9,135
Mitigated
9,350
6,324
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,997
723
0
554
4,825
1,225
75
1,112
3,669
0
15,124
W
1,718
69
0
0
3,116
996
0
1,432
1,640
0
12,070
W
Hercules
BigBadAMCyt
Hercules
4,136
386
0
2,402
5,520
3,648
0
2,336
2,974
0
6,285
W
Poseidon
BuK-LaU-
Poseidon
3,404
603
0
370
3,491
701
46
679
2,721
18,719
471
L
2,720
200
0
927
4,497
3,537
0
1,543
2,739
7,631
0
L
Anhur
Felixart
Anhur
4,296
1,953
0
750
4,818
1,344
0
659
4,051
0
10,841
L
Arachne
GOAT Artemis
Arachne
2,366
1,529
0
1,647
3,967
2,193
0
1,280
2,390
0
6,660
W
Atlas
3,018
550
0
1,552
4,629
2,780
333
2,642
1,780
8,799
0
L
Chang'e
ShumiZ
Chang'e
2,401
90
1,081
1,735
3,988
1,079
0
1,615
2,270
10,537
0
L
Morgan Le Fay
unseasonedbreads
Morgan Le Fay
3,527
234
0
184
3,113
982
0
744
2,229
8,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,504
Gold Earned
27,948
85
Minions Killed
136
0
Camps Cleared
0
496,162
Distance Traveled
644,289
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,667
1,133
33
7
0
131,227
4
W
Loki
5,707
1,141
23
5
0
139,140
0
W
Hercules
5,636
1,127
21
4
0
133,823
0
W
Poseidon
5,308
1,062
42
8
0
104,188
0
L
Sobek
5,096
1,019
5
1
0
81,083
0
L
Anhur
5,496
1,099
26
5
0
106,318
0
L
Arachne
5,531
1,106
11
2
0
101,725
0
W
Atlas
5,630
1,126
17
3
0
135,911
0
L
Chang'e
5,197
1,039
32
6
0
129,135
0
L
Morgan Le Fay
5,184
1,037
11
2
0
77,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role