Player Matchup

Pele
Pele
Fatman9030
Pele
Level 89
God Stats
10W - 6L
1,582 SR
Queue Stats
606W - 614L
1,418 Elo+
Solo
Nut
Nut
LADYGAGA78910
Nut
Level 84
God Stats
5W - 0L
1,736 SR
Queue Stats
7W - 3L
1,491 Elo+
Solo
Janus
Janus
Nirvanist69
Janus
Level 154
God Stats
8W - 11L
1,398 SR
Queue Stats
340W - 339L
1,384 Elo+
Solo
Bacchus
Bacchus
ZzHunterDeer
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 109L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
rawiswar49r
Sun Wukong
Level 158
God Stats
9W - 9L
1,227 SR
Queue Stats
504W - 527L
1,508 Elo+
Solo
Team Averages
Level 119
1,489 SR
1,436 Elo+

VS

Team Averages
Level 78
1,569 SR
1,400 Elo+
Hercules
Hercules
ArjanSoWavy
Hercules
Level 52
God Stats
3W - 3L
1,600 SR
Queue Stats
97W - 123L
1,353 Elo+
Solo
Cupid
Cupid
Fashu_
Cupid
Level 144
God Stats
2W - 2L
1,590 SR
Queue Stats
372W - 380L
1,467 Elo+
Solo
Poseidon
Poseidon
Watermelon25129
Poseidon
Level 40
God Stats
200W - 234L
1,381 SR
Queue Stats
201W - 235L
1,338 Elo+
Solo
Chronos
Chronos
jp1721
Chronos
Level 69
God Stats
6W - 4L
1,741 SR
Queue Stats
157W - 140L
1,418 Elo+
Solo
Arachne
Arachne
ponponpon1928
Arachne
Level 84
God Stats
30W - 27L
1,530 SR
Queue Stats
313W - 332L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,161
616
1,432
6,239
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
6,004
600
2,245
2,745
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 2
6,171
617
3,151
2,841
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ZzHunterDeer
Bacchus
9
5 / 0 / 4
6,226
623
4,813
4,954
3,783
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
rawiswar49r
Sun Wukong
11
0 / 1 / 5
6,071
607
5,641
7,966
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArjanSoWavy
Hercules
9
1 / 3 / 0
5,561
556
3,239
8,776
7,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Fashu_
Cupid
10
0 / 2 / 0
5,210
521
1,438
4,735
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
4
0 / 1 / 0
3,994
399
1,702
3,193
788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
jp1721
Chronos
9
1 / 3 / 1
5,134
513
2,042
4,867
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
9
1 / 3 / 1
5,098
510
3,254
6,553
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
3
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArjanSoWavy
Hercules
1
3
0
0.33
L
Cupid
Fashu_
Cupid
0
2
0
0
W
2
1
3
3.5
W
2
0
2
3
W
3
1
2
4
L
Poseidon
0
1
0
0
W
Bacchus
ZzHunterDeer
Bacchus
5
0
4
7
L
Chronos
jp1721
Chronos
1
3
1
0.5
L
Arachne
1
3
1
0.5
W
Sun Wukong
rawiswar49r
Sun Wukong
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,282
Damage
11,675
24,745
Taken
28,124
11,456
Mitigated
12,751
9,027
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArjanSoWavy
Hercules
3,239
902
0
3,525
8,776
7,409
0
1,170
7,588
0
29,868
L
Cupid
Fashu_
Cupid
1,438
693
76
1,921
4,735
1,297
0
844
3,891
0
26,299
W
1,432
352
0
1,365
6,239
1,871
533
657
5,538
0
37,022
W
2,245
1,257
0
1,889
2,745
789
0
577
2,168
0
28,007
W
3,151
89
0
1,061
2,841
751
225
954
1,687
37,231
1,534
L
Poseidon
1,702
442
109
509
3,193
788
0
1,428
1,765
12,840
0
W
Bacchus
ZzHunterDeer
Bacchus
4,813
890
222
1,955
4,954
3,783
0
1,282
3,642
15,849
1,405
L
Chronos
jp1721
Chronos
2,042
360
0
469
4,867
1,363
0
2,237
2,448
24,412
0
L
Arachne
3,254
2,805
0
2,013
6,553
1,894
0
1,834
4,645
0
23,850
W
Sun Wukong
rawiswar49r
Sun Wukong
5,641
1,005
0
2,535
7,966
4,262
87
0
7,966
0
35,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
24,997
301
Minions Killed
244
0
Camps Cleared
0
1,008,497
Distance Traveled
862,522
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,561
556
67
7
0
166,135
2
L
Cupid
5,210
521
51
5
0
185,689
0
W
Pele
6,161
616
68
7
0
210,340
0
W
Nut
6,004
600
66
7
0
180,566
0
W
Janus
6,171
617
77
8
0
195,236
0
L
Poseidon
3,994
399
20
2
0
100,038
0
W
Bacchus
6,226
623
25
3
0
219,439
1
L
Chronos
5,134
513
58
6
0
186,603
0
L
Arachne
5,098
510
48
5
0
224,057
0
W
Sun Wukong
6,071
607
65
7
0
202,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role