Player Matchup

Ullr
Ullr
Begenny_Bean
Ullr
Level 40
God Stats
1W - 1L
1,281 SR
Queue Stats
46W - 63L
1,447 Elo+
Solo
Mulan
Mulan
BirfdaiBoi
Mulan
Level 126
God Stats
4W - 4L
1,550 SR
Queue Stats
214W - 221L
1,479 Elo+
Solo
Cabrakan
Cabrakan
Faze-Argos7
Cabrakan
Level 86
God Stats
7W - 8L
1,485 SR
Queue Stats
398W - 388L
1,431 Elo+
Solo
Merlin
Merlin
Unclezhou
Merlin
Level 171
God Stats
2W - 1L
1,281 SR
Queue Stats
97W - 98L
1,522 Elo+
Solo
Bellona
Bellona
mordeek
Bellona
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,500 Elo+
Solo
Team Averages
Level 96
1,420 SR
1,476 Elo+

VS

Team Averages
Level 121
1,552 SR
1,491 Elo+
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Ceixi
Bakasura
Level 216
God Stats
14W - 4L
1,720 SR
Queue Stats
89W - 81L
1,576 Elo+
Solo
Mercury
Mercury
Osis712
Mercury
Level 45
God Stats
3W - 4L
1,444 SR
Queue Stats
6W - 7L
1,525 Elo+
Solo
Chang'e
Chang'e
SQUALLOUFF
Chang'e
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 169L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
liamrhope
Baron Samedi
Level 98
God Stats
6W - 5L
1,596 SR
Queue Stats
376W - 403L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
8,926
525
11,731
11,297
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mulan
14
0 / 2 / 4
7,698
453
5,732
10,503
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
Faze-Argos7
Cabrakan
13
3 / 1 / 6
8,908
524
6,662
14,759
13,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Unclezhou
Merlin
16
1 / 0 / 2
9,017
530
4,814
3,793
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
mordeek
Bellona
14
2 / 2 / 1
8,538
502
12,212
14,532
14,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 3 / 2
6,799
400
6,662
10,284
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Ceixi
Bakasura
15
0 / 2 / 2
9,166
539
8,476
20,770
17,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
Osis712
Mercury
14
1 / 1 / 2
7,531
443
4,991
10,624
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
SQUALLOUFF
Chang'e
15
3 / 1 / 0
8,995
529
5,747
7,236
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
liamrhope
Baron Samedi
10
1 / 5 / 0
6,088
358
8,899
12,176
6,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
5
5
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
2
0.33
W
6
0
4
8
W
Mulan
0
2
4
1
L
Bakasura
Ceixi
Bakasura
0
2
2
0.5
W
Cabrakan
Faze-Argos7
Cabrakan
3
1
6
6
L
Mercury
Osis712
Mercury
1
1
2
2
L
Chang'e
SQUALLOUFF
Chang'e
3
1
0
3
W
Merlin
Unclezhou
Merlin
1
0
2
2
L
Baron Samedi
liamrhope
Baron Samedi
1
5
0
0.2
W
Bellona
mordeek
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,151
Damage
34,775
54,884
Taken
61,090
38,229
Mitigated
34,780
19,511
Healing
26,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,662
1,392
0
2,338
10,284
3,764
0
2,778
7,506
0
45,453
W
11,731
4,990
0
3,823
11,297
4,234
505
4,218
6,938
0
66,969
W
Mulan
5,732
920
0
5,670
10,503
4,777
169
1,114
8,691
0
69,136
L
Bakasura
Ceixi
Bakasura
8,476
5,126
0
14,362
20,770
17,076
0
1,403
18,349
0
54,952
W
Cabrakan
Faze-Argos7
Cabrakan
6,662
1,019
0
5,603
14,759
13,708
0
5,828
8,597
18,765
0
L
Mercury
Osis712
Mercury
4,991
2,971
0
2,416
10,624
4,384
0
1,386
9,193
0
64,958
L
Chang'e
SQUALLOUFF
Chang'e
5,747
958
490
2,950
7,236
2,636
0
2,715
4,481
60,102
1,102
W
Merlin
Unclezhou
Merlin
4,814
50
0
1,480
3,793
1,355
222
1,240
2,482
72,714
1,238
L
Baron Samedi
liamrhope
Baron Samedi
8,899
821
848
3,354
12,176
6,920
0
3,194
8,942
32,355
0
W
Bellona
mordeek
Bellona
12,212
4,963
0
2,935
14,532
14,155
0
1,465
11,957
0
61,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,087
Gold Earned
38,579
486
Minions Killed
470
0
Camps Cleared
0
1,618,204
Distance Traveled
1,653,990
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,799
400
82
5
0
286,683
2
W
Ullr
8,926
525
112
7
0
305,871
2
W
Mulan
7,698
453
109
6
0
349,117
5
L
Bakasura
9,166
539
131
8
0
324,987
0
W
Cabrakan
8,908
524
12
1
0
298,044
0
L
Mercury
7,531
443
101
6
0
417,524
0
L
Chang'e
8,995
529
131
8
0
342,863
0
W
Merlin
9,017
530
156
9
0
349,857
7
L
Baron Samedi
6,088
358
25
1
0
281,933
1
W
Bellona
8,538
502
97
6
0
315,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role