Player Matchup

Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
GeneralFujikiyo
Artemis
Level 122
God Stats
4W - 0L
1,881 SR
Queue Stats
184W - 194L
1,493 Elo+
Solo
Persephone
Persephone
The Noble Onyx
Persephone
Level 126
God Stats
8W - 12L
1,377 SR
Queue Stats
137W - 143L
1,466 Elo+
Party 1
Fenrir
Fenrir
Uzaki-Sama
Fenrir
Level 122
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 4L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
wizjay
Gilgamesh
Level 143
God Stats
17W - 8L
1,829 SR
Queue Stats
114W - 65L
1,566 Elo+
Solo
Team Averages
Level 131
1,660 SR
1,492 Elo+

VS

Team Averages
Level 147
1,613 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AngHell666
Loki
Level 164
God Stats
17W - 13L
1,765 SR
Queue Stats
288W - 150L
1,565 Elo+
Solo
Ra
Ra
Asssinine
Ra
Level 167
God Stats
16W - 19L
1,605 SR
Queue Stats
307W - 333L
1,537 Elo+
Solo
Chiron
Chiron
MI_titan
Chiron
Level 87
God Stats
4W - 3L
1,695 SR
Queue Stats
204W - 215L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 3
6,182
1,030
3,166
5,586
2,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 3
5,784
964
1,409
3,734
1,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
The Noble Onyx
Persephone
11
0 / 1 / 1
6,108
1,018
3,227
2,042
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
Uzaki-Sama
Fenrir
11
3 / 1 / 3
6,018
1,003
3,541
2,987
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
wizjay
Gilgamesh
10
1 / 1 / 2
5,665
944
3,139
6,783
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 1
5,930
988
5,255
2,026
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
 
Amaterasu
10
0 / 1 / 0
5,431
905
731
4,441
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 2 / 1
5,225
871
711
2,372
705
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 0 / 1
6,086
1,014
5,012
3,359
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
MI_titan
Chiron
11
1 / 3 / 0
5,683
947
3,553
5,169
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
6
Kills
4
4
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
3
2.5
L
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Amaterasu
 
Amaterasu
0
1
0
0
L
0
2
1
0.25
L
2
0
1
2.5
W
1
1
3
2.5
L
Chiron
MI_titan
Chiron
1
3
0
0.33
W
Persephone
The Noble Onyx
Persephone
0
1
1
0.5
W
Fenrir
Uzaki-Sama
Fenrir
3
1
3
4.5
W
Gilgamesh
wizjay
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,482
Damage
15,262
21,132
Taken
17,367
9,652
Mitigated
7,598
4,497
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,166
448
1,015
2,008
5,586
2,919
0
2,548
2,862
13,376
1,688
L
Nu Wa
 
Nu Wa
5,255
3,264
0
0
2,026
622
0
925
991
18,457
345
L
Amaterasu
 
Amaterasu
731
573
0
916
4,441
3,576
0
1,988
2,384
0
6,556
L
711
123
60
133
2,372
705
0
1,050
1,293
0
3,951
L
5,012
238
168
1,102
3,359
1,142
0
1,259
2,030
15,885
0
W
1,409
647
0
35
3,734
1,106
0
893
2,783
0
13,815
L
Chiron
MI_titan
Chiron
3,553
943
322
693
5,169
1,553
0
1,062
4,044
0
9,756
W
Persephone
The Noble Onyx
Persephone
3,227
49
0
138
2,042
583
315
1,098
844
19,143
770
W
Fenrir
Uzaki-Sama
Fenrir
3,541
693
0
459
2,987
1,113
0
1,205
1,596
0
12,124
W
Gilgamesh
wizjay
Gilgamesh
3,139
564
0
842
6,783
3,931
0
3,879
2,763
0
10,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
28,355
127
Minions Killed
112
0
Camps Cleared
0
670,006
Distance Traveled
528,899
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,182
1,030
30
5
0
141,957
0
L
Nu Wa
5,930
988
32
5
0
117,124
0
L
Amaterasu
5,431
905
26
4
0
107,074
2
L
Loki
5,225
871
7
1
0
58,368
0
L
Ra
6,086
1,014
31
5
0
130,698
0
W
Artemis
5,784
964
22
4
0
118,703
0
L
Chiron
5,683
947
16
3
0
115,635
0
W
Persephone
6,108
1,018
41
7
0
135,610
0
W
Fenrir
6,018
1,003
16
3
0
136,381
0
W
Gilgamesh
5,665
944
18
3
0
137,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role