Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
Lt_Lines
Loki
Gold IV
Level 97
God Stats
42W - 34L
1,588 SR
Queue Stats
154W - 160L
1,322 MMR
Party 1
Kukulkan
Kukulkan
Silver I
i WHOOP COP AS2
Kukulkan
Silver I
Level 151
God Stats
4W - 2L
1,652 SR
Queue Stats
164W - 176L
1,195 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,580 SR
1,339 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,605 SR
1,331 MMR
Jormungandr
Jormungandr
Silver I
DimplyRaindrop
Jormungandr
Silver I
Level 155
God Stats
4W - 3L
1,601 SR
Queue Stats
26W - 38L
1,207 MMR
Solo
Nox
Nox
Silver III
Melaney Rose
Nox
Silver III
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 28L
1,300 MMR
Solo
Neith
Neith
Gold III
bluesumo
Neith
Gold III
Level 114
God Stats
4W - 2L
1,712 SR
Queue Stats
46W - 53L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 0 / 4
7,500
750
4,077
8,792
5,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Loki
11
1 / 2 / 6
7,269
727
4,754
5,056
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
4 / 0 / 3
8,451
845
4,573
2,851
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothAchillesCthulhuMulanNe Zha

VS

Bans
BacchusKuzenboJanusOdinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DimplyRaindrop
Jormungandr
9
0 / 5 / 0
5,604
560
2,022
7,936
4,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 1 / 1
5,676
568
998
764
209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
bluesumo
Neith
12
1 / 2 / 1
7,027
703
2,899
7,469
1,722
Mystical Earring

Mystical Earring

+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
4
4
L
Jormungandr
DimplyRaindrop
Jormungandr
0
5
0
0
W
Loki
1
2
6
2
L
0
1
1
0.5
L
Neith
bluesumo
Neith
1
2
1
0.75
W
Kukulkan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,404
Damage
5,919
16,699
Taken
16,169
8,542
Mitigated
5,938
3,103
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,077
1,461
554
1,563
8,792
5,901
294
1,757
7,035
0
22,923
L
Jormungandr
DimplyRaindrop
Jormungandr
2,022
354
87
694
7,936
4,007
0
2,847
5,077
9,091
0
W
Loki
4,754
1,139
0
927
5,056
1,596
415
579
4,477
0
19,756
L
998
428
0
0
764
209
0
282
482
2,799
0
L
Neith
bluesumo
Neith
2,899
460
0
2,521
7,469
1,722
0
1,404
6,053
0
26,639
W
Kukulkan
4,573
917
0
59
2,851
1,045
1,195
765
2,086
40,870
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,220
Gold Earned
18,307
154
Minions Killed
69
0
Camps Cleared
0
555,939
Distance Traveled
393,837
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,500
750
33
3
0
199,562
1
L
Jormungandr
5,604
560
11
1
0
126,099
0
W
Loki
7,269
727
38
4
0
165,679
0
L
Nox
5,676
568
4
0
0
124,532
1
L
Neith
7,027
703
54
5
0
143,206
0
W
Kukulkan
8,451
845
83
8
0
190,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role