Player Matchup

Sol
Sol
ArtemisGodSlayer
Sol
Level 122
God Stats
109W - 108L
1,441 SR
Queue Stats
202W - 213L
1,445 Elo+
Solo
Nut
Nut
Bootdaddy87
Nut
Level 46
God Stats
21W - 27L
1,388 SR
Queue Stats
25W - 32L
1,418 Elo+
Solo
Hercules
Hercules
MoaRider
Hercules
Level 128
God Stats
2W - 3L
1,313 SR
Queue Stats
36W - 44L
1,473 Elo+
Solo
Ra
Ra
Nugget4984
Ra
Level 68
God Stats
2W - 1L
1,580 SR
Queue Stats
167W - 150L
1,542 Elo+
Solo
Bastet
Bastet
Wowzers_mo
Bastet
Level 68
God Stats
13W - 12L
1,574 SR
Queue Stats
241W - 242L
1,504 Elo+
Solo
Team Averages
Level 86
1,459 SR
1,476 Elo+

VS

Team Averages
Level 109
1,507 SR
1,514 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DarkShadeXZero
Skadi
Level 124
God Stats
0W - 6L
1,352 SR
Queue Stats
50W - 83L
1,407 Elo+
Solo
Scylla
Scylla
rnoldriznger
Scylla
Level 87
God Stats
8W - 8L
1,685 SR
Queue Stats
35W - 28L
1,623 Elo+
Solo
Izanami
Izanami
whodoesthat007
Izanami
Level 61
God Stats
7W - 8L
1,500 SR
Queue Stats
192W - 192L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
5,909
1,182
4,626
3,210
890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 1 / 3
5,608
1,122
438
3,836
1,109
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hercules
MoaRider
Hercules
11
2 / 0 / 2
6,248
1,250
3,473
4,580
1,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 0 / 0
6,591
1,318
2,514
893
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Wowzers_mo
Bastet
11
0 / 0 / 2
5,797
1,159
1,206
932
257
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

383

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 1 / 0
5,872
1,174
6,524
4,576
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
9
0 / 2 / 0
5,144
1,029
309
2,141
713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 0 / 1
5,754
1,151
932
2,231
534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
9
0 / 0 / 0
5,311
1,062
2,711
1,156
205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
5,603
1,121
734
3,699
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
5
Kills
1
1
Deaths
5
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
1
0
1
L
Anubis
 
Anubis
0
2
0
0
W
0
0
4
2
W
0
1
3
1.5
L
0
0
1
0.5
W
Hercules
MoaRider
Hercules
2
0
2
3
W
3
0
0
3
W
Bastet
Wowzers_mo
Bastet
0
0
2
1
L
Scylla
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,257
Damage
11,210
13,451
Taken
13,803
4,185
Mitigated
3,458
4,376
Healing
442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,524
242
0
0
4,576
1,146
0
1,995
2,405
15,445
0
L
Anubis
 
Anubis
309
0
0
35
2,141
713
0
1,163
956
971
0
W
4,626
325
0
914
3,210
890
0
2,443
767
22,466
0
W
438
240
0
0
3,836
1,109
0
2,862
974
0
3,825
L
932
318
0
120
2,231
534
0
1,259
903
0
11,942
W
Hercules
MoaRider
Hercules
3,473
599
0
2,082
4,580
1,663
0
3,113
1,467
0
9,621
W
2,514
0
1,090
129
893
266
0
635
258
17,494
0
W
Bastet
Wowzers_mo
Bastet
1,206
367
0
161
932
257
0
491
441
0
9,347
L
Scylla
2,711
112
0
0
1,156
205
0
304
812
7,509
0
L
734
465
0
287
3,699
860
0
1,992
1,587
0
18,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
27,684
125
Minions Killed
121
7
Camps Cleared
3
500,943
Distance Traveled
360,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,872
1,174
31
6
0
89,605
0
L
Anubis
5,144
1,029
1
0
0
29,873
0
W
Sol
5,909
1,182
30
6
1
95,142
0
W
Nut
5,608
1,122
12
2
0
83,283
0
L
Skadi
5,754
1,151
31
6
1
91,161
0
W
Hercules
6,248
1,250
15
3
1
98,529
0
W
Ra
6,591
1,318
57
11
1
111,113
0
W
Bastet
5,797
1,159
11
2
4
112,876
0
L
Scylla
5,311
1,062
13
3
2
65,078
0
L
Izanami
5,603
1,121
45
9
0
84,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role