Player Matchup

Serqet
Serqet
D3M0N1C 0N3
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,391 Elo+
Party 1
Fenrir
Fenrir
Darknesskrad27
Fenrir
Level 97
God Stats
1W - 1L
1,702 SR
Queue Stats
108W - 114L
1,490 Elo+
Solo
Merlin
Merlin
Elsaltador
Merlin
Level 80
God Stats
2W - 1L
1,842 SR
Queue Stats
99W - 94L
1,403 Elo+
Solo
Thanatos
Thanatos
Gulo Gulo Bibax
Thanatos
Level 126
God Stats
3W - 3L
1,504 SR
Queue Stats
180W - 190L
1,465 Elo+
Solo
Bellona
Bellona
KingCutlip
Bellona
Level 35
God Stats
1W - 1L
1,370 SR
Queue Stats
7W - 16L
1,379 Elo+
Party 1
Team Averages
Level 92
1,584 SR
1,426 Elo+

VS

Team Averages
Level 103
1,461 SR
1,456 Elo+
Sol
Sol
Echo_pr35
Sol
Level 105
God Stats
1W - 1L
1,133 SR
Queue Stats
64W - 84L
1,359 Elo+
Solo
Ganesha
Ganesha
Margato 97
Ganesha
Level 126
God Stats
3W - 1L
1,659 SR
Queue Stats
33W - 33L
1,507 Elo+
Solo
Nox
Nox
Maxtakus
Nox
Level 60
God Stats
1W - 1L
1,253 SR
Queue Stats
79W - 94L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
R3KingsR3
Baba Yaga
Level 100
God Stats
5W - 4L
1,501 SR
Queue Stats
291W - 292L
1,475 Elo+
Solo
Hera
Hera
虾仁猪心略略略
Hera
Level 126
God Stats
2W - 1L
1,757 SR
Queue Stats
105W - 95L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 7 / 2
6,726
673
1,560
10,276
8,190
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 4 / 4
7,277
728
5,726
11,730
12,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Elsaltador
Merlin
18
3 / 3 / 5
9,400
940
15,781
7,816
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
3 / 8 / 4
7,699
770
4,654
11,698
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
KingCutlip
Bellona
13
2 / 4 / 3
7,421
742
3,420
10,420
9,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 14
8,407
841
7,853
7,274
2,506
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
Margato 97
Ganesha
14
0 / 2 / 18
8,458
846
2,738
11,029
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
9 / 3 / 14
9,842
984
12,035
8,180
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
R3KingsR3
Baba Yaga
15
5 / 2 / 18
8,789
879
9,875
7,410
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 2 / 14
9,281
928
13,890
5,689
1,846
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
10
Kills
26
26
Deaths
11
18
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
7
2
0.14
L
2
4
4
1
W
4
2
14
5.5
L
Merlin
Elsaltador
Merlin
3
3
5
1.83
L
Thanatos
3
8
4
0.63
L
Bellona
KingCutlip
Bellona
2
4
3
0.88
W
Ganesha
Margato 97
Ganesha
0
2
18
4.5
W
9
3
14
5.33
W
Baba Yaga
R3KingsR3
Baba Yaga
5
2
18
7
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,141
Damage
46,391
51,940
Taken
39,582
36,555
Mitigated
19,002
12,700
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
1,560
295
64
701
10,276
8,190
147
8,882
1,394
0
3,696
L
5,726
666
371
3,331
11,730
12,306
0
9,309
2,421
0
10,363
W
7,853
3,144
916
2,279
7,274
2,506
236
3,788
3,446
16,154
0
L
Merlin
Elsaltador
Merlin
15,781
220
700
2,738
7,816
2,636
345
6,999
817
40,297
0
L
Thanatos
4,654
718
88
2,172
11,698
3,931
0
10,514
1,184
0
8,361
L
Bellona
KingCutlip
Bellona
3,420
311
663
1,872
10,420
9,492
201
9,154
1,266
0
8,110
W
Ganesha
Margato 97
Ganesha
2,738
318
1,159
2,586
11,029
8,672
0
2,939
7,846
7,773
156
W
12,035
362
663
1,694
8,180
2,724
0
3,780
4,248
17,703
1,741
W
Baba Yaga
R3KingsR3
Baba Yaga
9,875
762
2,157
2,553
7,410
3,254
247
3,275
4,099
22,698
474
W
13,890
3,267
1,657
1,202
5,689
1,846
420
1,999
3,657
25,849
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
44,777
79
Minions Killed
108
0
Camps Cleared
0
848,255
Distance Traveled
928,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,726
673
0
0
0
137,445
0
L
Fenrir
7,277
728
10
1
0
187,892
0
W
Sol
8,407
841
29
3
0
183,893
0
L
Merlin
9,400
940
52
5
0
188,785
0
L
Thanatos
7,699
770
9
1
0
168,751
0
L
Bellona
7,421
742
8
1
0
165,382
0
W
Ganesha
8,458
846
3
0
0
174,022
0
W
Nox
9,842
984
26
3
0
185,682
0
W
Baba Yaga
8,789
879
26
3
0
194,919
0
W
Hera
9,281
928
24
2
0
190,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role