Player Matchup

Chiron
Chiron
IGxNeat
Chiron
Level 159
God Stats
8W - 8L
1,550 SR
Queue Stats
292W - 277L
1,465 Elo+
Solo
Nike
Nike
KeepUp650
Nike
Level 208
God Stats
0W - 2L
1,500 SR
Queue Stats
431W - 422L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Rxzor-VG-
Zhong Kui
Level 128
God Stats
1W - 3L
1,726 SR
Queue Stats
173W - 158L
1,527 Elo+
Solo
Janus
Janus
likqy
Janus
Level 31
God Stats
0W - 4L
1,103 SR
Queue Stats
63W - 38L
1,629 Elo+
Party 1
Chang'e
Chang'e
xqsza
Chang'e
Level 186
God Stats
2W - 3L
1,855 SR
Queue Stats
80W - 83L
1,584 Elo+
Party 1
Team Averages
Level 142
1,547 SR
1,542 Elo+

VS

Team Averages
Level 129
1,570 SR
1,584 Elo+
Cthulhu
Cthulhu
CannonPlayz
Cthulhu
Level 89
God Stats
40W - 23L
1,649 SR
Queue Stats
108W - 96L
1,596 Elo+
Party 2
Nike
Nike
ChainArcher201
Nike
Level 125
God Stats
2W - 2L
1,398 SR
Queue Stats
189W - 174L
1,581 Elo+
Party 2
Apollo
Apollo
HeartDarkness
Apollo
Level 158
God Stats
22W - 17L
1,684 SR
Queue Stats
293W - 264L
1,563 Elo+
Solo
Zeus
Zeus
Stranger1234443
Zeus
Level 147
God Stats
5W - 4L
1,619 SR
Queue Stats
173W - 147L
1,626 Elo+
Party 2
Loki
Loki
TdzM-Waffles
Loki
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 209L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IGxNeat
Chiron
12
1 / 7 / 1
7,409
494
6,823
12,573
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
11
2 / 4 / 1
7,532
502
8,127
14,804
8,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Rxzor-VG-
Zhong Kui
13
4 / 6 / 0
8,579
572
13,771
17,781
13,767
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
likqy
Janus
16
1 / 4 / 2
8,460
564
7,065
12,910
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
xqsza
Chang'e
11
1 / 10 / 0
6,840
456
6,548
15,191
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CannonPlayz
Cthulhu
14
6 / 1 / 6
8,613
574
10,141
11,927
7,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 3 / 4
8,797
586
9,715
15,750
9,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 5
9,863
658
15,015
14,405
6,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
13 / 2 / 3
10,518
701
18,409
9,035
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 4
7,499
500
3,628
8,936
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
9
Kills
31
31
Deaths
10
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CannonPlayz
Cthulhu
6
1
6
9
W
3
3
4
1.67
W
7
2
5
4.75
L
Chiron
IGxNeat
Chiron
1
7
1
0.21
L
Nike
2
4
1
0.63
L
Zhong Kui
Rxzor-VG-
Zhong Kui
4
6
0
0.67
W
13
2
3
7.25
W
2
2
4
2
L
Janus
likqy
Janus
1
4
2
0.5
L
Chang'e
xqsza
Chang'e
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,334
Damage
56,908
73,259
Taken
60,053
33,248
Mitigated
29,873
20,915
Healing
19,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CannonPlayz
Cthulhu
10,141
414
78
3,020
11,927
7,933
0
3,954
7,973
36,410
1,668
W
9,715
981
0
3,570
15,750
9,094
483
10,379
5,371
0
62,404
W
15,015
9,762
0
7,774
14,405
6,865
168
2,914
11,491
0
75,958
L
Chiron
IGxNeat
Chiron
6,823
2,924
308
2,841
12,573
3,454
0
2,418
9,435
0
55,783
L
Nike
8,127
781
0
2,120
14,804
8,690
0
5,090
9,096
18
33,861
L
Zhong Kui
Rxzor-VG-
Zhong Kui
13,771
2,581
0
7,118
17,781
13,767
0
5,386
12,025
58,912
35
W
18,409
2,665
0
801
9,035
3,099
634
6,462
2,573
75,075
187
W
3,628
1,304
0
3,944
8,936
2,882
0
3,514
5,422
0
43,601
L
Janus
likqy
Janus
7,065
979
0
5,579
12,910
3,871
0
2,717
9,991
82,877
949
L
Chang'e
xqsza
Chang'e
6,548
1,069
600
2,349
15,191
3,466
0
9,970
4,614
36,423
29

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,820
Gold Earned
45,290
469
Minions Killed
500
0
Camps Cleared
0
1,477,568
Distance Traveled
1,600,804
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,613
574
79
5
0
336,636
0
W
Nike
8,797
586
110
7
0
280,732
0
W
Apollo
9,863
658
117
8
0
315,016
0
L
Chiron
7,409
494
104
7
0
283,244
9
L
Nike
7,532
502
45
3
0
307,767
5
L
Zhong Kui
8,579
572
111
7
0
253,637
2
W
Zeus
10,518
701
123
8
0
310,405
0
W
Loki
7,499
500
71
5
0
358,015
0
L
Janus
8,460
564
145
10
0
354,099
2
L
Chang'e
6,840
456
64
4
0
278,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role