Player Matchup

Cthulhu
Cthulhu
Faiaa96
Cthulhu
Level 123
God Stats
6W - 5L
1,528 SR
Queue Stats
520W - 532L
1,461 Elo+
Party 2
Ra
Ra
Kirari 1689
Ra
Level 49
God Stats
27W - 28L
1,651 SR
Queue Stats
273W - 297L
1,538 Elo+
Solo
Agni
Agni
LycaondArcadie
Agni
Level 128
God Stats
7W - 6L
1,211 SR
Queue Stats
83W - 55L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
frfor
Gilgamesh
Level 39
God Stats
1W - 4L
1,588 SR
Queue Stats
64W - 89L
1,502 Elo+
Solo
Freya
Freya
kurito12
Freya
Level 33
God Stats
6W - 7L
1,577 SR
Queue Stats
136W - 156L
1,446 Elo+
Party 2
Team Averages
Level 74
1,511 SR
1,503 Elo+

VS

Team Averages
Level 133
1,580 SR
1,549 Elo+
Vulcan
Vulcan
GirthyPecker
Vulcan
Level 123
God Stats
5W - 0L
1,810 SR
Queue Stats
119W - 115L
1,558 Elo+
Party 1
Ratatoskr
Ratatoskr
GoobisSlapper
Ratatoskr
Level 103
God Stats
10W - 8L
1,512 SR
Queue Stats
205W - 189L
1,577 Elo+
Party 1
Nike
Nike
Nerethos
Nike
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 50L
1,575 Elo+
Party 3
Ares
Ares
T1mmothy
Ares
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 104L
1,536 Elo+
Solo
Nut
Nut
Zionqt
Nut
Level 159
God Stats
19W - 13L
1,579 SR
Queue Stats
81W - 72L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Faiaa96
Cthulhu
8
1 / 2 / 1
4,917
492
5,157
7,761
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 5 / 2
5,363
536
1,977
6,261
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,012
501
2,737
5,758
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
frfor
Gilgamesh
9
1 / 5 / 0
5,429
543
4,437
9,181
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
kurito12
Freya
9
2 / 3 / 0
4,922
492
2,170
4,804
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 0 / 2
6,760
676
4,182
2,535
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
GoobisSlapper
Ratatoskr
13
6 / 0 / 4
6,982
698
5,499
7,287
2,601
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
12
5 / 1 / 0
7,458
746
6,580
7,417
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
10
0 / 2 / 7
5,917
592
2,837
8,147
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nut
Zionqt
Nut
11
5 / 1 / 2
6,263
626
5,528
4,765
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
18
18
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Faiaa96
Cthulhu
1
2
1
0.75
W
Vulcan
2
0
2
3
W
Ratatoskr
GoobisSlapper
Ratatoskr
6
0
4
8
L
0
5
2
0.2
L
0
3
1
0.17
W
Nike
5
1
0
5
W
Ares
0
2
7
1.75
W
Nut
Zionqt
Nut
5
1
2
6
L
Gilgamesh
frfor
Gilgamesh
1
5
0
0.2
L
Freya
kurito12
Freya
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,478
Damage
24,626
33,765
Taken
30,151
12,457
Mitigated
13,339
8,938
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Faiaa96
Cthulhu
5,157
332
38
2,372
7,761
4,759
0
1,286
6,461
18,310
2,147
W
Vulcan
4,182
0
0
437
2,535
798
225
1,288
1,210
43,562
1,693
W
Ratatoskr
GoobisSlapper
Ratatoskr
5,499
1,874
0
1,100
7,287
2,601
0
1,629
5,524
0
61,670
L
1,977
193
144
885
6,261
2,023
0
3,318
2,775
38,484
0
L
2,737
417
0
2,753
5,758
1,428
0
1,226
4,392
37,457
809
W
Nike
6,580
974
0
944
7,417
3,396
0
0
7,417
0
53,153
W
Ares
2,837
351
0
2,369
8,147
4,989
0
4,872
2,661
12,155
0
W
Nut
Zionqt
Nut
5,528
3,304
0
2,703
4,765
1,555
0
2,803
1,714
0
41,438
L
Gilgamesh
frfor
Gilgamesh
4,437
1,605
0
1,852
9,181
2,993
0
0
9,181
0
32,339
L
Freya
kurito12
Freya
2,170
630
0
894
4,804
1,254
0
719
4,085
13,298
895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,643
Gold Earned
33,380
269
Minions Killed
383
0
Camps Cleared
0
1,042,152
Distance Traveled
1,068,615
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,917
492
31
3
0
209,971
0
W
Vulcan
6,760
676
93
9
0
213,203
0
W
Ratatoskr
6,982
698
91
9
0
275,620
0
L
Ra
5,363
536
80
8
0
204,000
0
L
Agni
5,012
501
65
7
0
228,421
0
W
Nike
7,458
746
101
10
0
185,941
0
W
Ares
5,917
592
24
2
0
206,192
1
W
Nut
6,263
626
74
7
0
187,659
0
L
Gilgamesh
5,429
543
54
5
0
194,013
0
L
Freya
4,922
492
39
4
0
205,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role