Player Matchup

Charon
Charon
GiddyXx killer
Charon
Level 154
God Stats
8W - 1L
1,769 SR
Queue Stats
48W - 42L
1,504 Elo+
Solo
Medusa
Medusa
Lks_sim
Medusa
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 168L
1,532 Elo+
Party 1
Mulan
Mulan
Wolflamme
Mulan
Level 89
God Stats
3W - 6L
1,550 SR
Queue Stats
32W - 35L
1,518 Elo+
Party 1
Fenrir
Fenrir
iamIPHoRY
Fenrir
Level 163
God Stats
89W - 86L
1,459 SR
Queue Stats
153W - 135L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
srninstlga
Morgan Le Fay
Level 157
God Stats
3W - 4L
1,362 SR
Queue Stats
79W - 79L
1,461 Elo+
Solo
Team Averages
Level 138
1,528 SR
1,511 Elo+

VS

Team Averages
Level 145
1,533 SR
1,516 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kracksh0t
Cthulhu
Level 160
God Stats
19W - 6L
1,979 SR
Queue Stats
91W - 88L
1,556 Elo+
Solo
Ra
Ra
Legitliquid
Ra
Level 146
God Stats
2W - 0L
1,104 SR
Queue Stats
99W - 95L
1,505 Elo+
Solo
Persephone
Persephone
UnoMarkG
Persephone
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
261W - 239L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Unorthodox_Boxer
Danzaburou
Level 148
God Stats
6W - 3L
1,581 SR
Queue Stats
91W - 85L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,875
573
5,945
11,237
7,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Lks_sim
Medusa
11
1 / 6 / 1
6,131
511
6,134
9,135
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Wolflamme
Mulan
13
6 / 2 / 1
8,018
668
6,409
9,241
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
iamIPHoRY
Fenrir
11
4 / 3 / 4
6,617
551
4,283
10,187
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
srninstlga
Morgan Le Fay
12
2 / 2 / 4
6,901
575
7,993
6,933
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
4 / 3 / 1
6,699
558
5,018
7,876
2,223
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Kracksh0t
Cthulhu
12
6 / 2 / 6
8,008
667
10,440
9,723
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 5 / 2
6,524
544
4,045
10,086
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
UnoMarkG
Persephone
12
0 / 2 / 2
6,880
573
3,451
4,922
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Unorthodox_Boxer
Danzaburou
13
7 / 3 / 4
7,867
656
8,477
9,620
3,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
15
Kills
18
18
Deaths
15
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
3
1
1.5
L
2
5
3
0.7
W
Cthulhu
Kracksh0t
Cthulhu
6
2
6
4.5
W
1
5
2
0.4
L
Medusa
Lks_sim
Medusa
1
6
1
0.25
W
Persephone
UnoMarkG
Persephone
0
2
2
0.5
W
Danzaburou
Unorthodox_Boxer
Danzaburou
7
3
4
3
L
Mulan
Wolflamme
Mulan
6
2
1
3.25
L
Fenrir
iamIPHoRY
Fenrir
4
3
4
2
L
Morgan Le Fay
srninstlga
Morgan Le Fay
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,764
Damage
31,431
46,733
Taken
42,227
21,358
Mitigated
18,373
10,667
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
5,018
1,690
0
3,047
7,876
2,223
0
2,486
5,236
0
53,224
L
5,945
1,039
0
2,683
11,237
7,505
0
4,269
6,443
21,824
1,118
W
Cthulhu
Kracksh0t
Cthulhu
10,440
1,030
42
1,508
9,723
6,116
217
4,762
4,831
35,129
1,338
W
4,045
372
321
1,628
10,086
5,575
0
2,455
7,563
34,805
330
L
Medusa
Lks_sim
Medusa
6,134
2,428
0
2,217
9,135
2,537
0
1,797
7,020
0
46,720
W
Persephone
UnoMarkG
Persephone
3,451
108
0
1,065
4,922
1,351
600
2,590
2,037
41,344
1,226
W
Danzaburou
Unorthodox_Boxer
Danzaburou
8,477
4,343
0
4,346
9,620
3,108
2,478
601
9,019
0
48,039
L
Mulan
Wolflamme
Mulan
6,409
999
0
2,773
9,241
5,035
0
3,646
5,479
0
47,227
L
Fenrir
iamIPHoRY
Fenrir
4,283
917
0
1,719
10,187
3,938
0
3,430
6,401
0
35,740
L
Morgan Le Fay
srninstlga
Morgan Le Fay
7,993
834
0
1,275
6,933
2,343
0
1,935
4,822
45,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
35,978
363
Minions Killed
386
0
Camps Cleared
0
1,241,547
Distance Traveled
1,216,494
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,699
558
79
7
0
266,995
0
L
Charon
6,875
573
37
3
0
250,496
1
W
Cthulhu
8,008
667
54
5
0
254,061
0
W
Ra
6,524
544
70
6
0
222,819
2
L
Medusa
6,131
511
78
7
0
233,358
0
W
Persephone
6,880
573
94
8
0
232,784
1
W
Danzaburou
7,867
656
89
7
0
239,835
0
L
Mulan
8,018
668
98
8
0
210,883
0
L
Fenrir
6,617
551
58
5
0
296,982
0
L
Morgan Le Fay
6,901
575
92
8
0
249,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role