Player Matchup

Bakasura
Bakasura
DarknesS_Teams
Bakasura
Level 115
God Stats
4W - 1L
1,709 SR
Queue Stats
127W - 161L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
J_I_R_T1
Baron Samedi
Level 83
God Stats
2W - 2L
1,294 SR
Queue Stats
74W - 100L
1,353 Elo+
Party 1
Awilix
Awilix
SekuJoestar
Awilix
Level 101
God Stats
4W - 4L
1,435 SR
Queue Stats
56W - 89L
1,299 Elo+
Party 1
Merlin
Merlin
Sr_Tuper
Merlin
Level 107
God Stats
18W - 23L
1,437 SR
Queue Stats
99W - 136L
1,393 Elo+
Party 1
Izanami
Izanami
iamgirlandLGTBI
Izanami
Level 32
God Stats
17W - 14L
1,517 SR
Queue Stats
77W - 113L
1,353 Elo+
Party 1
Team Averages
Level 88
1,478 SR
1,356 Elo+

VS

Team Averages
Level 92
1,476 SR
1,419 Elo+
Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Destroyer39990
Cabrakan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,413 Elo+
Solo
Janus
Janus
Ymir91
Janus
Level 88
God Stats
6W - 4L
1,609 SR
Queue Stats
55W - 60L
1,407 Elo+
Solo
Ratatoskr
Ratatoskr
diegosmdh
Ratatoskr
Level 60
God Stats
4W - 6L
1,269 SR
Queue Stats
55W - 60L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
jamesc45indidog
Danzaburou
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 24L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
7 / 1 / 3
7,783
778
6,659
7,877
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
J_I_R_T1
Baron Samedi
9
3 / 2 / 1
5,991
599
2,408
8,780
5,730
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
11
4 / 0 / 5
6,038
604
4,327
4,239
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Sr_Tuper
Merlin
12
3 / 0 / 2
6,542
654
4,241
3,295
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
5,362
536
3,769
4,335
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 7 / 0
4,912
491
2,122
8,074
2,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
9
1 / 2 / 0
5,128
513
2,525
7,735
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Ymir91
Janus
9
0 / 4 / 0
4,918
492
1,133
5,170
1,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
diegosmdh
Ratatoskr
10
0 / 2 / 1
4,910
491
3,047
6,949
2,017
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
jamesc45indidog
Danzaburou
9
2 / 3 / 1
4,828
483
5,410
6,228
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
4
4
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
0
0.14
W
Bakasura
7
1
3
8.5
L
Cabrakan
1
2
0
0.5
W
Baron Samedi
J_I_R_T1
Baron Samedi
3
2
1
1.75
W
Awilix
4
0
5
6.5
W
Merlin
Sr_Tuper
Merlin
3
0
2
4
L
Janus
Ymir91
Janus
0
4
0
0
L
Ratatoskr
diegosmdh
Ratatoskr
0
2
1
0.25
W
1
1
3
2.5
L
Danzaburou
jamesc45indidog
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
14,237
28,526
Taken
34,156
12,921
Mitigated
13,769
10,317
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,122
640
0
1,838
8,074
2,132
0
0
7,020
23,531
684
W
Bakasura
6,659
3,882
0
4,776
7,877
3,515
502
2,480
5,397
0
29,978
L
Cabrakan
2,525
667
0
2,011
7,735
6,341
0
1,730
5,578
12,249
0
W
Baron Samedi
J_I_R_T1
Baron Samedi
2,408
169
464
2,878
8,780
5,730
0
783
7,997
16,249
0
W
Awilix
4,327
1,385
0
472
4,239
1,448
0
288
3,951
0
36,332
W
Merlin
Sr_Tuper
Merlin
4,241
262
0
711
3,295
979
0
1,518
1,777
40,457
0
L
Janus
Ymir91
Janus
1,133
0
16
518
5,170
1,249
0
2,622
2,548
28,904
798
L
Ratatoskr
diegosmdh
Ratatoskr
3,047
567
0
3,070
6,949
2,017
0
699
5,684
0
33,787
W
3,769
2,867
0
1,016
4,335
1,249
661
577
3,758
0
33,904
L
Danzaburou
jamesc45indidog
Danzaburou
5,410
2,489
0
647
6,228
2,030
0
1,598
4,630
0
28,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
24,696
326
Minions Killed
233
0
Camps Cleared
0
1,025,946
Distance Traveled
910,684
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,912
491
50
5
0
125,800
0
W
Bakasura
7,783
778
89
9
0
224,949
0
L
Cabrakan
5,128
513
24
2
0
196,505
2
W
Baron Samedi
5,991
599
23
2
0
171,026
0
W
Awilix
6,038
604
59
6
0
259,672
0
W
Merlin
6,542
654
81
8
0
199,365
2
L
Janus
4,918
492
60
6
0
183,241
0
L
Ratatoskr
4,910
491
65
7
0
232,086
0
W
Izanami
5,362
536
74
7
0
170,934
0
L
Danzaburou
4,828
483
34
3
0
173,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role