Player Matchup

Surtr
Surtr
Platinum IV
 
Surtr
Platinum IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Silver I
DrAEkeN5
Poseidon
Silver I
Level 190
God Stats
2W - 0L
1,779 SR
Queue Stats
11W - 4L
1,577 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
InfiniteRegress-
Danzaburou
Platinum IV
Level 153
God Stats
71W - 45L
1,678 SR
Queue Stats
543W - 544L
1,587 MMR
Solo
Thor
Thor
Platinum I
Wiizar
Thor
Platinum I
Level 231
God Stats
19W - 5L
1,801 SR
Queue Stats
92W - 74L
1,780 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
ямнерусский
Kumbhakarna
Bronze III
Level 126
God Stats
1W - 2L
1,840 SR
Queue Stats
22W - 13L
1,511 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 174
1,720 SR
1,591 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,687 SR
1,601 MMR
Neith
Neith
Gold V
JoKeR-TTVx
Neith
Gold V
Level 84
God Stats
0W - 1L
1,742 SR
Queue Stats
11W - 13L
1,494 MMR
Party 1
Ix Chel
Ix Chel
Gold II
JoshMcN99
Ix Chel
Gold II
Level 156
God Stats
35W - 26L
1,574 SR
Queue Stats
568W - 566L
1,630 MMR
Solo
Loki
Loki
Gold IV
TremendoKumbion1
Loki
Gold IV
Level 53
God Stats
9W - 8L
1,720 SR
Queue Stats
25W - 20L
1,692 MMR
Solo
Horus
Horus
Gold V
bebowalid
Horus
Gold V
Level 140
God Stats
0W - 1L
1,754 SR
Queue Stats
25W - 25L
1,494 MMR
Party 1
Ymir
Ymir
Gold II
Акциум
Ymir
Gold II
Level 186
God Stats
51W - 46L
1,645 SR
Queue Stats
134W - 122L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
2 / 1 / 3
5,145
735
3,795
6,145
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
DrAEkeN5
Poseidon
10
1 / 0 / 2
5,224
746
1,899
1,917
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
InfiniteRegress-
Danzaburou
8
1 / 0 / 1
4,511
644
2,251
2,599
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
Wiizar
Thor
8
4 / 2 / 2
4,596
657
2,229
4,228
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 3
4,735
676
1,469
4,899
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AwilixKaliAthenaCthulhu

VS

Bans
MedusaBastetThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 1 / 0
3,690
527
2,012
3,485
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
JoshMcN99
Ix Chel
9
2 / 2 / 1
4,850
693
2,709
3,341
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
3,298
471
421
2,619
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
bebowalid
Horus
7
0 / 3 / 1
3,720
531
2,661
7,257
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 2 / 1
4,449
636
1,585
5,071
3,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
3
3
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
3
3.5
W
Poseidon
DrAEkeN5
Poseidon
1
0
2
2
W
Danzaburou
InfiniteRegress-
Danzaburou
1
0
1
1.5
L
Neith
0
1
0
0
L
Ix Chel
JoshMcN99
Ix Chel
2
2
1
1.25
L
0
1
0
0
W
Thor
Wiizar
Thor
4
2
2
2.5
L
Horus
bebowalid
Horus
0
3
1
0.17
L
1
2
1
0.75
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,643
Damage
9,388
19,788
Taken
21,773
7,041
Mitigated
11,069
7,570
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,795
1,234
0
2,207
6,145
2,123
80
159
5,647
722
28,661
W
Poseidon
DrAEkeN5
Poseidon
1,899
429
0
460
1,917
499
247
866
983
40,369
1,933
W
Danzaburou
InfiniteRegress-
Danzaburou
2,251
442
0
1,164
2,599
673
0
285
2,304
0
30,182
L
Neith
2,012
1,220
0
1,504
3,485
855
0
231
3,254
0
22,489
L
Ix Chel
JoshMcN99
Ix Chel
2,709
445
128
872
3,341
1,062
0
608
2,733
24,647
0
L
421
29
0
1,558
2,619
568
0
342
2,277
0
11,489
W
Thor
Wiizar
Thor
2,229
799
0
1,817
4,228
1,103
0
1,278
2,882
0
17,557
L
Horus
bebowalid
Horus
2,661
1,005
40
2,127
7,257
5,219
0
849
6,408
0
18,793
L
1,585
319
0
1,884
5,071
3,365
0
1,600
3,471
12,470
0
W
1,469
248
0
1,922
4,899
2,643
0
1,460
3,316
8,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,211
Gold Earned
20,007
227
Minions Killed
189
0
Camps Cleared
0
708,226
Distance Traveled
634,169
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,145
735
43
6
0
110,733
0
W
Poseidon
5,224
746
83
12
0
158,060
1
W
Danzaburou
4,511
644
53
8
0
128,209
0
L
Neith
3,690
527
49
7
0
129,042
0
L
Ix Chel
4,850
693
65
9
0
116,410
0
L
Loki
3,298
471
25
4
0
111,524
0
W
Thor
4,596
657
34
5
0
167,335
0
L
Horus
3,720
531
33
5
0
155,823
1
L
Ymir
4,449
636
17
2
0
121,370
0
W
Kumbhakarna
4,735
676
14
2
0
143,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role