Player Matchup

Izanami
Izanami
GhostYaksha
Izanami
Level 159
God Stats
5W - 4L
1,731 SR
Queue Stats
390W - 390L
1,486 Elo+
Party 1
Hel
Hel
TTTSSSHHH
Hel
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
51W - 62L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
baron815
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,196 Elo+
Solo
Nu Wa
Nu Wa
loutkk
Nu Wa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 80L
1,422 Elo+
Party 1
Mercury
Mercury
暮雨清尘
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,293 Elo+
Party 1
Team Averages
Level 51
1,546 SR
1,372 Elo+

VS

Team Averages
Level 136
1,547 SR
1,492 Elo+
The Morrigan
The Morrigan
Rozikan
The Morrigan
Level 145
God Stats
3W - 3L
1,686 SR
Queue Stats
355W - 371L
1,417 Elo+
Solo
Yemoja
Yemoja
lycan_1_0
Yemoja
Level 159
God Stats
2W - 1L
1,451 SR
Queue Stats
370W - 393L
1,455 Elo+
Solo
Jormungandr
Jormungandr
thornorse
Jormungandr
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
402W - 407L
1,486 Elo+
Solo
Yu Huang
Yu Huang
viktor42435334
Yu Huang
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,579 Elo+
Solo
Hachiman
Hachiman
zhejiugangale
Hachiman
Level 158
God Stats
6W - 8L
1,599 SR
Queue Stats
557W - 565L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GhostYaksha
Izanami
17
2 / 8 / 5
10,275
685
9,604
17,507
7,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 3
9,397
626
6,865
16,299
9,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
baron815
Sun Wukong
15
0 / 9 / 2
8,315
554
9,027
21,566
20,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
loutkk
Nu Wa
18
3 / 5 / 4
9,845
656
15,189
15,370
6,809
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
暮雨清尘
Mercury
14
1 / 11 / 3
8,357
557
6,384
16,550
6,929
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Rozikan
The Morrigan
18
8 / 2 / 21
11,639
776
14,110
12,037
5,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
lycan_1_0
Yemoja
18
3 / 1 / 29
11,018
735
6,790
12,316
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
thornorse
Jormungandr
18
2 / 4 / 30
11,098
740
20,305
19,776
29,078
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
17
2 / 1 / 26
10,767
718
17,955
10,462
4,223
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
zhejiugangale
Hachiman
20
24 / 2 / 10
13,997
933
23,548
14,209
6,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
155
8
Kills
39
40
Deaths
10
17
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Izanami
GhostYaksha
Izanami
2
8
5
0.56
W
The Morrigan
Rozikan
The Morrigan
8
2
21
9.25
L
2
7
3
0.5
L
Sun Wukong
baron815
Sun Wukong
0
9
2
0.11
L
Nu Wa
loutkk
Nu Wa
3
5
4
1
W
Yemoja
lycan_1_0
Yemoja
3
1
29
17.5
W
Jormungandr
thornorse
Jormungandr
2
4
30
4.25
W
Yu Huang
2
1
26
15
W
Hachiman
zhejiugangale
Hachiman
24
2
10
14.5
L
Mercury
暮雨清尘
Mercury
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,069
Damage
82,708
87,292
Taken
68,800
51,214
Mitigated
52,001
26,241
Healing
35,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GhostYaksha
Izanami
9,604
5,499
40
2,601
17,507
7,332
0
11,076
6,234
0
34,005
W
The Morrigan
Rozikan
The Morrigan
14,110
1,072
3,268
2,121
12,037
5,730
1,355
3,524
8,251
35,445
1,669
L
6,865
137
8,015
6,805
16,299
9,830
0
11,506
4,458
20,300
0
L
Sun Wukong
baron815
Sun Wukong
9,027
1,096
626
2,319
21,566
20,314
0
12,955
8,217
0
22,461
L
Nu Wa
loutkk
Nu Wa
15,189
3,481
1,328
2,074
15,370
6,809
0
8,990
6,157
30,968
0
W
Yemoja
lycan_1_0
Yemoja
6,790
1,658
14,846
4,284
12,316
6,248
1,550
4,396
7,920
22,925
1,003
W
Jormungandr
thornorse
Jormungandr
20,305
2,057
619
3,088
19,776
29,078
268
5,783
13,993
38,956
4,592
W
Yu Huang
17,955
1,789
1,674
1,745
10,462
4,223
1,000
4,432
6,030
41,414
0
W
Hachiman
zhejiugangale
Hachiman
23,548
15,007
832
2,782
14,209
6,722
2,575
3,657
10,552
0
51,856
L
Mercury
暮雨清尘
Mercury
6,384
2,526
763
1,670
16,550
6,929
0
9,464
6,975
0
11,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,189
Gold Earned
58,519
133
Minions Killed
219
0
Camps Cleared
0
1,235,579
Distance Traveled
1,338,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,275
685
49
3
0
224,203
0
W
The Morrigan
11,639
776
40
3
0
259,113
0
L
Hel
9,397
626
33
2
0
261,446
0
L
Sun Wukong
8,315
554
16
1
0
254,784
0
L
Nu Wa
9,845
656
23
2
0
248,924
0
W
Yemoja
11,018
735
30
2
0
257,659
0
W
Jormungandr
11,098
740
33
2
0
265,043
0
W
Yu Huang
10,767
718
48
3
0
284,452
0
W
Hachiman
13,997
933
68
5
0
272,581
0
L
Mercury
8,357
557
12
1
0
246,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role