Player Matchup

Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
GodTatSon
Kukulkan
Gold IV
Level 134
God Stats
1W - 4L
1,335 SR
Queue Stats
128W - 123L
1,511 MMR
Solo
Anhur
Anhur
Gold V
MarshMello99-
Anhur
Gold V
Level 123
God Stats
3W - 5L
1,507 SR
Queue Stats
32W - 34L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
McKinzie
Bakasura
Silver I
Level 121
God Stats
4W - 7L
1,747 SR
Queue Stats
22W - 31L
1,452 MMR
Solo
Amaterasu
Amaterasu
Gold III
ºPULLYº
Amaterasu
Gold III
Level 147
God Stats
5W - 4L
1,793 SR
Queue Stats
458W - 459L
1,450 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,576 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,596 SR
1,481 MMR
Ymir
Ymir
Gold IV
AOKY321
Ymir
Gold IV
Level 94
God Stats
2W - 2L
1,566 SR
Queue Stats
316W - 316L
1,420 MMR
Solo
Medusa
Medusa
Gold V
Jayloof
Medusa
Gold V
Level 102
God Stats
9W - 4L
1,823 SR
Queue Stats
312W - 324L
1,347 MMR
Party 1
Ne Zha
Ne Zha
Gold V
MostafaSMJ
Ne Zha
Gold V
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 216L
1,516 MMR
Solo
Nike
Nike
Silver I
Steinjann
Nike
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,466 MMR
Solo
Ra
Ra
Gold I
astronutty
Ra
Gold I
Level 104
God Stats
10W - 11L
1,594 SR
Queue Stats
382W - 390L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 8 / 1
6,878
405
3,177
18,463
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
GodTatSon
Kukulkan
8
0 / 4 / 0
6,208
365
1,762
4,028
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
1 / 6 / 0
8,727
513
5,252
13,408
3,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
McKinzie
Bakasura
12
1 / 3 / 1
7,542
444
2,413
10,924
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
ºPULLYº
Amaterasu
17
8 / 3 / 2
10,494
617
14,805
20,459
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Ao KuangThanatosAgniNut

VS

Bans
ThorAthenaVulcanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AOKY321
Ymir
14
2 / 1 / 8
9,452
556
2,785
12,495
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Jayloof
Medusa
16
9 / 2 / 4
10,754
633
10,458
11,779
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
MostafaSMJ
Ne Zha
14
4 / 0 / 7
9,066
533
7,959
10,307
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
14
2 / 8 / 3
9,493
558
10,570
19,146
12,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 0 / 5
10,950
644
13,478
5,202
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
10
Kills
23
24
Deaths
11
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
8
1
0.06
W
Ymir
AOKY321
Ymir
2
1
8
6
L
Kukulkan
GodTatSon
Kukulkan
0
4
0
0
W
Medusa
Jayloof
Medusa
9
2
4
5.5
L
1
6
0
0.17
L
Bakasura
McKinzie
Bakasura
1
3
1
0.5
W
Ne Zha
MostafaSMJ
Ne Zha
4
0
7
7.5
W
Nike
2
8
3
0.44
W
6
0
5
8.5
L
Amaterasu
ºPULLYº
Amaterasu
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,409
Damage
45,250
67,282
Taken
58,929
33,319
Mitigated
35,293
15,140
Healing
17,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,177
201
0
496
18,463
10,047
0
4,821
13,290
19,693
0
W
Ymir
AOKY321
Ymir
2,785
672
0
3,062
12,495
12,795
472
1,210
11,236
33,189
1,630
L
Kukulkan
GodTatSon
Kukulkan
1,762
92
0
395
4,028
1,158
0
3,117
697
18,008
0
W
Medusa
Jayloof
Medusa
10,458
4,960
0
2,532
11,779
3,977
4,611
1,146
10,467
0
72,353
L
5,252
2,838
0
3,237
13,408
3,973
0
3,094
10,103
0
56,814
L
Bakasura
McKinzie
Bakasura
2,413
1,607
0
4,860
10,924
3,743
442
1,478
9,259
0
41,389
W
Ne Zha
MostafaSMJ
Ne Zha
7,959
2,820
0
1,908
10,307
4,113
2,068
1,408
8,714
0
62,608
W
Nike
10,570
2,094
0
3,021
19,146
12,404
1,444
449
17,744
0
51,721
W
13,478
1,623
3,746
3,354
5,202
2,004
2,943
1,715
3,439
74,911
1,282
L
Amaterasu
ºPULLYº
Amaterasu
14,805
6,591
0
6,152
20,459
14,398
0
2,787
16,594
0
73,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,849
Gold Earned
49,715
387
Minions Killed
440
0
Camps Cleared
0
1,366,767
Distance Traveled
1,712,919
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,878
405
27
2
0
325,230
1
W
Ymir
9,452
556
39
2
0
306,955
2
L
Kukulkan
6,208
365
32
2
0
131,159
0
W
Medusa
10,754
633
110
6
0
321,033
2
L
Anhur
8,727
513
110
6
0
313,112
3
L
Bakasura
7,542
444
102
6
0
276,214
0
W
Ne Zha
9,066
533
70
4
0
397,763
0
W
Nike
9,493
558
80
5
0
320,956
0
W
Ra
10,950
644
141
8
0
366,212
2
L
Amaterasu
10,494
617
116
7
0
321,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role