Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BastetsThighs
Amaterasu
Level 88
God Stats
2W - 2L
1,536 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Apollo
Apollo
FINNSSJ
Apollo
Level 202
God Stats
17W - 11L
1,827 SR
Queue Stats
792W - 550L
1,682 Elo+
Solo
Nemesis
Nemesis
The Noble Onyx
Nemesis
Level 126
God Stats
13W - 9L
1,742 SR
Queue Stats
137W - 143L
1,474 Elo+
Party 2
Bacchus
Bacchus
Webzayne
Bacchus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 119
1,621 SR
1,531 Elo+

VS

Team Averages
Level 114
1,516 SR
1,535 Elo+
Ra
Ra
DeathPanda5000
Ra
Level 148
God Stats
0W - 5L
1,138 SR
Queue Stats
93W - 92L
1,547 Elo+
Party 3
Medusa
Medusa
Setanos
Medusa
Level 161
God Stats
3W - 2L
1,753 SR
Queue Stats
151W - 167L
1,580 Elo+
Solo
Charon
Charon
ZapVR
Charon
Level 66
God Stats
11W - 8L
1,619 SR
Queue Stats
130W - 110L
1,585 Elo+
Party 3
Gilgamesh
Gilgamesh
esquivel482535
Gilgamesh
Level 128
God Stats
31W - 21L
1,591 SR
Queue Stats
524W - 505L
1,607 Elo+
Solo
Poseidon
Poseidon
lamez11213
Poseidon
Level 69
God Stats
11W - 10L
1,478 SR
Queue Stats
553W - 615L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 3 / 4
6,465
1,293
5,540
6,374
4,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
BastetsThighs
Amaterasu
11
1 / 2 / 1
5,815
1,163
1,560
6,308
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
FINNSSJ
Apollo
14
6 / 0 / 4
7,615
1,523
5,265
5,751
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 1 / 4
5,904
1,181
2,375
6,150
3,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Webzayne
Bacchus
11
4 / 3 / 2
6,303
1,261
3,710
4,766
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 1
6,490
1,298
6,370
5,713
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Setanos
Medusa
11
2 / 2 / 4
5,858
1,172
4,134
5,573
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
ZapVR
Charon
11
1 / 2 / 3
5,796
1,159
5,110
4,640
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
esquivel482535
Gilgamesh
9
0 / 3 / 1
5,122
1,024
1,623
4,511
2,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
lamez11213
Poseidon
9
0 / 3 / 4
5,189
1,038
3,240
2,679
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
14
Kills
9
9
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
3
4
1.67
W
Amaterasu
BastetsThighs
Amaterasu
1
2
1
0.75
L
6
4
1
1.63
W
Apollo
FINNSSJ
Apollo
6
0
4
8
L
Medusa
Setanos
Medusa
2
2
4
2
W
0
1
4
2
W
Bacchus
Webzayne
Bacchus
4
3
2
1.67
L
Charon
ZapVR
Charon
1
2
3
1.25
L
Gilgamesh
esquivel482535
Gilgamesh
0
3
1
0.17
L
Poseidon
lamez11213
Poseidon
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,450
Damage
20,477
29,349
Taken
23,116
15,173
Mitigated
8,125
7,455
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,540
628
0
2,046
6,374
4,111
0
2,572
3,535
12,873
0
W
Amaterasu
BastetsThighs
Amaterasu
1,560
232
189
1,413
6,308
3,317
196
3,886
2,056
0
8,022
L
6,370
560
166
1,040
5,713
1,859
0
2,638
3,036
13,222
0
W
Apollo
FINNSSJ
Apollo
5,265
3,119
0
1,818
5,751
1,840
3,246
2,326
2,918
0
28,307
L
Medusa
Setanos
Medusa
4,134
2,406
0
1,253
5,573
1,585
0
3,114
2,388
0
12,676
W
2,375
250
0
1,859
6,150
3,439
0
3,177
2,593
0
8,780
W
Bacchus
Webzayne
Bacchus
3,710
335
0
130
4,766
2,466
184
1,036
3,602
7,121
354
L
Charon
ZapVR
Charon
5,110
1,029
0
874
4,640
1,621
0
746
3,845
12,328
398
L
Gilgamesh
esquivel482535
Gilgamesh
1,623
381
0
633
4,511
2,347
0
935
3,540
0
6,854
L
Poseidon
lamez11213
Poseidon
3,240
745
0
116
2,679
713
0
1,619
1,060
6,247
43

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
28,455
123
Minions Killed
96
0
Camps Cleared
0
615,686
Distance Traveled
495,788
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,465
1,293
20
4
0
110,997
0
W
Amaterasu
5,815
1,163
18
4
0
124,833
0
L
Ra
6,490
1,298
11
2
0
108,717
0
W
Apollo
7,615
1,523
61
12
0
130,214
0
L
Medusa
5,858
1,172
24
5
0
106,668
0
W
Nemesis
5,904
1,181
10
2
0
145,153
0
W
Bacchus
6,303
1,261
14
3
0
104,489
0
L
Charon
5,796
1,159
23
5
0
122,292
0
L
Gilgamesh
5,122
1,024
16
3
0
75,278
2
L
Poseidon
5,189
1,038
22
4
0
82,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role