Player Matchup

Khepri
Khepri
Gold IV
Cabraloca12
Khepri
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,493 MMR
Solo
Awilix
Awilix
Gold II
InMyPeace
Awilix
Gold II
Level 178
God Stats
0W - 3L
1,262 SR
Queue Stats
205W - 207L
1,513 MMR
Solo
Rama
Rama
Gold III
Mrwolfie123
Rama
Gold III
Level 128
God Stats
11W - 12L
1,673 SR
Queue Stats
153W - 161L
1,552 MMR
Solo
Poseidon
Poseidon
Gold V
SSaiyanBlue
Poseidon
Gold V
Level 144
God Stats
5W - 2L
1,733 SR
Queue Stats
36W - 31L
1,573 MMR
Solo
Artio
Artio
Bronze III
Vysrex
Artio
Bronze III
Level 32
God Stats
0W - 1L
1,342 SR
Queue Stats
1W - 4L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,502 SR
1,546 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,698 SR
1,548 MMR
Danzaburou
Danzaburou
Gold I
ArmaGeddOon666
Danzaburou
Gold I
Level 147
God Stats
5W - 1L
1,817 SR
Queue Stats
139W - 147L
1,467 MMR
Solo
Mercury
Mercury
Gold IV
BenzoLoverXNX
Mercury
Gold IV
Level 127
God Stats
1W - 0L
1,757 SR
Queue Stats
59W - 61L
1,463 MMR
Party 1
Vulcan
Vulcan
Gold I
Krishnafro
Vulcan
Gold I
Level 259
God Stats
49W - 34L
1,651 SR
Queue Stats
697W - 694L
1,669 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
UN0RTH0D0X
Zhong Kui
Platinum IV
Level 116
God Stats
5W - 3L
1,711 SR
Queue Stats
381W - 372L
1,643 MMR
Solo
Ares
Ares
Gold III
Xx_woriorgod_xX
Ares
Gold III
Level 89
God Stats
4W - 4L
1,553 SR
Queue Stats
63W - 65L
1,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 4 / 5
7,855
462
3,739
17,653
14,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Awilix
InMyPeace
Awilix
14
6 / 3 / 2
8,785
517
7,592
15,443
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 4
8,499
500
7,571
10,473
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SSaiyanBlue
Poseidon
16
6 / 4 / 1
9,573
563
11,382
11,957
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Vysrex
Artio
14
0 / 3 / 1
8,571
504
7,134
19,438
16,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangSurtrJanusMulanAthena

VS

Bans
AgniMedusaThanatosLokiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArmaGeddOon666
Danzaburou
15
2 / 2 / 4
9,863
580
10,128
10,671
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
17
4 / 3 / 6
9,969
586
9,104
13,221
5,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Krishnafro
Vulcan
17
6 / 1 / 3
10,805
636
16,528
6,027
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
UN0RTH0D0X
Zhong Kui
16
1 / 2 / 4
10,099
594
12,549
14,159
9,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 4 / 5
9,102
535
7,442
15,415
14,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
16
16
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArmaGeddOon666
Danzaburou
2
2
4
2
W
Mercury
4
3
6
2.33
L
Khepri
0
4
5
0.63
L
Awilix
InMyPeace
Awilix
6
3
2
2.33
W
Vulcan
Krishnafro
Vulcan
6
1
3
7.5
L
0
2
4
1
L
Poseidon
SSaiyanBlue
Poseidon
6
4
1
1.63
W
Zhong Kui
UN0RTH0D0X
Zhong Kui
1
2
4
1.5
L
Artio
Vysrex
Artio
0
3
1
0.17
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,418
Damage
55,751
74,964
Taken
59,493
43,529
Mitigated
35,178
20,115
Healing
17,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArmaGeddOon666
Danzaburou
10,128
3,337
0
3,565
10,671
4,062
204
1,532
9,139
0
81,805
W
Mercury
9,104
3,607
0
1,308
13,221
5,424
421
5,797
7,288
0
90,762
L
Khepri
3,739
354
346
3,685
17,653
14,649
0
10,138
7,173
28,308
0
L
Awilix
InMyPeace
Awilix
7,592
1,657
0
1,184
15,443
6,025
0
5,205
10,021
0
60,068
W
Vulcan
Krishnafro
Vulcan
16,528
143
0
1,500
6,027
2,037
165
2,538
3,449
75,393
0
L
7,571
6,632
0
4,252
10,473
3,109
210
2,613
7,781
0
83,684
L
Poseidon
SSaiyanBlue
Poseidon
11,382
1,610
0
1,652
11,957
3,427
0
6,740
4,954
80,231
107
W
Zhong Kui
UN0RTH0D0X
Zhong Kui
12,549
2,005
0
9,436
14,159
9,341
0
4,944
8,385
71,876
2,178
L
Artio
Vysrex
Artio
7,134
445
150
8,846
19,438
16,319
0
10,542
8,870
53,347
726
W
7,442
955
0
1,192
15,415
14,314
723
6,541
8,828
25,401
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,283
Gold Earned
49,838
581
Minions Killed
543
0
Camps Cleared
0
1,770,305
Distance Traveled
1,839,495
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,863
580
132
8
0
348,766
2
W
Mercury
9,969
586
121
7
0
438,269
1
L
Khepri
7,855
462
40
2
0
357,358
4
L
Awilix
8,785
517
91
5
0
409,617
3
W
Vulcan
10,805
636
139
8
0
414,381
4
L
Rama
8,499
500
159
9
0
334,165
1
L
Poseidon
9,573
563
155
9
0
338,761
5
W
Zhong Kui
10,099
594
117
7
0
274,556
5
L
Artio
8,571
504
136
8
0
330,404
0
W
Ares
9,102
535
34
2
0
363,523
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role