Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Lvl60Warrior
Rama
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Geb
Geb
Natonic0
Geb
Level 42
God Stats
8W - 5L
1,588 SR
Queue Stats
98W - 104L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rlnka
Morgan Le Fay
Level 62
God Stats
180W - 221L
1,584 SR
Queue Stats
337W - 412L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Winchester1992
Danzaburou
Level 99
God Stats
7W - 6L
1,437 SR
Queue Stats
248W - 200L
1,587 Elo+
Solo
Team Averages
Level 111
1,522 SR
1,487 Elo+

VS

Team Averages
Level 128
1,507 SR
1,478 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
NeXKillur
Chiron
Level 142
God Stats
67W - 96L
1,448 SR
Queue Stats
68W - 97L
1,427 Elo+
Solo
Ares
Ares
briggatron
Ares
Level 83
God Stats
0W - 1L
1,704 SR
Queue Stats
28W - 32L
1,490 Elo+
Solo
Hera
Hera
vnChrstswdrgbrn3
Hera
Level 97
God Stats
11W - 18L
1,383 SR
Queue Stats
600W - 679L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
5 / 1 / 6
7,283
1,457
4,084
1,991
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 6
7,024
1,405
7,418
4,453
1,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 1 / 12
6,754
1,351
2,543
7,168
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Rlnka
Morgan Le Fay
12
0 / 0 / 8
6,223
1,245
3,474
1,838
630
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Winchester1992
Danzaburou
11
5 / 2 / 5
7,366
1,473
6,030
4,612
1,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

392

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 3 / 3
6,378
1,276
6,249
3,929
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
 
Ishtar
11
1 / 3 / 3
6,355
1,271
4,393
6,795
2,238
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
NeXKillur
Chiron
10
1 / 4 / 2
5,978
1,196
4,056
8,096
2,688
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 0
6,249
1,250
1,554
6,968
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 1
5,347
1,069
1,253
1,182
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
14
Kills
4
4
Deaths
14
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
6
8
L
Ah Puch
 
Ah Puch
1
3
3
0.83
L
Ishtar
 
Ishtar
1
3
3
0.83
W
4
0
6
7
W
0
1
12
6
L
Chiron
NeXKillur
Chiron
1
4
2
0.5
W
Morgan Le Fay
Rlnka
Morgan Le Fay
0
0
8
4
W
Danzaburou
Winchester1992
Danzaburou
5
2
5
3.75
L
1
4
0
0.25
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
17,505
20,062
Taken
26,970
10,207
Mitigated
12,074
3,585
Healing
994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,084
131
0
296
1,991
1,515
0
1,095
896
11,723
781
L
Ah Puch
 
Ah Puch
6,249
251
0
22
3,929
1,272
0
776
3,153
16,858
0
L
Ishtar
 
Ishtar
4,393
2,983
0
0
6,795
2,238
0
3,173
3,622
0
16,310
W
7,418
6,237
0
2,034
4,453
1,334
0
2,025
2,428
0
16,870
W
2,543
162
0
368
7,168
5,314
0
3,208
3,960
7,558
578
L
Chiron
NeXKillur
Chiron
4,056
1,601
140
502
8,096
2,688
0
2,026
6,070
0
12,917
W
Morgan Le Fay
Rlnka
Morgan Le Fay
3,474
404
0
15
1,838
630
0
956
882
12,278
549
W
Danzaburou
Winchester1992
Danzaburou
6,030
2,116
0
872
4,612
1,414
0
1,772
2,840
0
12,369
L
1,554
103
0
330
6,968
5,582
0
3,007
3,961
6,864
0
L
1,253
186
0
0
1,182
294
0
403
779
4,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
30,307
98
Minions Killed
81
6
Camps Cleared
5
548,503
Distance Traveled
442,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,283
1,457
22
4
3
119,496
0
L
Ah Puch
6,378
1,276
26
5
0
101,581
0
L
Ishtar
6,355
1,271
20
4
3
90,333
0
W
Rama
7,024
1,405
19
4
3
89,082
0
W
Geb
6,754
1,351
11
2
0
118,348
0
L
Chiron
5,978
1,196
11
2
0
102,744
0
W
Morgan Le Fay
6,223
1,245
19
4
0
109,699
0
W
Danzaburou
7,366
1,473
27
5
0
111,878
0
L
Ares
6,249
1,250
14
3
0
98,633
0
L
Hera
5,347
1,069
10
2
2
49,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role