Player Matchup

Sobek
Sobek
 
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BENTUPsideSPORK
Mulan
Level 67
God Stats
24W - 18L
1,527 SR
Queue Stats
229W - 230L
1,473 Elo+
Solo
Janus
Janus
Winchester1992
Janus
Level 99
God Stats
11W - 12L
1,571 SR
Queue Stats
248W - 200L
1,580 Elo+
Solo
Thor
Thor
jxdog11
Thor
Level 41
God Stats
16W - 11L
1,096 SR
Queue Stats
188W - 183L
1,448 Elo+
Solo
Team Averages
Level 88
1,439 SR
1,500 Elo+

VS

Team Averages
Level 106
1,660 SR
1,491 Elo+
Xing Tian
Xing Tian
Belemonth
Xing Tian
Level 128
God Stats
18W - 20L
1,556 SR
Queue Stats
160W - 169L
1,541 Elo+
Solo
Mulan
Mulan
BoogeBear_
Mulan
Level 64
God Stats
23W - 20L
1,487 SR
Queue Stats
92W - 104L
1,414 Elo+
Solo
Susano
Susano
DEΜON
Susano
Level 88
God Stats
2W - 1L
1,920 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nut
Nut
Ketisu
Nut
Level 147
God Stats
2W - 0L
1,762 SR
Queue Stats
6W - 4L
1,559 Elo+
Solo
Ix Chel
Ix Chel
MOM RUOY
Ix Chel
Level 103
God Stats
1W - 0L
1,575 SR
Queue Stats
57W - 65L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 1 / 2
7,377
1,230
7,161
10,107
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
 
Hera
10
1 / 2 / 0
6,262
1,044
2,098
2,146
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
7,027
1,171
5,917
8,981
3,882
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
5,713
952
0
0
0
Thor
jxdog11
Thor
12
0 / 1 / 2
6,699
1,117
6,010
7,381
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

330

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Belemonth
Xing Tian
12
0 / 0 / 7
6,452
1,075
3,551
6,057
4,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mulan
12
2 / 1 / 6
7,106
1,184
5,002
4,962
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
DEΜON
Susano
12
3 / 1 / 3
7,159
1,193
7,148
5,166
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nut
Ketisu
Nut
12
2 / 1 / 5
7,368
1,228
3,902
2,907
878
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ix Chel
MOM RUOY
Ix Chel
12
1 / 0 / 6
6,980
1,163
5,540
5,012
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
8
8
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
2
2
L
Hera
 
Hera
1
2
0
0.5
L
1
4
2
0.5
W
Xing Tian
Belemonth
Xing Tian
0
0
7
3.5
W
Mulan
2
1
6
5
W
Susano
DEΜON
Susano
3
1
3
4.5
W
Nut
Ketisu
Nut
2
1
5
4.5
W
Ix Chel
MOM RUOY
Ix Chel
1
0
6
4
L
0
0
0
0
L
Thor
jxdog11
Thor
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,186
Damage
25,143
28,615
Taken
24,104
17,520
Mitigated
13,700
3,151
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,161
833
24
2,178
10,107
10,374
0
3,448
6,659
17,162
225
L
Hera
 
Hera
2,098
752
0
75
2,146
630
0
773
1,373
3,601
0
L
5,917
1,986
0
874
8,981
3,882
0
2,747
6,234
69
19,166
W
Xing Tian
Belemonth
Xing Tian
3,551
196
0
0
6,057
4,754
0
876
5,181
7,742
0
W
Mulan
5,002
597
0
59
4,962
4,472
0
1,853
3,109
1,346
7,789
W
Susano
DEΜON
Susano
7,148
1,912
0
259
5,166
1,698
0
2,190
2,976
0
16,741
W
Nut
Ketisu
Nut
3,902
2,206
0
0
2,907
878
0
927
1,980
0
18,598
W
Ix Chel
MOM RUOY
Ix Chel
5,540
1,024
1,318
2,179
5,012
1,898
0
3,461
1,551
17,560
565
L
0
0
0
0
0
0
0
0
0
0
0
L
Thor
jxdog11
Thor
6,010
1,322
0
0
7,381
2,634
0
2,952
4,429
0
21,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
35,065
82
Minions Killed
107
5
Camps Cleared
4
409,333
Distance Traveled
618,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,377
1,230
16
3
0
126,828
0
L
Hera
6,262
1,044
3
1
2
47,915
0
L
Mulan
7,027
1,171
28
5
1
107,906
0
W
Xing Tian
6,452
1,075
7
1
0
144,205
0
W
Mulan
7,106
1,184
13
2
2
121,375
0
W
Susano
7,159
1,193
21
4
0
130,283
0
W
Nut
7,368
1,228
44
7
0
109,458
0
W
Ix Chel
6,980
1,163
22
4
2
113,374
0
L
Janus
5,713
952
0
0
0
0
0
L
Thor
6,699
1,117
35
6
2
126,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role