Player Matchup

Neith
Neith
 
Neith
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dabroko
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JetBlueDragon
Sylvanus
Level 91
God Stats
11W - 9L
1,698 SR
Queue Stats
77W - 87L
1,509 Elo+
Solo
Vulcan
Vulcan
ROK INTENSITYz
Vulcan
Level 56
God Stats
26W - 15L
1,603 SR
Queue Stats
124W - 123L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
TragiicSniipe
Zhong Kui
Level 127
God Stats
11W - 5L
1,714 SR
Queue Stats
316W - 313L
1,481 Elo+
Solo
Team Averages
Level 119
1,603 SR
1,499 Elo+

VS

Team Averages
Level 130
1,622 SR
1,451 Elo+
Surtr
Surtr
Agrokangaroo
Surtr
Level 47
God Stats
33W - 36L
1,496 SR
Queue Stats
65W - 74L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Kracksh0t
Cthulhu
Level 160
God Stats
19W - 6L
2,002 SR
Queue Stats
91W - 88L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
TheyHate_Jay_
Erlang Shen
Level 140
God Stats
6W - 2L
1,724 SR
Queue Stats
61W - 65L
1,401 Elo+
Solo
Anubis
Anubis
tetrisgod69
Anubis
Level 144
God Stats
23W - 30L
1,469 SR
Queue Stats
37W - 50L
1,414 Elo+
Party 1
Odin
Odin
y0uR 0wNeR
Odin
Level 158
God Stats
21W - 22L
1,418 SR
Queue Stats
86W - 107L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 4
7,285
520
6,885
5,826
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Dabroko
Pele
12
0 / 2 / 2
6,595
471
1,352
7,179
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
JetBlueDragon
Sylvanus
11
3 / 2 / 0
7,069
505
4,981
12,785
9,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 3 / 0
7,733
552
11,776
8,026
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
TragiicSniipe
Zhong Kui
10
1 / 6 / 0
6,380
456
4,999
10,878
7,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,568
469
4,970
7,839
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
Kracksh0t
Cthulhu
15
7 / 1 / 2
9,433
674
12,100
11,440
8,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
TheyHate_Jay_
Erlang Shen
13
3 / 1 / 1
7,043
503
2,699
13,271
5,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
3 / 3 / 3
7,841
560
7,735
9,606
3,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 1 / 3
6,187
442
1,916
9,917
5,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
14
14
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
4
3
W
1
3
1
0.5
L
Pele
Dabroko
Pele
0
2
2
0.5
L
Sylvanus
JetBlueDragon
Sylvanus
3
2
0
1.5
W
Cthulhu
Kracksh0t
Cthulhu
7
1
2
8
L
4
3
0
1.33
W
Erlang Shen
TheyHate_Jay_
Erlang Shen
3
1
1
3.5
L
Zhong Kui
TragiicSniipe
Zhong Kui
1
6
0
0.17
W
Anubis
3
3
3
1.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,993
Damage
29,420
44,694
Taken
52,073
24,066
Mitigated
27,221
13,965
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,885
2,073
0
1,863
5,826
1,802
472
1,446
4,232
0
58,297
W
4,970
2,164
68
1,724
7,839
3,743
0
1,549
6,290
1,090
37,768
L
Pele
Dabroko
Pele
1,352
99
0
512
7,179
2,339
385
2,723
4,248
0
37,425
L
Sylvanus
JetBlueDragon
Sylvanus
4,981
1,606
597
5,068
12,785
9,756
162
3,689
8,765
27,256
0
W
Cthulhu
Kracksh0t
Cthulhu
12,100
279
105
2,125
11,440
8,848
97
4,981
6,454
58,985
2,231
L
11,776
1,141
0
2,107
8,026
2,303
0
4,690
3,288
64,428
757
W
Erlang Shen
TheyHate_Jay_
Erlang Shen
2,699
1,445
0
4,819
13,271
5,450
0
4,021
9,184
0
65,613
L
Zhong Kui
TragiicSniipe
Zhong Kui
4,999
974
0
3,818
10,878
7,866
365
5,457
4,761
38,636
210
W
Anubis
7,735
136
0
4,122
9,606
3,313
401
6,071
3,226
62,692
1,061
W
1,916
194
195
3,088
9,917
5,867
156
4,443
5,327
0
18,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,062
Gold Earned
37,072
356
Minions Killed
431
0
Camps Cleared
0
1,137,270
Distance Traveled
1,400,786
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,285
520
107
8
0
234,165
1
W
Surtr
6,568
469
78
6
0
266,313
1
L
Pele
6,595
471
73
5
0
284,518
0
L
Sylvanus
7,069
505
30
2
0
188,815
0
W
Cthulhu
9,433
674
127
9
0
286,949
0
L
Vulcan
7,733
552
90
6
0
271,171
0
W
Erlang Shen
7,043
503
94
7
0
307,423
0
L
Zhong Kui
6,380
456
56
4
0
158,601
0
W
Anubis
7,841
560
105
8
0
249,118
3
W
Odin
6,187
442
27
2
0
290,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role