Player Matchup

Kuzenbo
Kuzenbo
Robertrob7676
Kuzenbo
Level 143
God Stats
18W - 10L
1,616 SR
Queue Stats
78W - 77L
1,583 Elo+
Party 1
Ra
Ra
TerminatorHeli1
Ra
Level 29
God Stats
7W - 3L
1,805 SR
Queue Stats
75W - 85L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
kenmaw
Ne Zha
Level 114
God Stats
0W - 1L
1,270 SR
Queue Stats
7W - 4L
1,478 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,549 Elo+

VS

Team Averages
Level 97
1,513 SR
1,532 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MonstrKnht
Skadi
Level 99
God Stats
1W - 0L
1,557 SR
Queue Stats
57W - 41L
1,596 Elo+
Solo
Hun Batz
Hun Batz
Shermendo
Hun Batz
Level 62
God Stats
36W - 32L
1,482 SR
Queue Stats
263W - 278L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
0 / 2 / 0
6,506
651
3,417
7,551
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 3 / 0
6,763
676
3,369
6,271
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
kenmaw
Ne Zha
11
0 / 3 / 0
6,495
650
3,331
7,935
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 0 / 5
8,469
847
8,300
4,351
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
13
3 / 0 / 3
8,078
808
4,568
4,314
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
Shermendo
Hun Batz
13
2 / 0 / 5
8,009
801
7,383
6,444
3,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
5
5.5
W
Skadi
3
0
3
4.5
L
Kuzenbo
0
2
0
0
W
Hun Batz
Shermendo
Hun Batz
2
0
5
4.5
L
0
3
0
0
L
Ne Zha
kenmaw
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,117
Damage
20,251
21,757
Taken
15,109
12,404
Mitigated
6,094
2,948
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,300
0
86
2,458
4,351
1,410
507
1,558
2,546
33,848
0
W
Skadi
4,568
1,318
0
1,093
4,314
1,249
1,185
1,660
2,431
0
28,928
L
Kuzenbo
3,417
1,541
135
512
7,551
6,648
0
2,211
5,294
18,028
143
W
Hun Batz
Shermendo
Hun Batz
7,383
1,465
0
3,288
6,444
3,435
1,360
2,774
3,434
0
35,064
L
3,369
136
418
1,261
6,271
1,791
0
2,619
3,639
32,033
758
L
Ne Zha
kenmaw
Ne Zha
3,331
157
0
622
7,935
3,965
0
3,428
4,494
0
21,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,764
Gold Earned
24,556
135
Minions Killed
163
0
Camps Cleared
0
607,873
Distance Traveled
654,719
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,469
847
44
4
0
226,178
0
W
Skadi
8,078
808
69
7
0
216,958
0
L
Kuzenbo
6,506
651
9
1
0
185,081
3
W
Hun Batz
8,009
801
50
5
0
211,583
0
L
Ra
6,763
676
98
10
0
202,355
5
L
Ne Zha
6,495
650
28
3
0
220,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role