Player Matchup

Atlas
Atlas
Dconn1252
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,521 Elo+
Solo
Set
Set
Element_54_
Set
Level 123
God Stats
137W - 136L
1,442 SR
Queue Stats
434W - 418L
1,490 Elo+
Solo
Ra
Ra
KudKun
Ra
Level 159
God Stats
38W - 35L
1,514 SR
Queue Stats
203W - 194L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Lauronix
Zhong Kui
Level 78
God Stats
13W - 11L
1,191 SR
Queue Stats
98W - 72L
1,550 Elo+
Solo
Rama
Rama
Şyçąmŏяє
Rama
Level 185
God Stats
10W - 14L
1,436 SR
Queue Stats
637W - 751L
1,491 Elo+
Solo
Team Averages
Level 131
1,417 SR
1,508 Elo+

VS

Team Averages
Level 135
1,559 SR
1,514 Elo+
Charybdis
Charybdis
 
Charybdis
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BruddahOSasA
Bacchus
Level 132
God Stats
6W - 7L
1,502 SR
Queue Stats
194W - 183L
1,575 Elo+
Party 1
Awilix
Awilix
IIXFarmer
Awilix
Level 111
God Stats
5W - 3L
1,689 SR
Queue Stats
69W - 67L
1,453 Elo+
Solo
King Arthur
King Arthur
YourWakfuIsWeak
King Arthur
Level 135
God Stats
4W - 6L
1,500 SR
Queue Stats
315W - 339L
1,463 Elo+
Solo
Nu Wa
Nu Wa
xX58BEAST58Xx
Nu Wa
Level 66
God Stats
13W - 7L
1,607 SR
Queue Stats
65W - 60L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dconn1252
Atlas
13
4 / 1 / 6
8,847
1,264
5,716
7,524
8,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 2 / 6
9,122
1,303
5,132
5,519
2,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ra
14
1 / 1 / 9
8,225
1,175
5,592
4,001
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Lauronix
Zhong Kui
14
3 / 1 / 7
8,450
1,207
8,799
5,159
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 0 / 6
7,695
1,099
5,470
6,545
2,447
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

336

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 5 / 4
7,659
1,094
9,306
9,511
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
BruddahOSasA
Bacchus
12
3 / 4 / 1
8,366
1,195
5,104
11,654
10,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
IIXFarmer
Awilix
11
0 / 0 / 0
6,328
904
0
182
42
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
YourWakfuIsWeak
King Arthur
12
1 / 3 / 2
7,384
1,055
2,875
7,894
5,122
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 4
7,501
1,072
8,380
5,806
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
15
Kills
5
5
Deaths
15
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
4
0.6
L
Bacchus
BruddahOSasA
Bacchus
3
4
1
0.88
W
Atlas
Dconn1252
Atlas
4
1
6
7
W
6
2
6
4.5
L
Awilix
IIXFarmer
Awilix
0
0
0
0
W
Ra
1
1
9
5.5
W
Zhong Kui
Lauronix
Zhong Kui
3
1
7
6.5
L
King Arthur
YourWakfuIsWeak
King Arthur
1
3
2
0.67
L
0
3
4
0.67
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,709
Damage
25,665
28,748
Taken
35,047
19,635
Mitigated
20,702
4,092
Healing
3,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,306
4,342
0
901
9,511
3,015
0
5,721
3,650
0
31,004
L
Bacchus
BruddahOSasA
Bacchus
5,104
744
1,116
1,309
11,654
10,889
0
6,047
5,281
13,617
517
W
Atlas
Dconn1252
Atlas
5,716
2,326
86
589
7,524
8,518
0
3,417
4,107
14,379
717
W
5,132
1,839
0
570
5,519
2,708
0
1,812
3,707
0
17,295
L
Awilix
IIXFarmer
Awilix
0
0
0
0
182
42
0
0
182
0
805
W
Ra
5,592
252
886
275
4,001
1,508
0
2,448
1,553
30,943
0
W
Zhong Kui
Lauronix
Zhong Kui
8,799
518
0
830
5,159
4,454
0
2,114
3,045
19,267
1,013
L
King Arthur
YourWakfuIsWeak
King Arthur
2,875
242
0
0
7,894
5,122
0
4,414
3,320
2,795
6,952
L
8,380
3,066
0
0
5,806
1,634
0
2,795
2,911
26,980
0
W
5,470
3,787
0
856
6,545
2,447
0
3,696
2,849
0
17,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,339
Gold Earned
37,238
163
Minions Killed
128
9
Camps Cleared
3
680,081
Distance Traveled
547,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,659
1,094
39
6
1
113,155
0
L
Bacchus
8,366
1,195
16
2
0
137,269
0
W
Atlas
8,847
1,264
15
2
1
135,201
0
W
Set
9,122
1,303
28
4
4
133,699
0
L
Awilix
6,328
904
1
0
1
9,971
0
W
Ra
8,225
1,175
62
9
1
137,580
0
W
Zhong Kui
8,450
1,207
24
3
0
137,123
0
L
King Arthur
7,384
1,055
14
2
0
159,780
0
L
Nu Wa
7,501
1,072
58
8
1
127,767
0
W
Rama
7,695
1,099
34
5
3
136,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role