Player Matchup

Yemoja
Yemoja
Abrarogar99
Yemoja
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
554W - 572L
1,490 Elo+
Solo
Shiva
Shiva
Armageddom
Shiva
Level 106
God Stats
0W - 2L
1,314 SR
Queue Stats
65W - 63L
1,479 Elo+
Solo
Sobek
Sobek
MentalistSK
Sobek
Level 96
God Stats
17W - 16L
1,684 SR
Queue Stats
964W - 961L
1,420 Elo+
Solo
Janus
Janus
Piasek99
Janus
Level 104
God Stats
1W - 4L
1,397 SR
Queue Stats
111W - 116L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
КЕ1ТН
Ratatoskr
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 156L
1,458 Elo+
Solo
Team Averages
Level 94
1,479 SR
1,468 Elo+

VS

Team Averages
Level 79
1,494 SR
1,492 Elo+
Ymir
Ymir
Lombric20
Ymir
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 39L
1,594 Elo+
Solo
Izanami
Izanami
Starryeyed_Angel
Izanami
Level 126
God Stats
5W - 2L
1,352 SR
Queue Stats
112W - 94L
1,551 Elo+
Solo
Anhur
Anhur
Tpycb
Anhur
Level 91
God Stats
27W - 36L
1,432 SR
Queue Stats
948W - 921L
1,447 Elo+
Solo
Hel
Hel
Vinns
Hel
Level 92
God Stats
2W - 0L
1,687 SR
Queue Stats
118W - 128L
1,497 Elo+
Solo
Raijin
Raijin
sqouch88
Raijin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 198L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 2 / 12
9,611
565
5,260
10,551
9,079
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
19
4 / 4 / 14
10,621
625
19,321
24,565
30,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

5
0 / 0 / 0
7,228
425
0
0
0
Janus
Piasek99
Janus
20
14 / 2 / 5
13,654
803
33,958
12,590
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
КЕ1ТН
Ratatoskr
19
3 / 2 / 17
10,649
626
11,606
20,728
16,478
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 3 / 8
11,398
670
10,708
21,691
21,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
1 / 3 / 7
12,106
712
13,759
18,040
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Tpycb
Anhur
19
6 / 5 / 4
12,366
727
18,172
18,261
7,292
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Vinns
Hel
18
2 / 4 / 5
11,275
663
8,861
12,624
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
sqouch88
Raijin
18
1 / 6 / 8
11,159
656
7,692
12,773
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
42
21
Kills
10
10
Deaths
21
48
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
12
3
L
Shiva
4
4
14
2.75
W
Ymir
0
3
8
1.33
L
0
0
0
0
L
Janus
Piasek99
Janus
14
2
5
8.25
W
1
3
7
1.5
W
Anhur
Tpycb
Anhur
6
5
4
1.6
W
Hel
Vinns
Hel
2
4
5
1.13
W
Raijin
sqouch88
Raijin
1
6
8
0.83
L
Ratatoskr
КЕ1ТН
Ratatoskr
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,145
Damage
59,192
68,434
Taken
83,389
61,844
Mitigated
45,980
36,375
Healing
35,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,260
1,606
17,913
2,784
10,551
9,079
0
3,795
6,756
14,818
0
L
Shiva
19,321
1,332
1,475
3,349
24,565
30,862
0
8,774
15,791
0
25,340
W
Ymir
10,708
1,137
1,125
3,217
21,691
21,365
186
9,686
10,838
18,369
2,091
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
Piasek99
Janus
33,958
1,771
1,830
2,264
12,590
5,425
0
4,291
8,299
73,717
592
W
13,759
8,358
240
4,154
18,040
7,282
3,248
9,542
7,453
0
49,123
W
Anhur
Tpycb
Anhur
18,172
11,391
769
4,900
18,261
7,292
2,146
6,790
10,639
0
38,708
W
Hel
Vinns
Hel
8,861
1,393
14,545
5,513
12,624
4,828
764
5,446
6,808
16,671
382
W
Raijin
sqouch88
Raijin
7,692
1,839
0
850
12,773
5,213
512
5,485
6,991
26,144
0
L
Ratatoskr
КЕ1ТН
Ratatoskr
11,606
816
557
6,203
20,728
16,478
614
9,080
11,648
0
26,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,763
Gold Earned
58,304
158
Minions Killed
191
0
Camps Cleared
0
1,239,153
Distance Traveled
1,409,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,611
565
11
1
0
261,656
0
L
Shiva
10,621
625
14
1
0
313,663
0
W
Ymir
11,398
670
24
1
0
330,454
0
L
Sobek
7,228
425
0
0
0
0
0
L
Janus
13,654
803
113
7
0
317,046
0
W
Izanami
12,106
712
72
4
0
309,582
0
W
Anhur
12,366
727
41
2
0
256,582
0
W
Hel
11,275
663
10
1
0
270,967
0
W
Raijin
11,159
656
44
3
0
241,600
0
L
Ratatoskr
10,649
626
20
1
0
346,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role