Player Matchup

Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
JYNX8146
Artio
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
87W - 111L
1,398 Elo+
Party 3
Zeus
Zeus
Quarxs
Zeus
Level 179
God Stats
18W - 10L
1,676 SR
Queue Stats
653W - 714L
1,378 Elo+
Solo
Nut
Nut
ThatSkyGuy5701
Nut
Level 108
God Stats
0W - 2L
1,512 SR
Queue Stats
78W - 89L
1,446 Elo+
Party 3
Hachiman
Hachiman
ktalan
Hachiman
Level 67
God Stats
4W - 2L
1,859 SR
Queue Stats
136W - 139L
1,447 Elo+
Solo
Team Averages
Level 110
1,652 SR
1,434 Elo+

VS

Team Averages
Level 88
1,423 SR
1,391 Elo+
Geb
Geb
GingeYoung
Geb
Level 128
God Stats
3W - 2L
1,596 SR
Queue Stats
39W - 44L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
Jojouswriter264
Danzaburou
Level 129
God Stats
5W - 2L
1,617 SR
Queue Stats
164W - 172L
1,453 Elo+
Solo
Jing Wei
Jing Wei
ShadowGod24
Jing Wei
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 82L
1,355 Elo+
Party 1
Eset
Eset
SlamFist96
Eset
Level 86
God Stats
1W - 1L
1,277 SR
Queue Stats
45W - 51L
1,381 Elo+
Party 2
Kali
Kali
zeroviperr
Kali
Level 33
God Stats
1W - 3L
1,126 SR
Queue Stats
45W - 59L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 7 / 7
7,693
641
6,105
15,172
14,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artio
JYNX8146
Artio
13
0 / 7 / 4
6,949
579
2,142
14,240
10,327
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Quarxs
Zeus
18
10 / 2 / 2
10,753
896
17,312
5,068
1,845
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 6
7,869
656
6,014
9,870
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
ktalan
Hachiman
16
3 / 4 / 4
8,404
700
8,794
11,673
4,049
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 17
9,536
795
13,912
16,343
15,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Jojouswriter264
Danzaburou
18
8 / 1 / 12
11,267
939
13,051
10,011
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
ShadowGod24
Jing Wei
17
2 / 2 / 11
10,174
848
5,593
9,573
3,620
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 4 / 7
10,659
888
14,772
9,362
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 12
10,401
867
5,186
12,799
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
14
Kills
24
24
Deaths
14
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
7
7
0.5
W
1
3
17
3.17
L
Artio
JYNX8146
Artio
0
7
4
0.29
W
Danzaburou
Jojouswriter264
Danzaburou
8
1
12
14
L
Zeus
Quarxs
Zeus
10
2
2
5.5
W
Jing Wei
ShadowGod24
Jing Wei
2
2
11
3.75
W
9
4
7
3.13
L
1
4
6
1
L
Hachiman
ktalan
Hachiman
3
4
4
1.25
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,367
Damage
52,514
56,023
Taken
58,088
35,020
Mitigated
32,580
11,866
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,105
4,248
868
2,130
15,172
14,961
0
6,484
7,724
0
7,936
W
13,912
678
778
2,768
16,343
15,654
232
5,314
10,890
22,009
3,323
L
Artio
JYNX8146
Artio
2,142
212
742
1,089
14,240
10,327
0
4,998
8,622
6,127
0
W
Danzaburou
Jojouswriter264
Danzaburou
13,051
2,209
913
2,572
10,011
4,348
3,271
3,261
6,736
0
35,785
L
Zeus
Quarxs
Zeus
17,312
656
831
404
5,068
1,845
0
2,669
2,211
35,679
0
W
Jing Wei
ShadowGod24
Jing Wei
5,593
3,359
486
1,733
9,573
3,620
1,526
3,478
6,082
0
29,799
W
14,772
789
508
981
9,362
3,991
418
2,886
6,454
23,391
1,208
L
6,014
2,103
837
753
9,870
3,838
0
4,088
5,362
0
13,099
L
Hachiman
ktalan
Hachiman
8,794
4,352
381
3,831
11,673
4,049
0
5,802
5,162
0
20,750
W
5,186
2,011
1,272
3,591
12,799
4,967
1,068
4,515
8,225
0
10,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,668
Gold Earned
52,037
107
Minions Killed
181
0
Camps Cleared
0
1,008,387
Distance Traveled
1,146,519
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,693
641
3
0
0
216,180
0
W
Geb
9,536
795
30
3
0
222,193
4
L
Artio
6,949
579
4
0
0
168,540
0
W
Danzaburou
11,267
939
43
4
0
209,270
0
L
Zeus
10,753
896
56
5
0
192,164
0
W
Jing Wei
10,174
848
54
5
0
231,859
0
W
Eset
10,659
888
41
3
0
228,978
0
L
Nut
7,869
656
17
1
0
215,067
0
L
Hachiman
8,404
700
27
2
0
216,436
0
W
Kali
10,401
867
13
1
0
254,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role