Player Matchup

Hera
Hera
Bradient
Hera
Level 126
God Stats
1W - 4L
1,455 SR
Queue Stats
199W - 198L
1,457 Elo+
Party 3
Erlang Shen
Erlang Shen
Diclonus_
Erlang Shen
Level 63
God Stats
8W - 15L
1,525 SR
Queue Stats
301W - 264L
1,547 Elo+
Party 2
Tyr
Tyr
Nomatron143
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,377 Elo+
Party 3
Ravana
Ravana
Yuliy62
Ravana
Level 62
God Stats
11W - 4L
1,867 SR
Queue Stats
149W - 107L
1,579 Elo+
Party 2
Chronos
Chronos
theoverlord101
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,413 Elo+
Solo
Team Averages
Level 70
1,569 SR
1,475 Elo+

VS

Team Averages
Level 66
1,643 SR
1,441 Elo+
Mulan
Mulan
IXSneakyArchXI
Mulan
Level 65
God Stats
6W - 3L
1,683 SR
Queue Stats
33W - 26L
1,467 Elo+
Solo
Nut
Nut
LanternCores
Nut
Level 106
God Stats
10W - 6L
1,560 SR
Queue Stats
127W - 117L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
Sid2wey
Kuzenbo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 44L
1,304 Elo+
Party 1
Da Ji
Da Ji
SirDrider
Da Ji
Level 107
God Stats
11W - 6L
1,830 SR
Queue Stats
100W - 87L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Svxteen
Nu Wa
Level 37
God Stats
7W - 7L
1,644 SR
Queue Stats
206W - 213L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 2 / 2
6,655
605
4,837
5,269
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Diclonus_
Erlang Shen
9
1 / 2 / 0
4,759
433
4,067
11,074
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 0
5,524
502
2,364
11,803
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
Yuliy62
Ravana
9
2 / 0 / 0
5,238
476
4,081
5,211
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
4,751
432
3,047
5,807
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,692
699
6,643
6,879
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 2
6,485
590
7,577
5,381
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
Sid2wey
Kuzenbo
10
0 / 1 / 4
5,623
511
3,100
6,641
6,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
SirDrider
Da Ji
12
3 / 2 / 2
6,198
563
4,587
9,186
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Svxteen
Nu Wa
11
1 / 3 / 2
5,962
542
3,737
5,065
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
13
13
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
2
2
2
1.5
L
Erlang Shen
Diclonus_
Erlang Shen
1
2
0
0.5
W
5
0
0
5
W
4
0
2
5
L
0
5
0
0
W
Kuzenbo
Sid2wey
Kuzenbo
0
1
4
2
W
Da Ji
SirDrider
Da Ji
3
2
2
2
W
Nu Wa
Svxteen
Nu Wa
1
3
2
0.67
L
Ravana
Yuliy62
Ravana
2
0
0
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,396
Damage
25,644
39,164
Taken
33,152
17,017
Mitigated
16,250
9,710
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,837
981
0
924
5,269
1,522
10
1,704
3,565
49,593
1,035
L
Erlang Shen
Diclonus_
Erlang Shen
4,067
2,435
0
4,328
11,074
7,117
0
2,299
8,775
0
22,964
W
6,643
1,052
0
2,550
6,879
3,676
0
453
6,398
0
49,795
W
7,577
5,165
0
3,428
5,381
1,770
150
1,039
4,342
0
54,747
L
2,364
199
0
2,749
11,803
4,993
0
381
11,422
0
35,807
W
Kuzenbo
Sid2wey
Kuzenbo
3,100
1,507
114
937
6,641
6,700
16
2,008
4,633
8,653
0
W
Da Ji
SirDrider
Da Ji
4,587
755
0
4,102
9,186
2,913
0
1,370
7,712
0
42,713
W
Nu Wa
Svxteen
Nu Wa
3,737
645
0
350
5,065
1,191
0
2,726
2,183
34,210
0
L
Ravana
Yuliy62
Ravana
4,081
957
0
1,218
5,211
1,602
0
1,163
4,048
0
31,608
L
3,047
1,680
0
491
5,807
1,783
0
1,290
4,517
32,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,927
Gold Earned
31,960
330
Minions Killed
349
0
Camps Cleared
0
1,089,474
Distance Traveled
1,047,942
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,655
605
115
10
0
231,009
0
L
Erlang Shen
4,759
433
31
3
0
225,395
2
W
Mulan
7,692
699
100
9
0
212,123
2
W
Nut
6,485
590
105
10
0
185,014
0
L
Tyr
5,524
502
67
6
0
203,825
0
W
Kuzenbo
5,623
511
10
1
0
219,246
0
W
Da Ji
6,198
563
68
6
0
213,503
0
W
Nu Wa
5,962
542
66
6
0
218,056
6
L
Ravana
5,238
476
52
5
0
236,827
3
L
Chronos
4,751
432
65
6
0
192,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role