Player Matchup

Lancelot
Lancelot
Bukkin_21
Lancelot
Level 49
God Stats
3W - 4L
1,415 SR
Queue Stats
96W - 105L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
Guez_FC
Nu Wa
Level 63
God Stats
7W - 7L
1,627 SR
Queue Stats
194W - 233L
1,482 Elo+
Party 1
King Arthur
King Arthur
Romololollo
King Arthur
Level 48
God Stats
5W - 6L
1,595 SR
Queue Stats
90W - 101L
1,411 Elo+
Party 2
Medusa
Medusa
silvipaese
Medusa
Level 67
God Stats
58W - 37L
1,629 SR
Queue Stats
115W - 113L
1,449 Elo+
Party 2
Xing Tian
Xing Tian
twistar_husse
Xing Tian
Level 99
God Stats
1W - 1L
1,830 SR
Queue Stats
183W - 210L
1,407 Elo+
Party 1
Team Averages
Level 65
1,619 SR
1,432 Elo+

VS

Team Averages
Level 79
1,464 SR
1,426 Elo+
Ao Kuang
Ao Kuang
De1uded__Brendan
Ao Kuang
Level 99
God Stats
1W - 4L
1,289 SR
Queue Stats
136W - 115L
1,504 Elo+
Solo
Medusa
Medusa
DeoIsTheGod
Medusa
Level 66
God Stats
5W - 0L
1,687 SR
Queue Stats
20W - 21L
1,357 Elo+
Solo
Maui
Maui
DragonBorn010
Maui
Level 127
God Stats
2W - 5L
1,286 SR
Queue Stats
302W - 313L
1,438 Elo+
Solo
Nu Wa
Nu Wa
ashleysmith01
Nu Wa
Level 67
God Stats
29W - 18L
1,629 SR
Queue Stats
362W - 313L
1,514 Elo+
Solo
Surtr
Surtr
ttv to good5764
Surtr
Level 37
God Stats
6W - 7L
1,429 SR
Queue Stats
31W - 44L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bukkin_21
Lancelot
5
0 / 1 / 0
3,298
550
0
2,854
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
Guez_FC
Nu Wa
7
0 / 3 / 0
3,677
613
611
3,337
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Romololollo
King Arthur
6
0 / 4 / 0
3,492
582
1,837
6,464
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
silvipaese
Medusa
6
1 / 3 / 1
3,504
584
2,440
3,767
918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
twistar_husse
Xing Tian
5
0 / 3 / 0
3,333
556
1,264
5,428
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 3
4,943
824
2,742
4,130
1,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
7
0 / 2 / 4
3,736
623
3,243
3,734
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 4
4,029
672
1,411
3,412
1,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
5 / 0 / 3
4,898
816
2,747
1,235
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
3 / 0 / 0
4,630
772
3,133
4,016
1,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
14
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bukkin_21
Lancelot
0
1
0
0
W
5
0
3
6.5
W
Medusa
0
2
4
1
W
0
0
4
2
L
Nu Wa
Guez_FC
Nu Wa
0
3
0
0
L
King Arthur
Romololollo
King Arthur
0
4
0
0
W
5
0
3
6.5
L
Medusa
silvipaese
Medusa
1
3
1
0.5
W
3
0
0
3
L
Xing Tian
twistar_husse
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,152
Damage
13,276
21,850
Taken
16,527
8,179
Mitigated
6,126
4,190
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bukkin_21
Lancelot
0
0
0
1,740
2,854
755
0
302
2,552
0
11,326
W
2,742
577
0
1,335
4,130
1,369
0
273
3,857
26,081
2,234
W
Medusa
3,243
791
0
1,398
3,734
1,117
14
791
2,943
0
19,076
W
1,411
523
0
1,300
3,412
1,482
0
473
2,939
10,717
1,796
L
Nu Wa
Guez_FC
Nu Wa
611
141
0
465
3,337
786
0
2,305
1,032
18,985
0
L
King Arthur
Romololollo
King Arthur
1,837
43
0
590
6,464
2,748
0
995
5,099
0
16,427
W
2,747
363
0
262
1,235
279
45
338
897
23,269
926
L
Medusa
silvipaese
Medusa
2,440
790
0
736
3,767
918
0
1,787
1,980
0
14,090
W
3,133
927
0
1,989
4,016
1,879
28
0
4,016
237
24,251
L
Xing Tian
twistar_husse
Xing Tian
1,264
162
0
659
5,428
2,972
0
1,441
3,987
7,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,304
Gold Earned
22,236
138
Minions Killed
189
0
Camps Cleared
0
590,395
Distance Traveled
635,973
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,298
550
34
6
0
97,013
0
W
Ao Kuang
4,943
824
46
8
0
146,253
0
W
Medusa
3,736
623
25
4
0
127,607
0
W
Maui
4,029
672
28
5
0
114,858
4
L
Nu Wa
3,677
613
32
5
0
109,654
0
L
King Arthur
3,492
582
35
6
0
125,537
0
W
Nu Wa
4,898
816
47
8
0
122,521
0
L
Medusa
3,504
584
24
4
0
129,345
2
W
Surtr
4,630
772
43
7
0
124,734
0
L
Xing Tian
3,333
556
13
2
0
128,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role