Player Matchup

Cthulhu
Cthulhu
Chett
Cthulhu
Level 148
God Stats
10W - 6L
1,726 SR
Queue Stats
120W - 136L
1,520 Elo+
Party 1
Rama
Rama
M5a5e
Rama
Level 132
God Stats
19W - 17L
1,680 SR
Queue Stats
115W - 114L
1,498 Elo+
Solo
Merlin
Merlin
TJ McAwes0mest
Merlin
Level 108
God Stats
5W - 2L
1,619 SR
Queue Stats
115W - 141L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
jss
Ne Zha
Level 145
God Stats
7W - 8L
1,539 SR
Queue Stats
156W - 160L
1,467 Elo+
Solo
Hercules
Hercules
secor22
Hercules
Level 159
God Stats
15W - 16L
1,397 SR
Queue Stats
437W - 418L
1,521 Elo+
Solo
Team Averages
Level 138
1,592 SR
1,501 Elo+

VS

Team Averages
Level 102
1,579 SR
1,484 Elo+
Athena
Athena
CapNapier
Athena
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 256L
1,495 Elo+
Solo
Thanatos
Thanatos
DiceDragon77
Thanatos
Level 89
God Stats
15W - 9L
1,682 SR
Queue Stats
120W - 98L
1,538 Elo+
Solo
Cabrakan
Cabrakan
Klutch_Rize
Cabrakan
Level 216
God Stats
14W - 11L
1,697 SR
Queue Stats
213W - 222L
1,506 Elo+
Party 2
Anubis
Anubis
PrimeXQC
Anubis
Level 37
God Stats
2W - 4L
1,496 SR
Queue Stats
12W - 31L
1,358 Elo+
Solo
Medusa
Medusa
soulsynth
Medusa
Level 28
God Stats
0W - 2L
1,523 SR
Queue Stats
22W - 19L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chett
Cthulhu
19
3 / 5 / 7
12,394
620
11,308
19,031
18,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
M5a5e
Rama
19
4 / 0 / 3
12,267
613
5,159
12,022
4,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 2 / 5
11,047
552
5,673
7,533
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
jss
Ne Zha
17
4 / 5 / 7
10,613
531
9,188
18,440
7,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
secor22
Hercules
16
5 / 4 / 8
11,077
554
11,422
17,692
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CapNapier
Athena
4
0 / 0 / 0
6,276
314
906
2,492
1,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
DiceDragon77
Thanatos
18
7 / 5 / 2
10,648
532
9,884
16,915
7,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
Klutch_Rize
Cabrakan
18
8 / 5 / 5
12,446
622
19,029
24,222
17,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
PrimeXQC
Anubis
13
0 / 2 / 1
8,778
439
2,771
8,726
3,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
soulsynth
Medusa
18
1 / 4 / 5
10,528
526
7,884
11,238
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
16
Kills
16
16
Deaths
16
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
CapNapier
Athena
0
0
0
0
W
Cthulhu
Chett
Cthulhu
3
5
7
1.3
L
Thanatos
DiceDragon77
Thanatos
7
5
2
1.6
L
Cabrakan
Klutch_Rize
Cabrakan
8
5
5
2.1
W
Rama
M5a5e
Rama
4
0
3
5.5
L
Anubis
PrimeXQC
Anubis
0
2
1
0.25
W
0
2
5
1.25
W
Ne Zha
jss
Ne Zha
4
5
7
1.5
W
Hercules
secor22
Hercules
5
4
8
2.25
L
Medusa
soulsynth
Medusa
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,750
Damage
40,474
74,718
Taken
63,593
46,919
Mitigated
34,408
18,249
Healing
30,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CapNapier
Athena
906
294
0
1,233
2,492
1,227
0
0
2,492
3,665
0
W
Cthulhu
Chett
Cthulhu
11,308
552
659
3,075
19,031
18,001
577
9,161
9,870
78,582
1,244
L
Thanatos
DiceDragon77
Thanatos
9,884
2,292
0
12,699
16,915
7,642
0
1,794
15,121
0
67,949
L
Cabrakan
Klutch_Rize
Cabrakan
19,029
1,436
0
11,334
24,222
17,621
82
8,715
15,122
97,417
2,082
W
Rama
M5a5e
Rama
5,159
4,621
0
5,901
12,022
4,603
2,803
1,778
10,244
0
109,831
L
Anubis
PrimeXQC
Anubis
2,771
0
0
3,130
8,726
3,403
0
4,757
3,969
50,610
1,815
W
5,673
237
0
1,132
7,533
2,265
1,330
3,796
3,737
85,708
0
W
Ne Zha
jss
Ne Zha
9,188
2,318
0
3,099
18,440
7,620
1,088
5,975
12,465
0
74,068
W
Hercules
secor22
Hercules
11,422
1,880
0
4,383
17,692
14,430
575
3,889
13,803
0
31,471
L
Medusa
soulsynth
Medusa
7,884
1,605
0
2,030
11,238
4,515
935
818
10,420
0
88,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,398
Gold Earned
48,676
609
Minions Killed
486
0
Camps Cleared
0
1,943,292
Distance Traveled
1,468,115
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,276
314
8
0
0
49,595
0
W
Cthulhu
12,394
620
139
7
0
338,847
8
L
Thanatos
10,648
532
105
5
0
437,332
0
L
Cabrakan
12,446
622
164
8
0
310,490
2
W
Rama
12,267
613
171
9
0
390,161
4
L
Anubis
8,778
439
92
5
0
246,801
9
W
Merlin
11,047
552
170
9
0
365,378
8
W
Ne Zha
10,613
531
90
5
0
426,952
0
W
Hercules
11,077
554
39
2
0
421,954
2
L
Medusa
10,528
526
117
6
0
423,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role